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Ubisoft Annecy

Ubisoft Annecy is a French Ubisoft development studio known for multiplayer technology, online features, and open-world action and sports games.

Last updated August 31, 2026

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Overview

Ubisoft Annecy is a video-game development studio based in Annecy, France, and part of the Ubisoft group. Established in 1996, the studio developed from a specialist support team into a developer with responsibility for complete game projects. Its work has been particularly associated with multiplayer systems, online functionality, and the integration of networked features into large Ubisoft productions. The studio was previously known as Ubisoft Simulations, a name reflecting its earlier emphasis on simulation and technical development work. The team's early credited project was Rayman Revolution, the PlayStation 2 version of Ubisoft's Rayman platform-game property. Over time, Ubisoft Annecy contributed multiplayer components and online features to several major Ubisoft franchises, including Tom Clancy's Splinter Cell and Assassin's Creed. This role placed the studio within Ubisoft's distributed production model, in which several internal teams cooperate on a single release. Rather than relying solely on its own standalone products, Annecy frequently supplied specialist development capacity to broader franchise teams. A major change in the studio's profile came with Steep. Released in late 2016, Steep was an open-world winter-sports game built around skiing, snowboarding, paragliding, and wingsuit activities in a large alpine environment. Ubisoft Annecy served as the lead developer, making the title the studio's first game in that lead-development role. Steep connected the studio's Alpine location and technical experience with a commercially prominent Ubisoft property, while also requiring persistent online and multiplayer features. Ubisoft Annecy subsequently collaborated with other Ubisoft locations, including Massive Entertainment, on Tom Clancy's The Division 2. This cooperation reflected Ubisoft's usual cross-studio production structure, in which development responsibilities are divided among teams with different specialisms. The Annecy studio later led development of Riders Republic, a large online sports game combining cycling, skiing, snowboarding, wingsuit flying, and other outdoor activities. Riders Republic was released on 28 October 2021 and continued the studio's focus on connected, shared-world experiences and action sports. The studio's positioning is therefore centered on collaborative AAA development, online gameplay, multiplayer systems, and accessible outdoor or sports experiences. Its portfolio is smaller than that of Ubisoft's largest studios, but its contributions have extended across important franchises and production stages, from multiplayer support to lead development. Ubisoft Annecy operates within Ubisoft's international development network and should not be confused with an independent publisher or a separately listed company. Publicly available reference material identifies Annecy as an active Ubisoft studio, although detailed current information about its staff size, current leadership, post-2021 projects, and organizational structure is limited.

History

Ubisoft Annecy was established in 1996 in Annecy, France, as part of Ubisoft's expanding network of internal development teams. The studio's early credited game was Rayman Revolution, a PlayStation 2 release connected to Ubisoft's Rayman franchise. Its initial identity was strongly associated with technical and simulation-oriented work, and it was previously known as Ubisoft Simulations. As Ubisoft's production network grew, Annecy became a recurring contributor to multiplayer and online elements in larger franchise projects. The studio worked on multiplayer portions of games in the Tom Clancy's Splinter Cell series and the Assassin's Creed series. These assignments illustrate the cooperative structure used by Ubisoft, where one studio may lead a project while other locations provide technology, online systems, content, testing, or specialist gameplay support. The studio reached a significant turning point with Steep. Ubisoft presented the project as an open-world winter-sports game, and Annecy acted as lead developer. Released in late 2016, Steep represented the studio's first lead-development title and connected its French Alpine location with a game built around skiing, snowboarding, paragliding, and wingsuit activities. The game also continued the team's interest in online and shared experiences. Ubisoft Annecy later participated in the development of Tom Clancy's The Division 2 alongside Massive Entertainment. The collaboration demonstrated that the studio's role was not limited to games originating in Annecy; it could also contribute to major international productions led elsewhere in the Ubisoft organization. The studio's next major lead project was Riders Republic. Released on 28 October 2021, the game broadened the outdoor-sports concept into a large online environment containing cycling, skiing, snowboarding, wingsuit flying, and related activities. Its design depended on social and multiplayer interaction, reinforcing Ubisoft Annecy's reputation for connected gameplay and online systems. Through these stages, Ubisoft Annecy evolved from a French support and specialist-development unit into a studio capable of leading high-profile Ubisoft releases. Its history is characterized less by a long independent publishing catalog than by changing responsibilities within a global publisher: early game development, multiplayer support for established franchises, cross-studio production, and eventually lead development of online open-world sports titles. Public reference material provides limited information about the studio's current management, workforce, and projects after Riders Republic, so those areas remain open for verification.

  • 2021

    Riders Republic released

    [1]

    Riders Republic launched on 28 October 2021 as an online open-world sports game led by Ubisoft Annecy.

  • 2019

    Collaboration on The Division 2

    [1]

    The studio collaborated with Massive Entertainment on Tom Clancy's The Division 2.

  • 2016

    Steep becomes the first lead-developed title

    [1]

    Ubisoft Annecy led development of Steep, an open-world winter-sports game released late in 2016.

  • 1996

    Studio established in Annecy

    [1]

    Ubisoft established its Annecy development studio in France.

  • Early work on Rayman Revolution

    [1]

    The studio's first cited game was Rayman Revolution for PlayStation 2.

Products and positioning

A Ubisoft internal development studio specializing in multiplayer, online functionality, co-development, and open-world outdoor and sports experiences.

  • Platform game

    Rayman Revolution

    Rayman Revolution was a PlayStation 2 title associated with Ubisoft's Rayman franchise and is identified in reference material as Ubisoft Annecy's first game. It provided the studio with an early role in console game development before the team became more strongly associated with multiplayer and online production.

  • Open-world winter-sports game · 2016

    Steep

    Steep is an open-world winter-sports game set in an Alpine environment. It includes activities such as skiing, snowboarding, paragliding, and wingsuit flying, with online and multiplayer elements built into the experience. The game was Ubisoft Annecy's first cited project as a lead developer and became the studio's defining transition from support work to full project leadership.

  • Online action role-playing game · 2019

    Tom Clancy's The Division 2

    Tom Clancy's The Division 2 was developed through cooperation among Ubisoft studios, including Ubisoft Annecy and Massive Entertainment. Annecy's involvement reflects its role as a specialist co-development team within Ubisoft's international production system rather than as the sole developer of the title.

  • Online open-world sports game · 2021

    Riders Republic

    Riders Republic is an online outdoor-sports game built around a large shared environment. Its activities include cycling, skiing, snowboarding, and wingsuit flying. The title extended Ubisoft Annecy's established interest in connected multiplayer play and gave the studio another lead-development role after Steep.

Brand decisions

  • 2021

    Launch of Riders RepublicProduct launch

    Background

    Following Steep and multiplayer support work, Ubisoft Annecy continued developing connected outdoor-sports experiences.

    Action taken

    The studio led Riders Republic, which launched on 28 October 2021.

    Aftermath

    The release reinforced the studio's association with online, multiplayer, and open-world sports games.

  • 2016

    Move from support development to lead developmentStrategy

    Background

    Ubisoft Annecy had previously been associated with multiplayer support, simulation-oriented work, and contributions to other Ubisoft franchises.

    Action taken

    The studio led development of Steep, its first cited project in that role.

    Aftermath

    The change established Annecy as a studio capable of directing a complete high-profile Ubisoft production.

Recent events

  • 2021

    Riders Republic launches[1]

    Product launch · Product generation

    Riders Republic, led by Ubisoft Annecy, launched on 28 October 2021 as an online outdoor-sports game featuring several action-sports disciplines in a shared open-world setting.

  • 2019

    Ubisoft Annecy collaborates on Tom Clancy's The Division 2[1]

    Other

    The studio collaborated with Massive Entertainment on Tom Clancy's The Division 2, contributing to Ubisoft's cross-studio development model.

  • 2016

    Ubisoft Annecy leads development of Steep[1]

    Product launch · Other

    Steep became Ubisoft Annecy's first title as a lead developer. The open-world winter-sports game was released in late 2016 and expanded the studio's profile beyond multiplayer support work.

Sources2 sources

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