
Sony
Japanese multinational entertainment and technology group spanning games, music, film, electronics, imaging, and semiconductors.
Last updated November 1, 2026
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Overview
Sony Group Corporation is a Japanese multinational group whose businesses combine consumer technology, entertainment content, and semiconductor-based imaging. The group is headquartered in Tokyo and operates internationally through businesses including Sony Interactive Entertainment, Sony Music Group, Sony Pictures Entertainment, Sony Semiconductor Solutions, Sony Electronics, and Sony Financial Group. Its most visible consumer and entertainment brands include PlayStation, BRAVIA, Alpha, Xperia, and Walkman. The company began on 7 May 1946 as Tokyo Tsushin Kogyo, founded by Masaru Ibuka and Akio Morita in postwar Tokyo. Initially focused on electronics repair, engineering, and recording equipment, it developed products intended for both the Japanese and international markets. The TR-55 transistor radio, introduced in 1955, was the first product to carry the Sony name. The company adopted Sony as its corporate name in 1958, choosing a short Roman-letter name that could be pronounced across languages. The name is generally associated with the Latin sonus, meaning sound, and the contemporary English expression “sonny.” Sony built its early global reputation through products such as transistor radios, television sets, tape recorders, Trinitron displays, and video equipment. It often pursued proprietary formats and technologies, with mixed results. Betamax lost the consumer videocassette format competition to VHS, while other Sony initiatives—including the compact disc, developed with Philips, the 3.5-inch floppy disk, Blu-ray, and the Walkman—had lasting influence. The 1979 Walkman changed expectations about portable music and became one of the company’s defining products. From the late 1980s onward, Sony expanded beyond hardware. It acquired CBS Records in 1988 and Columbia Pictures Entertainment in 1989, establishing the foundations of its modern music and film businesses. It entered the home-console market with PlayStation in 1994. PlayStation subsequently became a major global gaming ecosystem encompassing consoles, software, online services, studios, accessories, and subscription offerings. Sony’s entertainment assets also give the group ownership or control of extensive music recordings, publishing interests, film libraries, television production, and anime-related activities. The group experienced difficult periods in consumer electronics, particularly in televisions, personal computers, and mobile phones. Under Kazuo Hirai’s “One Sony” program, management concentrated more heavily on gaming, imaging, mobile devices, and businesses with stronger competitive positions. Sony sold its VAIO PC business in 2014, separated its television business into a subsidiary, sold its battery business to Murata Manufacturing in 2017, and reorganized its electronics activities into a holding-company structure. Imaging sensors became a particularly important growth business, supplying components for smartphones, cameras, automobiles, and other devices. On 1 April 2021, Sony Corporation became Sony Group Corporation, while the electronics operating company continued under the Sony Corporation name. The change clarified the group’s structure around entertainment, electronics, imaging and sensing, and financial services. Sony remains a publicly traded Japanese company listed on the Tokyo Stock Exchange and has American depositary receipts traded in the United States. Its brand positioning rests on the combination of technical innovation, premium hardware, proprietary platforms, and globally recognized creative content.
History
Sony was established in Tokyo on 7 May 1946 as Tokyo Tsushin Kogyo by Masaru Ibuka and Akio Morita. Its first activities involved electronics repair, engineering, and the development of recording equipment. The company produced Japan’s first tape recorder, then began pursuing products that could travel beyond the domestic market. The TR-55 transistor radio, introduced in 1955, was the first Sony-branded product and helped establish the company in portable consumer electronics. The founders believed that an internationally usable name was essential. In January 1958 the company became Sony Corporation. The new name avoided tying the business to one technology and supported the company’s ambition to become a global brand. Sony Corporation of America was established in 1960, helping the group develop distribution, marketing, and management capabilities outside Japan. During the 1960s and 1970s Sony became known for engineering-led consumer products. Trinitron televisions, tape recorders, home video equipment, and professional production tools strengthened its reputation for image and sound quality. The Walkman, launched in 1979, made personal portable listening a mainstream habit. Sony also worked with Philips on the compact-disc system, contributing to the shift from analog to digital audio. Sony’s format strategy produced both influential successes and notable defeats. It introduced U-matic and Betamax video formats, but VHS achieved greater consumer market adoption. The company later developed or promoted formats including Video8, Hi8, MiniDisc, DAT, Blu-ray, and the Memory Stick. These efforts reflected Sony’s preference for controlling important technical standards, although market acceptance depended on alliances, content availability, price, and compatibility. The group expanded decisively into content under Norio Ohga and his successors. CBS Records was acquired in 1988 and Columbia Pictures Entertainment in 1989. These transactions gave Sony substantial positions in recorded music, music publishing, film, and television. In 1994 Sony launched the first PlayStation in Japan, entering a market dominated by established Japanese game companies. PlayStation grew into a worldwide platform business and became one of Sony’s most durable sources of scale and recurring digital revenue. The diversification strategy also created management complexity. Sony struggled in several hardware categories during the 2000s, including televisions and personal computers, while its media and electronics businesses did not always cooperate effectively. Howard Stringer, appointed chief executive in 2005, promoted greater integration between businesses and introduced the “make.believe” brand campaign. Kazuo Hirai became president and chief executive in 2012 and advanced the “One Sony” plan, prioritizing gaming, imaging, and mobile technology while reducing exposure to structurally weak operations. Sony sold the VAIO PC business to Japan Industrial Partners in 2014, reorganized television operations, and later sold its battery business to Murata Manufacturing. It also strengthened its imaging-sensor business, which became central to the group’s semiconductor and mobile-device strategy. In 2019 Sony combined mobile, television, and camera activities within a broader electronics organization. Sony Electronics Corporation was created in 2020 as an intermediate holding company for electronics and IT solutions. On 1 April 2021, Sony Corporation was renamed Sony Group Corporation. The electronics activities continued under Sony Corporation, while the group’s structure emphasized separate operating businesses in games, music, pictures, electronics, imaging and sensing, and financial services. Sony Financial Group was subsequently separated from the consolidated group structure in 2025, with Sony retaining a minority interest. Sony today combines the PlayStation ecosystem and entertainment libraries with premium consumer products, professional technologies, and image sensors used by other manufacturers.
- 2024
PlayStation 5 Pro launched
[5]Sony introduced a premium performance-focused PlayStation 5 model.
- 2021
Sony Group Corporation established
[2]The group adopted a holding-company structure under the Sony Group Corporation name.
- 2020
PlayStation 5 launched
[4]Sony began the global rollout of PlayStation 5 in November.
- 2015
Toshiba image-sensor business acquired
[14]Sony acquired Toshiba’s image-sensor business to strengthen semiconductor capabilities.
- 2014
VAIO business sold
[13]Sony sold its personal-computer business to Japan Industrial Partners.
- 2001
Financial-services business established
[12]Sony established a financial-services division in Japan.
- 1994
PlayStation launched
[11]The first PlayStation went on sale in Japan, marking Sony’s entry into the home-console market.
- 1989
Columbia Pictures acquired
[10]Sony acquired Columbia Pictures Entertainment and expanded into Hollywood production and distribution.
- 1988
CBS Records acquired
[9]Sony acquired CBS Records, expanding into recorded music.
- 1979
Walkman launched
[8]Sony introduced the TPS-L2 portable cassette player and established the Walkman category.
Products and positioning
A premium global technology and entertainment group linking devices, platforms, creative content, and imaging technologies.
Video games · 1994
PlayStation
Sony’s interactive-entertainment platform includes home consoles, handheld history, digital storefronts, online multiplayer, subscriptions, accessories, and first-party software. PlayStation Studios supplies games across genres through internally developed and acquired studios, while the PlayStation Network connects hardware with digital purchases and services.
Game console · 2020
PlayStation 5
The PlayStation 5 is Sony’s ninth-generation home console, launched in November 2020. It uses high-speed solid-state storage and supports advanced graphics, fast loading, digital distribution, and a library of current-generation and backward-compatible software. It is sold in disc-equipped and digital-oriented configurations.
Game console · 2024
PlayStation 5 Pro
PlayStation 5 Pro is a higher-performance version of the PS5 introduced in 2024. It targets players seeking improved rendering, image quality, and steadier performance in supported games. Its premium positioning places greater emphasis on advanced graphics than on a low entry price.
Portable audio · 1979
Walkman
Walkman is Sony’s portable-audio brand, first associated with the TPS-L2 cassette player in 1979. It helped popularize private, mobile listening and later extended to CD, MiniDisc, digital, and high-resolution audio products. The name remains associated with personal music players and portable sound quality.
Cameras and imaging · 2006
Alpha
Alpha is Sony’s interchangeable-lens camera system, spanning mirrorless cameras, lenses, accessories, and professional imaging products. The line is recognized for autofocus, sensor technology, video capability, and integration with Sony’s wider imaging expertise.
Televisions and displays · 2005
BRAVIA
BRAVIA is Sony’s television and home-display brand. Products emphasize image processing, color reproduction, high dynamic range, cinema-oriented presentation, and integration with streaming and gaming use cases. The brand also covers selected professional and adjacent display products.
Smartphones · 2008
Xperia
Xperia is Sony’s smartphone line. Its products draw on the group’s camera, display, audio, and entertainment technologies, with selected models emphasizing photography, video recording, high-quality displays, and creator-oriented workflows.
Semiconductors
Image sensors
Sony Semiconductor Solutions develops CMOS image sensors and related sensing technologies for smartphones, digital cameras, industrial equipment, automotive applications, and other devices. This business supplies components to external manufacturers as well as supporting Sony’s own imaging products.
Recorded music and publishing · 1988
Sony Music
Sony Music Group operates record labels, music publishing, artist services, and catalog businesses. Its activities cover recorded music and publishing rights across international and Japanese markets, giving Sony a large library of commercially significant music assets.
Film and television · 1989
Sony Pictures
Sony Pictures Entertainment develops, produces, acquires, distributes, and licenses motion pictures and television content. Its businesses include film studios, television production, distribution, networks, and entertainment libraries serving theatrical, broadcast, cable, and streaming markets.
Controversies
2026
Sony and Universal Music Group file new copyright lawsuit against Suno over v6 model
In 2026, Sony and Universal Music Group filed another lawsuit against AI music company Suno, alleging that its v6 model continues to infringe their copyrights. According to the labels, the v6 model was trained on user outputs from previous models that had themselves been trained on unlicensed music ripped from YouTube and other sources. The labels accused Suno of 'model laundering' and further alleged that Suno used distillation to replicate results from earlier infringing 'teacher' models. Suno said v6 was trained on licensed content, user community interactions and creations, and its team's accumulated learnings.
2021
Sony apologizes and cancels a scheduled product event after backlash
In 2021, Sony faced criticism from Chinese internet users over its plan to hold a product announcement on July 7, a date the users described as insulting to China and provocative. In response, Sony's official Weibo account issued an apology for the misunderstanding and inconvenience caused by the choice of date and stated that the event had been canceled. The company did not otherwise elaborate on the decision in the quoted statement.
2021
Sony China fined over advertising
Beijing's Chaoyang District Market Supervision Administration fined Sony (China) Co., Ltd. RMB 1 million for violating the Advertising Law. The report says the advertisement promoted a new product with a planned release announcement scheduled for July 7 at 22:00, a time associated with the 1937 Marco Polo Bridge Incident, which prompted controversy.
2021
Former employee sues Sony over alleged racist abuse
Former Sony Electronics employee Duwanikia “Monica” Hill sued Sony and several individuals, alleging that her former boss made racist and verbally abusive comments and that she was fired after filing an abuse complaint. The allegations are described in the lawsuit and are not established as findings.
2021
Decatur Licensing sues Sony over 5G-related patents
Decatur Licensing sued Sony in the Southern District of New York, alleging that Sony’s Xperia smartphone and other products infringe patents related to use of the 5G standard. The allegations are reported as claims in the lawsuit, not as a court determination.
2021
PlayStation user files antitrust suit against Sony
A PlayStation user filed a proposed class-action lawsuit against Sony in California, alleging that Sony's restriction on third-party download codes violated antitrust and unfair-competition laws and enabled it to charge supracompetitive prices for digital PlayStation games. The allegations are claims in the lawsuit, not a court determination.
2021
Class-action lawsuit filed over Sony a7iii camera shutters
A consumer filed a class-action complaint against Sony Electronics Inc., alleging shutter defects in the a7iii camera and that Sony denied warranty claims in violation of various laws. The complaint also asserts warranty, fraud, and other claims; no court determination is reported.
2020
Sony apologizes for PS5 pre-order problems
Sony apologized for problems with the PS5 pre-order process, stating that it could have been smoother. The company also said that more consoles would become available over the next few days. The statement followed reported difficulties surrounding the pre-order rollout for the console.
2020
Australian Federal Court fines Sony over PlayStation Store refund policy
The Australian Federal Court ordered Sony Interactive Entertainment Europe to pay a fine over representations about consumers' refund rights under Australian Consumer Law for faulty digital purchases. The court found that the representations misrepresented those rights.
2020
USITC to investigate Neodron patent allegations against technology companies
The US International Trade Commission said it would investigate whether touchscreen devices made by Apple, Amazon and other companies involved alleged patent infringement. Neodron had alleged that the companies infringed four patents it owned; the source reports the investigation was to follow Neodron's February lawsuit.
Marketing campaigns
- 2024PlayStation 5 Pro launch
Global
Sony positioned PS5 Pro as a premium upgrade for players seeking stronger graphics performance and enhanced image quality.
Outcome. The product expanded the PS5 range upward rather than replacing the standard console.
- 2020PlayStation 5 launch campaign
Global
Sony marketed PlayStation 5 as a new generation centered on high-speed loading, immersive interaction, and a new software ecosystem.
Outcome. The launch established PS5 as Sony’s current flagship console platform.
- 2012One Sony
Global
Management presented One Sony as a company-wide recovery and coordination program focused on imaging, gaming, and mobile technology while addressing losses in television and other electronics operations.
Outcome. The program supported portfolio concentration and organizational restructuring.
- 2009make.believe
Global
Sony introduced make.believe as a unified global brand platform intended to connect the group’s electronics, entertainment, and innovation activities.
Outcome. The campaign became a notable expression of Sony’s attempt to present a more integrated global identity.
Brand decisions
2021
Creation of Sony Group CorporationStrategyBackground
Sony sought to clarify governance across its increasingly diversified entertainment and technology businesses.
Action taken
The parent company became Sony Group Corporation and retained Sony Corporation as the electronics operating company.
Aftermath
The reorganization made the group structure more explicitly centered on separate operating businesses and portfolio management.
2014
Sale of the VAIO PC businessStrategyBackground
Sony’s personal-computer business faced intense competition and weak profitability.
Action taken
Sony sold VAIO to Japan Industrial Partners and reduced its exposure to personal computers.
Aftermath
VAIO continued as a separate company, while Sony concentrated more heavily on gaming, imaging, mobile, and entertainment.
1994
Entry into the home-console marketProduct launchBackground
Sony identified interactive entertainment as a major consumer-electronics and software opportunity.
Action taken
It launched the first PlayStation in Japan and subsequently expanded the platform internationally.
Aftermath
PlayStation became one of Sony’s core global businesses and a long-term ecosystem spanning hardware, software, and online services.
1989
Acquisition of Columbia Pictures EntertainmentM&ABackground
Sony pursued a convergence strategy linking electronics, recorded music, film, and television content.
Action taken
Sony acquired Columbia Pictures Entertainment and entered Hollywood as a major studio owner.
Aftermath
The acquisition created Sony Pictures Entertainment and gave the group a substantial film and television platform, although integration and profitability challenges followed.
1988
Acquisition of CBS RecordsM&ABackground
Sony sought to extend its technology business into recorded music and acquire internationally valuable content assets.
Action taken
Sony acquired CBS Records and developed it into the foundation of its recorded-music operations.
Aftermath
The transaction established Sony as a major global music company and complemented its later expansion into film.
Recent events
Sony launches Pulse Elevate, first PlayStation-brand wireless speaker[30]
Reported:
Sony announced the Pulse Elevate wireless speaker, the first wireless speaker under the PlayStation brand, featuring a detachable base, up to 12 hours of battery life, and low-latency audio for desktop gaming. It will go on sale globally on November 12, 2026 at a suggested retail price of $219.99, with a Pure White version limited to select markets including the US, UK, France and Germany.
Sony unveils Xperia 10 VIII[31]
Reported:
Sony unveiled the Xperia 10 VIII smartphone, featuring a 6.1-inch OLED screen and a dual-camera system. It is priced at RM2,999.
Sony announces LYTIA 720 image sensor[32]
Reported:
Sony announced the LYTIA 720 mobile image sensor and said mass production and shipments were planned for early November 2026.
Sony launches LYTIA 720 image sensor[33]
Reported:
Sony launched the LYTIA 720 smartphone image sensor on October 28, 2026. The sensor is designed for high-end smartphone main cameras and supports 4K 60fps HDR video recording.
Sony opens a store at K11 Musea[34]
Reported:
Sony opened a new store at K11 Musea in Tsim Sha Tsui, offering products across digital imaging, personal audio, mobile communications, home entertainment and PlayStation.
- Unconfirmed
JD.com launches a service standard for 100-inch TVs[35]
JD.com and industry organizations and television brand partners jointly launched a service standard for 100-inch TVs, setting goals for accurate surveys, on-time delivery and installation, and service quality, and offering free delivery and installation at home.
- Unconfirmed
Sony discontinues its last standalone 4K Blu-ray player in Japan[36]
Reported:
Sony Japan marked the UBP-X700/K as discontinued, leaving the company no longer selling new standalone Blu-ray players in Japan.
Sony releases PS5 firmware update 26.07-14.20.00[37]
Reported:
Sony released PS5 firmware update 26.07-14.20.00. Its patch notes say it improved messages and usability on some screens.
- Unconfirmed
Sony acquires live-action rights to D'Orc[38]
Reported:
Sony acquired the live-action rights to the D'Orc comic series; creator Brett Bean is set to adapt it for the screen.
- Unconfirmed
Sony introduces the WM1ZM3 Walkman[39]
Reported:
Sony introduced the WM1ZM3, a new Walkman music player that the article says is available through Sony's website for $5,899.99.
Showing the 10 most recent.
Sources586 sources
- 1Sonyen.wikipedia.org
- 2Sony Corporate Historysony.com
- 3Sony Group Corporation corporate informationsony.com
- 4PlayStation 5playstation.com
- 5PlayStation 5 Proplaystation.com
- 62011 PlayStation Network outageen.wikipedia.org
- 7Trinitron introduceden.wikipedia.org
- 8Walkman launcheden.wikipedia.org
- 9CBS Records acquireden.wikipedia.org
- 10Columbia Pictures acquireden.wikipedia.org
- 11PlayStation launcheden.wikipedia.org
- 12Financial-services business establisheden.wikipedia.org
- 13VAIO business solden.wikipedia.org
- 14Toshiba image-sensor business acquiredsony.com
- 15Sony and Universal Music Group file new copyright lawsuit against Suno over v6 modeltheverge.com
- 16Sony and Universal Music Group file new copyright lawsuit against Suno over v6 modelfinance.sina.com.cn
- 17Sony and Universal Music Group file new copyright lawsuit against Suno over v6 modelyardhype.com
- 18Sony and Universal Music Group file new copyright lawsuit against Suno over v6 modelprnewswire.com
- 19Sony apologizes for PS5 pre-order problemshiphopwired.com
- 20Sony apologizes for PS5 pre-order problemstruetrophies.com
- 21Sony apologizes and cancels a scheduled product event after backlashsetn.com
- 22Sony China fined over advertisingenglish.kyodonews.net
- 23Former employee sues Sony over alleged racist abusektvz.com
- 24Decatur Licensing sues Sony over 5G-related patentslawstreetmedia.com
- 25PlayStation user files antitrust suit against Sonytribuneindia.com
- 26Class-action lawsuit filed over Sony a7iii camera shutterslawstreetmedia.com
- 27Australian Federal Court fines Sony over PlayStation Store refund policyplaystationlifestyle.net
- 28Australian Federal Court fines Sony over PlayStation Store refund policynme.com
- 29USITC to investigate Neodron patent allegations against technology companiesnews.cnyes.com
- 30索尼发布首款PlayStation品牌无线扬声器Pulse Elevatedcdv.zol.com.cn
- 31Sony 发布 Xperia 10 VIIIthestar.com.my
- 32索尼发布LYTIA 720图像传感器finance.sina.com.cn
- 33索尼发布LYTIA 720图像传感器news.zol.com.cn
- 34索尼在K11 Musea开设新店marketing-interactive.com
- 35京东推出百吋电视服务金标准tech.caijing.com.cn
- 36索尼日本最后一款独立4K蓝光播放器停产finance.sina.com.cn
- 37索尼发布 PS5 固件更新 26.07-14.20.00polygon.com
- 38索尼取得《D'Orc》真人改编权bleedingcool.com
- 39索尼推出 WM1ZM3 Walkmanloudwire.com
- 40索尼升级高端 Walkman 型号wallpaper.com
- 41索尼推出三款高端Walkman播放器,旗舰镀金款售价5899美元163.com
- 42索尼发布首款32-bit浮点Hi-Res无线麦克风ECM-W5finance.sina.com.cn
- 43索尼发布Gran Turismo 30周年限量版PS5 DualSense手柄kitguru.net
- 44Sony 在台推出全球首款 Eclipsa Audio 认证智慧型手机麦克风 ECM-AX10n.yam.com
- 45索尼面向标准版PS5推出QSSR AI画质增强技术news.zol.com.cn
- 46索尼发布ECM-AX10智能手机麦克风,为全球首款获Eclipsa Audio认证的麦克风jp.ibtimes.com
- 47索尼推出面向智能手机的ECM-AX10空间音频麦克风mashable.com
- 48vivo 宣布 X500 系列将于 9 月推出eprice.com.tw
- 49索尼发布 Xperia 10 VIII 手机finance.sina.com.cn
- 50索尼印度发布FE 100-400mm F5.6-8 OSS镜头timesofindia.indiatimes.com
- 512026年全球游戏业裁员超万人digital.it168.com
- 52影石 X6 全景相机正式发布finance.sina.com.cn
- 53索尼发布《金刚狼》主题限量版PS5主机及配件kitguru.net
- 54索尼发布《漫威金刚狼》战黄限定版PS5套装wccftech.com
- 55Sony WF-1000XM4 新增蓝牙多点连接功能expertreviews.co.uk
- 56Sony宣布计划收购Bungiegsmarena.com
- 57索尼宣布收购 Bungieescapistmagazine.com
- 58微软宣布收购动视暴雪finance.sina.com.cn
- 59Capture One 停止提供品牌专用软件版本rangefinderonline.com
- 60索尼宣布 Xperia 5 III 在美国上市phandroid.com
- 61Sony推出Bravia XR A95K量子点OLED电视indiatoday.in
- 62Sony 推出 VISION-S 02 SUV 原型车businesstoday.in
- 63索尼宣布双层堆叠式 CMOS 图像传感器slashgear.com
- 64TRU-Vu宣布经销索尼相机openpr.com
- 65索尼发布六足移动机器人tech.ifeng.com
- 66Sony India 圣诞及新年促销fonearena.com
- 67索尼宣布推出更多 DualSense 颜色houstonianonline.com
- 68索尼发布WH-XB910N降噪耳机finance.sina.com.cn
- 69Xailient宣布推出适用于索尼IMX500的面部识别人工智能prnewswire.com
- 70Sony Philippines宣布Alpha 7 IV预购优惠ilonggotechblog.com
- 71索尼推出VENICE 2电影摄影机prnewswire.com
- 72台积电与索尼宣布日本芯片工厂项目finance.sina.com.cn
- 73台积电与索尼宣布在日本合资设立晶圆厂thenewslens.com
- 74Sony续签Sony Open in Hawaii冠名赞助至2026年pgatour.com
- 75Sony在德国推出PlayStation Direct线上商店gamesindustry.biz
- 76微软与索尼在中国推出合作伙伴支持计划news.e-works.net.cn
- 77索尼完成对 Crunchyroll 的收购vgchartz.com
- 78索尼公布季度业绩yahoo.com
- 79索尼推出PlayStation PC发行部门kitguru.net
- 80Sony 将 PC 游戏发行商标签改为 PlayStation PCeurogamer.net
- 81索尼发布 Xperia View VR 头显itbear.com.cn
- 82索尼宣布Xperia PRO-I手机将在中国上市donews.com
- 83索尼宣布将GSN Games出售给Scopelychinaz.com
- 84台积电与索尼将在熊本共同建厂hkcd.com
- 85索尼发布SRS-NS7扬声器和WLA-NS7发射器prnewswire.com
- 86Sony 为 PS5 用户推出 Game Trialspushsquare.com
- 87PS5固件新增M.2 SSD支持ifanr.com
- 88索尼永久关闭 PS3 和 PS Vita 上的《小小大星球》在线服务stevivor.com
- 89Sony宣布HT-A5000音响将在澳大利亚上市itwire.com
- 90索尼印度推出HT-S40R家庭影院系统aninews.in
- 91索尼宣布收购Firespriteandroidcentral.com
- 92索尼改款PS5数字版在日本和澳大利亚上架digi.hsw.cn
- 93索尼 toio 创意机器人套件国行版开启预售itbear.com.cn
- 94索尼已采购实现PS5财年销售目标所需的芯片组playstationlifestyle.net
- 95Sony 宣布 XJE-MHREIR 预定在台上市techbang.com
- 96索尼公布 ZV-E10 国行售价并开启预售itbear.com.cn
- 97Sony宣布Alpha ZV-E10将于台湾上市setn.com
- 98索尼推出 ZV-E10 微单相机indiatoday.in
- 99《Hunter’s Arena: Legends》宣布推出thesixthaxis.com
- 100索尼收购 Nixxes Softwaregame.udn.com
- 101索尼宣布收购 Nixxes Softwarethesixthaxis.com
- 102Sony 宣布推出 XAV-9500ES 车用主机autoevolution.com
- 103Sony收购Housemarqueandroidcentral.com
- 104索尼宣布 Housemarque 将加入 PlayStation Studiospolygon.com
- 105‘Destiny’ Developer Bungie is being Acquired by Sony for $3.6 Billiontechtimes.com
- 106‘Fortnite’ Maker Epic Games Announces $1.78 Billion Funding, Including $250 Million From Sonyvariety.com
- 107“声”潮澎湃,“靓”出新活力 ――索尼发布旗下EXTRA BASS系列新品无线便携扬声器SRS-XB13citnews.com.cn
- 108[Video] Sony Unveils New 5G Xperia 1 Mark II with Three Cameras and 4K HDR OLED Displaytechtimes.com
- 109《國際產業》索尼砸11.8億美元 收購AT&T動漫串流業務 - 財經chinatimes.com
- 110【CES 2020】发布了四款新电视的索尼,公布了自己的造车计划ifanr.com
- 111120Hz丝滑流畅体验! 索尼发布真游戏电视X9100H系列tech.sina.com.cn
- 1121499元 索尼推出ECM-AX10空间音频麦克风:Type-C直连手机finance.sina.com.cn
- 1132020 Sony Vision-S Concepttopspeed.com
- 1143片成像器 济南索尼Z280专业摄像机降价tech.sina.com.cn
- 115999元起 索尼SRS-XB系列两款音箱发布 支持IP67防水finance.sina.com.cn
- 116部分PlayStation 4已停产 或因生产耗材不足digi.hsw.cn
- 117超越想象 索尼发布全画幅微单Alpha 7S IIIdc.it168.com
- 118超越想象 索尼发布全画幅微单Alpha 7S IIIdcdv.zol.com.cn
- 119超越AI Sony在台推出BRAVIA XR系列 | 科技 | 三立新聞網 SETN.COMsetn.com
- 120潮科技 | 索尼发布全球首款具有AI处理功能的智能视觉传感器finance.sina.com.cn
- 121大幅提升专业摄影工作流 索尼全画幅微单Alpha 9 II发布dc.it168.com
- 122大疆劲敌 索尼即将推出Airpeak无人机news.zol.com.cn
- 123大陸新機發布時間踩雷 SONY被罰100萬人民幣 - 兩岸chinatimes.com
- 124电影感触手可及 索尼正式发布全画幅电影摄影机FX3dcdv.zol.com.cn
- 125对焦更快更准,索尼发布2x2 On-Chip Lens图像传感器技术tech.sina.com.cn
- 126各尺寸齐全 索尼在CES2020推出四款电视新品elec.it168.com
- 127豪擲重金!索尼2.5億美元收購Epic Games約1.4%股權 | 電競 | Newtalk新聞newtalk.tw
- 128黄光裕发布五一战书 真快乐APP携百商品牌开低价持久战house.jrj.com.cn
- 129京东索尼重磅发布新品巨作,游戏电视X91J闪耀AWE2021finance.jrj.com.cn
- 130年初发布年末上市 索尼Xperia国行这次终于要来了finance.sina.com.cn
- 131拍照手机名不虚传 Xperia 5斩获两项年度摄影奖tech.sina.com.cn
- 132人工智能做菜:索尼AI正式发布 “美食旗舰项目”finance.sina.com.cn
- 133日本可穿戴空调开卖:价格近千元 可通过手机APP调温chinaz.com
- 134日本索尼发布首款5G旗舰智能手机sputniknews.cn
- 135日本索尼發佈首款5G旗艦智能手機big5.sputniknews.cn
- 136时隔五年 索尼发布A7SIII 这参数算亮眼吗?dcdv.zol.com.cn
- 137首款4K 120hz屏幕 “微单手机”Xperia 1 III国行版发布itbear.com.cn
- 138受疫情影响 索尼2019财年净利润同比下滑36%finance.sina.com.cn
- 139售价2899元 索尼发布新旗舰降噪耳机WH-1000XM4dcdv.zol.com.cn
- 140售价3099元起,索尼PS5游戏主机正式发布,5月15日开售itbear.com.cn
- 141索尼 PS5 发布新的系统更新:提升性能表现finance.sina.com.cn
- 142索尼 Xperia 1 II 推送 Android 11 更新,版本 58.1.A.0.921finance.sina.com.cn
- 143索尼 Xperia 1 Ⅱ 在中国台湾正式发布:售价 8572 元,6 月 20 日开售itbear.com.cn
- 144索尼 Xperia 5 国行版发布,售价 5399 元itbear.com.cn
- 145索尼 α7S III 发布:磨剑五年,侧翻屏来了,4K 120P 也有了tech.sina.com.cn
- 146索尼:发布新款XR认知芯片,新品电视来袭sh.zol.com.cn
- 147索尼(SNE.US)以2.29亿美元正式收购《漫威蜘蛛侠》开发商Insomniac Gamefinance.sina.com.cn
- 148索尼4亿美元入股B站 借力年轻一代核心用户news.zol.com.cn
- 149索尼发布 100 英寸 BRAVIA 商用显示器,展现 Crystal LED 黑彩晶显示屏itbear.com.cn
- 150索尼发布 HT-A5000 回音壁音箱:支持垂直环绕声、360 临场音效itbear.com.cn
- 151索尼发布 RIALTO 65 摄影机扩展系统,2027 年上半年上市citnews.com.cn
- 152索尼发布 Walkman 40 周年纪念款音乐播放器itbear.com.cn
- 153索尼发布 α7S III:磨剑五年,侧翻屏来了,4K 120fps 也有了ifanr.com
- 154索尼发布2021 BRAVIA XR系列电视:共8系列26款机型finance.sina.com.cn
- 155索尼发布2款无线耳机新产品tech.sina.com.cn
- 156索尼发布6英寸裸眼3D显示器ELF-MN1,12月11日日本上市3dmgame.com
- 157索尼发布8K以及OLED电视新品 新推边框发声技术tech.sina.com.cn
- 158索尼发布超广角大光圈定焦G大师镜头FE 14mm F1.8 GMdc.it168.com
- 159索尼发布第一财季财报:营收1.9689万亿日元 同比增长2%finance.sina.com.cn
- 160索尼发布多款电视新品 8K电视边框可发声OLED电视再升级finance.sina.com.cn
- 161索尼发布工业设备用SWIR图像传感器 采用5微米像素尺寸tech.sina.com.cn
- 162索尼发布工业设备用SWIR图像传感器,其技术未来或可用于手机finance.sina.com.cn
- 163索尼发布会推出5个系列共17款电视 最贵版本卖8万元!tech.sina.com.cn
- 164索尼发布了Xperia 1 II和Xperia 5 II国行版本,售价分别为7999元和5999元finance.sina.com.cn
- 165索尼发布旗舰 G 大师 FE 50mm F1.2 GM 镜头:售价 15999 元itbear.com.cn
- 166索尼发布旗舰级头戴式无线降噪耳机WH-1000XM4tech.sina.com.cn
- 167索尼发布旗舰级头戴式无线降噪耳机WH-1000XM4,8月7日开启预售tech.sina.com.cn
- 168索尼发布迄今最小电影机FX3:支持4K/120p拍摄digi.hsw.cn
- 169索尼发布轻便Vlog相机ZV-1:搭载侧翻屏,售价5199元tech.sina.com.cn
- 170索尼发布全幅微单Alpha 7S III:优化4K视频拍摄体验 售价23999元tech.sina.com.cn
- 171索尼发布全画幅超广角定焦FE 20mm F1.8 Gdcdv.zol.com.cn
- 172索尼发布全画幅电影摄影机FX6及FE C16-35mmT3.1 G镜头dcdv.zol.com.cn
- 173索尼发布全画幅微单Alpha 7S III:翻转屏设计 可拍摄4K 120p视频 售价23999元finance.sina.com.cn
- 174索尼发布全画幅相机Alpha 7C,取消军舰部机身更紧凑tech.sina.com.cn
- 175索尼发布全球首款具有AI处理功能的智能视觉传感器rfidworld.com.cn
- 176索尼发布三款便携蓝牙音箱,能够给手机充电digital.it168.com
- 177索尼发布四款无线耳机tech.sina.com.cn
- 178索尼发布五款BRAVIA XR电视新品citnews.com.cn
- 179索尼发布新款全画幅微单 A7C:小巧便携,售价 12499 元tech.sina.com.cn
- 180索尼发布新款XR认知芯片及重磅BRAVIA XR电视阵容finance.sina.com.cn
- 181索尼发布新品4KHDR智能液晶电视X9100H系列tv.zol.com.cn
- 182索尼发布新旗舰微单Alpha 1 对决佳能R5真的完胜吗?finance.sina.com.cn
- 183索尼发布新一代h.ear时尚耳机tech.sina.com.cn
- 184索尼发布疫情影响声明,中国四家工厂已陆续复工tech.sina.com.cn
- 185索尼发布疫情影响声明:中国四家工厂已陆续复工tech.sina.com.cn
- 186索尼发布用于物联网和可穿戴设备的全球导航卫星系统接收器芯片tech.sina.com.cn
- 187索尼发布原型电动汽车Vision-S:搭载33个传感器finance.sina.com.cn
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