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Avalanche Software

An American video-game development studio based in Salt Lake City and owned by Warner Bros. Games.

Last updated August 22, 2026

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Overview

Avalanche Software is an American video-game development studio headquartered in Salt Lake City, Utah. Established in October 1995 by four programmers who had previously worked at Sculptured Software, the studio began as an independent developer and later became associated with major entertainment companies through licensed and franchise-based game production. John Blackburn, one of the founders, became the studio's president and has served as its chief executive during multiple phases of the company's history. The studio's ownership changed significantly over time. In 2005, Buena Vista Games, the video-game publishing arm of The Walt Disney Company, acquired Avalanche Software. Following the acquisition, Avalanche spent approximately a decade developing games connected to Disney properties. Its work included the video-game adaptation of Toy Story 3 and, most notably, Disney Infinity, a cross-platform toys-to-life game that combined physical character figures and play sets with digital gameplay. Disney Infinity became the studio's most visible project during its Disney period and was expanded through several property-based releases. Disney also created Fall Line Studio as a related development operation in 2006. Fall Line was merged into Avalanche in January 2009, consolidating the two Salt Lake City-area development activities. In 2013, Avalanche unveiled Disney Infinity, which reflected the industry's growing interest in toys-to-life products. The category subsequently weakened as development costs increased and market growth slowed. Disney discontinued Disney Infinity and shut down Disney Interactive Studios in May 2016, resulting in the closure of Avalanche Software under Disney ownership. A number of former Avalanche employees later joined a new Salt Lake City studio established by castAR. Warner Bros. Interactive Entertainment, now known as Warner Bros. Games, announced the acquisition and reopening of Avalanche Software in January 2017. Blackburn returned as chief executive, restoring the studio as an active Warner Bros. Games development team. Its first game under the revived ownership was Cars 3: Driven to Win, a racing title based on the Pixar film franchise. Avalanche subsequently moved beyond its earlier Disney-centered portfolio. Hogwarts Legacy, developed by Avalanche and published through Warner Bros. Games' Portkey Games label, was announced in 2020 and released in 2023. The open-world action role-playing game was the studio's first non-Disney title since its acquisition by Warner Bros. Games and represented a substantially larger original development undertaking than its preceding licensed family-entertainment projects. It launched across PlayStation, Xbox, Windows, and Nintendo platforms, with releases distributed across successive console generations. The studio also faced public controversy in 2021 when game director Troy Leavitt attracted criticism over social-media content associated with cultural appropriation and Gamergate. Leavitt resigned from Avalanche and the Hogwarts Legacy project. He stated that his departure was not caused by the criticism, while Warner Bros. did not publicly provide a detailed response. Avalanche remains part of Warner Bros. Games and is principally known for licensed-franchise development, family-oriented interactive entertainment, and the commercially prominent Hogwarts Legacy.

History

Avalanche Software was formed in October 1995 by four programmers who had formerly worked for Sculptured Software. After Sculptured Software was acquired by Acclaim Entertainment, the programmers considered joining Saffire, another Utah-area game company that was seeking developers. They did not want to commute to Saffire's offices in Pleasant Grove, and Saffire's owner encouraged them to establish their own studio instead. The resulting company was Avalanche Software, with John Blackburn becoming president and one of the studio's principal leaders. The studio operated independently during its early years before entering the Disney corporate structure. On April 19, 2005, Buena Vista Games, the Walt Disney Company's video-game publishing division, announced that it had acquired Avalanche. Buena Vista Games was later renamed Disney Interactive Studios. Under Disney ownership, Avalanche concentrated heavily on games based on Disney and related entertainment properties. This period included licensed projects such as the video-game adaptation of Toy Story 3 and the development of Disney Infinity, a cross-platform toys-to-life title that used physical figures and play sets alongside digital content. Disney expanded its Utah development presence by establishing Fall Line Studio in November 2006 as a sister studio to Avalanche. Fall Line was merged into Avalanche in January 2009, bringing the two operations together. In January 2013, Avalanche presented Disney Infinity, which was designed around a broader platform model rather than a single film adaptation. Players could use physical Disney-themed toys to access characters, environments, and play experiences in the digital game. The project placed Avalanche at the center of Disney's effort to participate in the toys-to-life market. The toys-to-life category subsequently weakened. Disney cited a lack of growth and increasing development costs when it discontinued Disney Infinity and closed Disney Interactive Studios on May 10, 2016. Avalanche was closed as part of that decision. The shutdown did not end the Salt Lake City development community associated with the studio: many former Avalanche employees were hired by castAR to create a new local development operation. On January 24, 2017, Warner Bros. Interactive Entertainment announced that it had acquired and reopened Avalanche Software. The company is now identified as Warner Bros. Games. John Blackburn returned as chief executive, reconnecting the revived studio with its original leadership. The first title produced by Avalanche after the reopening was Cars 3: Driven to Win, a racing game tied to the Cars film franchise. Avalanche later undertook Hogwarts Legacy, an open-world action role-playing game set in the Wizarding World. Warner Bros. Games announced the project during the PlayStation 5 Showcase on September 16, 2020. The game was published by Portkey Games, a Warner Bros.-owned label used for Wizarding World titles. Hogwarts Legacy launched in 2023 for PlayStation 5, Xbox Series X and Series S, and Windows, followed by versions for PlayStation 4, Xbox One, and Nintendo Switch; it was also released for Nintendo Switch 2. The project marked Avalanche's first non-Disney game since the Warner Bros. acquisition and broadened the studio's profile beyond family-oriented licensed games. In February 2021, Hogwarts Legacy game director Troy Leavitt faced public criticism concerning social-media posts that supported positions associated with cultural appropriation and Gamergate. He resigned from Avalanche and the Hogwarts Legacy project. Leavitt said his departure was not the result of the criticism, while Warner Bros. did not issue a detailed public explanation. Avalanche continues to operate as a Warner Bros. Games studio, with its history defined by independent Utah development, Disney licensing and toys-to-life experimentation, a corporate closure and reopening, and a later transition into major Warner Bros. franchise development.

  • 2023

    Hogwarts Legacy is released

    [1]

    Hogwarts Legacy launches across major PlayStation, Xbox, Windows, and Nintendo platforms.

  • 2020

    Hogwarts Legacy is announced

    [1]

    Avalanche's Wizarding World action role-playing game is formally announced during the PlayStation 5 Showcase.

  • 2017

    Warner Bros. Games reopens Avalanche

    [1]

    Warner Bros. Interactive Entertainment acquires and reopens the studio, with John Blackburn returning as chief executive.

  • 2016

    Disney closes the studio

    [1]

    Disney discontinues Disney Infinity and closes Disney Interactive Studios, including Avalanche Software.

  • 2013

    Disney Infinity is unveiled

    [1]

    Avalanche unveils Disney Infinity, a cross-platform toys-to-life game using physical figures and play sets with digital content.

  • 2009

    Fall Line merges into Avalanche

    [1]

    Fall Line Studio is merged into Avalanche Software, consolidating the related development operation.

  • 2006

    Fall Line Studio is established

    [1]

    Disney establishes Fall Line Studio as a sister development studio to Avalanche.

  • 2005

    Buena Vista Games acquires Avalanche

    [1]

    Disney's video-game publishing arm announces the acquisition of Avalanche Software, bringing the studio into the Disney corporate group.

  • 1995

    Avalanche Software is founded

    [1]

    Four former Sculptured Software programmers establish Avalanche Software in October, with John Blackburn becoming president.

Products and positioning

A Warner Bros. Games-owned development studio focused on large-scale licensed entertainment properties, family-oriented games, and cross-platform console and PC releases.

  • Licensed action-adventure game · 2010

    Toy Story 3

    Avalanche Software developed the video-game adaptation of Pixar's Toy Story 3. The title extended the film property into interactive entertainment and formed part of Avalanche's Disney-era work on games based on major family and animation franchises.

  • Toys-to-life platform game · 2013

    Disney Infinity

    Disney Infinity was Avalanche's most prominent Disney-era project. It combined a digital cross-platform game with physical character figures and play sets that unlocked themed content. The platform brought together characters and settings from Disney and affiliated entertainment properties and became a central example of the toys-to-life format before Disney discontinued the product line in 2016.

  • Racing game · 2017

    Cars 3: Driven to Win

    Cars 3: Driven to Win is a racing game based on the Cars film franchise. It was the first title developed by Avalanche Software after Warner Bros. Games acquired and reopened the studio in 2017, continuing Avalanche's work on licensed, family-oriented entertainment properties.

  • Open-world action role-playing game · 2023

    Hogwarts Legacy

    Hogwarts Legacy is an open-world action role-playing game developed by Avalanche Software and published through Warner Bros. Games' Portkey Games label. Set in the Wizarding World, it expanded the studio into a large-scale non-Disney franchise production. The game was released for PlayStation, Xbox, Windows, and Nintendo platforms across multiple console generations.

Controversies

  • 2021

    Troy Leavitt social-media controversy

    Hogwarts Legacy game director Troy Leavitt received public criticism over social-media posts associated with cultural appropriation and Gamergate. He resigned from Avalanche Software and the Hogwarts Legacy project. Leavitt said the criticism was not the reason for his departure, and Warner Bros. did not publicly address the matter in detail.

Read more

Brand decisions

  • 2020

    Hogwarts Legacy announcementProduct launch

    Background

    Warner Bros. Games was expanding its Wizarding World portfolio through its Portkey Games label.

    Action taken

    Avalanche's open-world action role-playing game Hogwarts Legacy was announced at the PlayStation 5 Showcase.

    Aftermath

    The project became Avalanche's first non-Disney title under Warner Bros. Games ownership and was released in 2023.

  • 2017

    Warner Bros. Games reopens AvalancheM&A

    Background

    Following Disney's closure of its interactive-games organization, Warner Bros. sought to acquire and revive the Salt Lake City development studio.

    Action taken

    Warner Bros. Interactive Entertainment acquired and reopened Avalanche Software, bringing John Blackburn back as chief executive.

    Aftermath

    The studio returned to active development with Cars 3: Driven to Win and later produced Hogwarts Legacy.

  • 2016

    Disney ends the Disney Infinity businessStrategy

    Background

    Disney cited the weakening toys-to-life market and increasing development costs.

    Action taken

    Disney discontinued Disney Infinity and closed Disney Interactive Studios, including Avalanche Software.

    Aftermath

    Avalanche was closed, while many former employees moved to a new Salt Lake City studio associated with castAR.

  • 2005

    Disney acquisition of Avalanche SoftwareM&A

    Background

    Avalanche was an independent Utah development studio with experience creating games for established entertainment properties.

    Action taken

    Buena Vista Games announced the acquisition of Avalanche, placing the studio within Disney's interactive entertainment organization.

    Aftermath

    Avalanche spent the following decade developing Disney-related projects, including Toy Story 3 and Disney Infinity.

Sources1 sources

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