Aspyr
Aspyr is an Austin-based video game publisher and developer known for bringing major PC and console titles to macOS and other platforms, and for remastering and re-releasing established game franchises.
Last updated August 22, 2026
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Overview
Aspyr is an American video game publisher and developer headquartered in Austin, Texas. The company was founded in 1996 by Michael Rogers and Ted Staloch after the two identified a shortage of commercially significant games available to Macintosh users. Aspyr initially built its business by licensing and porting Windows games to macOS, making it one of the most visible specialist publishers in the Mac gaming market during the late 1990s and early 2000s. The company’s name was chosen to suggest aspiration and excellence while remaining distinctive and memorable. Its early business model centered on adapting established PC releases rather than creating a large internally developed catalogue. Aspyr worked with publishers including Activision and became an important distribution and porting partner for mainstream franchises that otherwise might not have received Mac versions. By the early 2000s, the company was reported to hold a substantial share of the Mac entertainment market. This position gave Aspyr expertise in platform adaptation, compatibility work, certification, localization, and digital distribution—capabilities that later supported expansion beyond Apple computers. In 2005, Aspyr broadened its role when it partnered with Alex Seropian’s Wideload Games on Stubbs the Zombie in Rebel Without a Pulse, its first originally published AAA-scale title. The company subsequently expanded into Linux, mobile devices, consoles, and remastered editions. Its Linux catalogue included ports of Civilization V, Civilization VI, Borderlands 2, Borderlands: The Pre-Sequel, Layers of Fear, Observer, and InnerSpace, although support for the Linux version of Borderlands 2 was discontinued in 2020 and later Linux activity became more limited. Aspyr also became closely associated with re-releasing and adapting high-profile legacy games. Its mobile and modern-platform work included Star Wars: Knights of the Old Republic, Star Wars: Knights of the Old Republic II: The Sith Lords, Jade Empire, and Fahrenheit: Indigo Prophecy Remastered. These projects positioned the company between a conventional publisher, a technical porting specialist, and a custodian of older game catalogues. Its work often involved updated controls, higher-resolution support, achievement systems, controller compatibility, platform-specific interfaces, and restoration or modernization of older content. Embracer Group acquired Aspyr in February 2021. The company was initially organized within Embracer’s Saber Interactive division. In 2022, Aspyr became associated with Beamdog after Embracer acquired that studio and placed it under Aspyr. Aspyr was also announced as the developer of a remake of Star Wars: Knights of the Old Republic for Windows and PlayStation 5, but development was moved away from Aspyr in 2022. Following Embracer’s sale of Saber Interactive and related studios to Beacon Interactive in March 2024, Aspyr remained with Embracer as a direct subsidiary. Recent work has emphasized premium remasters, ports, and franchise revivals. In 2024, Aspyr developed and published Tomb Raider I–III Remastered Starring Lara Croft with Crystal Dynamics, modernizing the first three Tomb Raider games. It also released Star Wars: Battlefront Classic Collection, bringing the original two Battlefront titles to current platforms. Aspyr’s present identity therefore combines its original Mac-porting heritage with cross-platform publishing, restoration of recognized catalogue titles, and selected new development partnerships.
History
Aspyr Media was established in Austin, Texas, in 1996 by Michael Rogers and Ted Staloch. Rogers had experience at TechWorks, while Staloch brought sales and marketing experience. They created the company in response to the limited selection of major games available for Macintosh computers. Aspyr’s original specialization was converting Windows games to macOS and publishing the resulting versions, a technically demanding activity that required compatibility engineering, platform-specific interface work, testing, and coordination with the original rights holders. During its first decade, Aspyr licensed games from established publishers and became an important part of the Mac gaming ecosystem. Its catalogue included adaptations of recognizable commercial releases, allowing Mac users to access games that might otherwise have remained Windows-only. Contemporary industry commentary described the company as profitable, and by 2003 Aspyr was reported to control a significant share of Mac entertainment publishing. This early concentration on one underserved platform established the company’s core reputation as a reliable bridge between game publishers and non-Windows audiences. Aspyr began taking on a broader publishing role in the mid-2000s. In 2005 it partnered with Wideload Games and Alex Seropian on Stubbs the Zombie in Rebel Without a Pulse, marking a move beyond straightforward ports toward original publishing and development coordination. Over time, the company added Linux, console, and mobile platforms to its catalogue. It released Linux versions of several major games, including Civilization V and Civilization VI, as well as titles from the Borderlands series. Linux support later became less central; the Linux version of Borderlands 2 was discontinued in 2020, and subsequent releases did not restore the same level of Linux activity. Mobile publishing became a major area of expansion. In 2015, Aspyr brought BioWare’s Star Wars: Knights of the Old Republic to iOS and later adapted Jade Empire for iOS and Android. It also modernized Knights of the Old Republic II: The Sith Lords with features such as widescreen and high-resolution support, controller compatibility, achievements, and Steam Workshop functionality, while making the title available on additional desktop platforms. That year it released Fahrenheit: Indigo Prophecy Remastered, an updated version of Quantic Dream’s adventure game with revised presentation, controls, and content changes relative to the original North American release. The company increasingly specialized in maintaining and reintroducing established catalogues. This strategy gave it a portfolio spanning strategy games, role-playing games, action titles, horror, science fiction, and adventure properties. Aspyr’s work could involve a simple platform port, a mobile adaptation, a remaster with visual and interface improvements, or a larger collaborative production involving a rights holder and another development studio. Embracer Group acquired Aspyr in February 2021. It was initially placed under Saber Interactive, one of Embracer’s operating groups. Aspyr was subsequently selected to develop a remake of Star Wars: Knights of the Old Republic for Windows and PlayStation 5. In 2022, Embracer announced that the project had left Aspyr and moved to another studio. The same year, Embracer acquired Beamdog, a Canadian developer and publisher associated with classic role-playing game releases, and placed it as a subsidiary of Aspyr. Aspyr’s modern catalogue has included both new publishing partnerships and high-profile restorations. In 2024, it worked with Crystal Dynamics on Tomb Raider I–III Remastered Starring Lara Croft, a collection based on the first three games in the Tomb Raider series. It also released Star Wars: Battlefront Classic Collection, returning the original two Battlefront games to current platforms. In March 2024, Embracer sold Saber Interactive and several other studios to Beacon Interactive, but Aspyr was not part of that transaction. It therefore remained an Embracer subsidiary, operating with a strategic emphasis on cross-platform publishing, ports, remasters, and the revival of established game properties.
- 2024
Released Tomb Raider I–III Remastered
[1]Aspyr and Crystal Dynamics launched a remastered collection of the first three Tomb Raider games.
- 2024
Released Star Wars: Battlefront Classic Collection
[1]Aspyr released a collection of the first two original Star Wars: Battlefront games for modern platforms.
- 2024
Remained with Embracer after Saber sale
[1]Aspyr was excluded from Embracer’s sale of Saber Interactive and related studios and remained with Embracer.
- 2022
Beamdog placed under Aspyr
[1]Following Embracer’s acquisition of Beamdog, the studio became associated with Aspyr.
- 2021
Acquired by Embracer Group
[1]Aspyr joined Embracer Group and was initially placed within Saber Interactive.
- 2020
Ended Linux support for Borderlands 2
[1]Aspyr discontinued support for the Linux version of Borderlands 2.
- 2015
Expanded into mobile adaptations and remasters
[1]The company released mobile versions of recognized role-playing games and published Fahrenheit: Indigo Prophecy Remastered.
- 2014
Entered Linux porting
[1]Aspyr expanded its platform catalogue with Linux versions of selected games, including Civilization and Borderlands titles.
- 2005
First originally published AAA-scale title
[1]Aspyr partnered with Wideload Games on Stubbs the Zombie in Rebel Without a Pulse.
- 2003
Expanded position in Mac entertainment
[1]Aspyr was reported to hold a substantial share of the Mac entertainment market.
Products and positioning
A specialist publisher and developer focused on technically adapting, modernizing, and distributing established games across macOS, Linux, mobile, PC, and console platforms, with particular strength in recognized science-fiction, strategy, action-adventure, and role-playing franchises.
Remastered game collection · 2024
Tomb Raider I–III Remastered Starring Lara Croft
A modernized collection of the first three Tomb Raider games, developed with Crystal Dynamics. The release preserves the original adventure structure while providing updated presentation and contemporary platform support.
Classic game collection · 2024
Star Wars: Battlefront Classic Collection
A current-platform collection containing the original Star Wars: Battlefront and Star Wars: Battlefront II. Aspyr’s role centers on adapting and publishing these established Lucasfilm Games properties for modern audiences.
Role-playing game port · 2013
Star Wars: Knights of the Old Republic
Aspyr brought BioWare’s acclaimed Star Wars role-playing game to mobile platforms, expanding access to the classic title beyond its original PC and console releases.
Role-playing game port and update · 2015
Star Wars: Knights of the Old Republic II: The Sith Lords
Aspyr updated and ported the sequel with widescreen and high-resolution support, controller compatibility, achievements, and Steam Workshop functionality, while also extending it to macOS and Linux.
Mobile role-playing game port · 2016
Jade Empire
Aspyr adapted BioWare’s action role-playing game for iOS and Android, giving a classic console and PC title a touch-oriented mobile implementation.
Remastered adventure game · 2015
Fahrenheit: Indigo Prophecy Remastered
A remastered version of Quantic Dream’s narrative adventure game with refreshed visuals, controls, and content treatment. Aspyr published the release worldwide across supported platforms.
Strategy game port · 2018
Civilization VI
Aspyr handled versions of the major strategy title for platforms including macOS, Linux, iOS, and Nintendo Switch, extending the reach of the established Civilization franchise.
Original game publishing · 2005
Stubbs the Zombie in Rebel Without a Pulse
Developed by Wideload Games and published in partnership with Aspyr, this action title represented Aspyr’s early move from specialist Mac ports into original, multi-platform AAA-scale publishing.
Brand decisions
2024
Modernized the original Tomb Raider trilogyGeneration changeBackground
The original Tomb Raider games remained prominent catalogue properties but were designed for older hardware and interfaces.
Action taken
Aspyr collaborated with Crystal Dynamics to develop and publish Tomb Raider I–III Remastered Starring Lara Croft.
Aftermath
The trilogy returned to current platforms as a single remastered collection, reinforcing Aspyr’s role in franchise restoration.
2022
Transferred the Knights of the Old Republic remakeOtherBackground
Aspyr had been announced as the developer of a remake of Star Wars: Knights of the Old Republic for Windows and PlayStation 5.
Action taken
Embracer announced that development would move from Aspyr to another studio.
Aftermath
Aspyr no longer led development of the remake, while the project continued elsewhere within the broader Embracer structure.
2021
Joined Embracer GroupM&ABackground
Aspyr had developed a substantial portfolio of ports, remasters, and licensed releases across multiple platforms.
Action taken
Embracer Group acquired Aspyr and initially integrated it into Saber Interactive’s division.
Aftermath
Aspyr gained a place within Embracer’s broad multi-studio structure and later became a direct Embracer subsidiary after Saber Interactive was divested in 2024.
2014
Expanded platform support to LinuxStrategyBackground
Aspyr’s original identity was rooted in Mac publishing, but the company sought additional audiences as Linux gaming and digital distribution developed.
Action taken
It released Linux versions of selected games, including Civilization V, Civilization VI, Borderlands 2, and Borderlands: The Pre-Sequel.
Aftermath
Linux became part of Aspyr’s multi-platform catalogue, although the company later discontinued Borderlands 2 Linux support and did not maintain the same level of subsequent Linux output.
Recent events
- 2024
Tomb Raider I–III Remastered released[1]
Product launch · Product generation
Aspyr and Crystal Dynamics released a modernized collection of the first three Tomb Raider games.
- 2024
Star Wars: Battlefront Classic Collection released[1]
Product launch · Product generation
Aspyr released a current-platform collection containing the original Star Wars: Battlefront and Star Wars: Battlefront II.
- 2024
Aspyr remained with Embracer after Saber Interactive divestiture[1]
M&A
When Embracer sold Saber Interactive and several associated studios to Beacon Interactive, Aspyr was excluded from the transaction and remained under Embracer.
- 2022
Development of the Knights of the Old Republic remake moved away from Aspyr[1]
Leadership change · Other
Embracer announced that Aspyr was no longer working on the remake and that development had been transferred to another studio.
- 2022
Embracer acquired Beamdog and placed it under Aspyr[1]
M&A
Beamdog, known for work on classic role-playing games, became a subsidiary associated with Aspyr after Embracer’s acquisition.
- 2021
Embracer Group acquires Aspyr[1]
M&A
Embracer Group acquired Aspyr and initially placed the company within its Saber Interactive operating structure.
- 2021
Aspyr announced as developer of a Star Wars: Knights of the Old Republic remake[1]
Product launch · Other
Aspyr was announced to be developing a remake of Knights of the Old Republic for Windows and PlayStation 5 as a timed console exclusive.
Sources6 sources
- 1Aspyren.wikipedia.org
- 2Embracer Acquires Gearbox in $1.3B Deal - IGNign.com
- 3Embracer Group acquires Aspyr Media for $100mgamesindustry.biz
- 4Embracer Group Acquires Aspyr Media, Developer Working on Game With $70M Budgetvgchartz.com
- 5Embracer Group acquires specialist porting house Aspyr Media for a potential $450m - MCV/DEVELOPmcvuk.com
- 6One of the best classic Star Wars games comes to Switch and PS4cnet.com
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