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VoxelStorm

British independent game studio building its own 3D engines and unconventional, procedurally generated games.

Last updated September 29, 2026

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Overview

VoxelStorm is an independent video game studio based in England and Scotland, describing itself as a group of enthusiastic, experienced game developers focused on self-built 3D engines and innovative game designs. Rather than licensing mainstream middleware, the studio writes highly optimised engines from scratch for each of its titles, including only the features each game needs. This approach, which the studio says takes longer, is central to its identity and lets it pursue technical and design ideas that off-the-shelf engines would not allow. The studio's catalogue is small and deliberately unusual. Its 2015 release, AdvertCity, is a cyberpunk advertising tycoon game set in a massive procedurally generated city, where the player plasters advertisements across the environment; it is distributed on Steam. Its latest release, sphereFACE, is a retro-3D vector shooter inspired by Asteroids but wrapped around the inside of a sphere. VoxelStorm has also taken part in a number of game jams, producing small self-contained free games such as GolfXTRM and Fractyr. VoxelStorm's stated development philosophy emphasises doing things differently: writing software from scratch, prioritising performance and compatibility, embracing open source, and pursuing accessibility so that everyone can run its games. The studio also stresses that its games should be expressive and appreciable as artistic works in their own right. In design terms it favours outside-the-box gameplay, emergent storytelling and procedural generation over fixed assets and single fixed narratives, and it aims to unsettle player assumptions rather than present morally unambiguous heroes and villains. The company operates as an independent, privately held studio with no disclosed parent or owner, and it maintains a development blog and a presence across social media and Steam. Its public footprint is modest and focused on its own titles and jam experiments rather than large-scale publishing or franchise development.

History

VoxelStorm is a British independent game development studio based in England and Scotland. It presents itself as a group of enthusiastic, experienced game developers who came together around a shared interest in self-built 3D engines and innovative game design. The studio has not publicised a precise founding date or named founders in the material available, and it operates as a private, independent company rather than part of a larger publisher or group. From its early public activity, VoxelStorm distinguished itself by refusing the standard independent-developer route of licensing an off-the-shelf engine. Its stated philosophy is to write highly optimised engines from scratch for each game, including only what that game needs. The studio argues that although this takes longer, it produces better results and enables design and technical possibilities that engines such as Unity, Unreal or Game Maker would not permit. Alongside this, it emphasises performance, compatibility, open source, and accessibility, and it frames its games as expressive works that can be appreciated as art in their own right. The studio's design ambitions centre on outside-the-box gameplay. It favours emergent storytelling and procedural generation over fixed assets and a single fixed narrative, and it aims to make players question their assumptions rather than cast them as morally unambiguous heroes defeating obvious villains. This philosophy is visible in its released work. VoxelStorm participated in a number of game jams, producing small, self-contained games. Two of these, GolfXTRM and Fractyr, were made available to download for free and remain part of the studio's public catalogue. Game jams served as a testing ground for ideas and for the studio's rapid, self-contained development style. In 2015 the studio released AdvertCity, an innovative cyberpunk advertising tycoon game. Set in a massive procedurally generated city, the game has players explore the environment and plaster their advertisements all over it. AdvertCity was distributed on Steam, giving VoxelStorm its most prominent commercial release to date and demonstrating its procedural-generation approach at a larger scale. The studio's latest release is sphereFACE, a retro-3D vector shooter inspired by Asteroids but wrapped around the inside of a sphere. The game reflects the studio's taste for reinterpreting classic arcade concepts through unusual geometry and self-built technology. VoxelStorm maintains a development blog and a social media presence across Twitter, Facebook, YouTube, Steam and other platforms, using these channels to share screenshots, previews and development updates. Its public profile remains that of a small, independent studio focused on a compact catalogue of distinctive titles rather than large-scale publishing or franchise expansion.

  • VoxelStorm participates in a number of game jams, producing small self-contained games including GolfXTRM and Fractyr.

  • AdvertCity, a cyberpunk advertising tycoon game, is released in 2015 and made available on Steam.

  • sphereFACE, a retro-3D vector shooter wrapped around the inside of a sphere, becomes the studio's latest release.

Products and positioning

Independent, technically self-reliant studio making unconventional, procedurally generated games with in-house engines.

  • AdvertCity

    A 2015 cyberpunk advertising tycoon game set in a massive procedurally generated city, available on Steam.

  • sphereFACE

    A retro-3D vector shooter inspired by Asteroids, wrapped around the inside of a sphere; the studio's latest release.

  • Fractyr

    A small self-contained game produced during a game jam, available to download for free.

  • GolfXTRM

    A small self-contained game produced during a game jam, available to download for free.

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