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Two Point Studios

Two Point Studios is a British video-game developer known for humorous management and simulation games, including Two Point Hospital, Two Point Campus, and Two Point Museum.

Last updated August 24, 2026

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Overview

Two Point Studios is a British video-game development company based in Farnham, England. Founded on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr, the studio was established by developers with substantial experience in management, strategy, and simulation games. Carr and Webley had previously worked at Bullfrog Productions and Lionhead Studios, where they contributed to or were associated with projects including Theme Hospital, Black & White, and the Fable series. The studio also attracted developers connected with Bullfrog, Lionhead, and Mucky Foot Productions, giving it a strong lineage in British PC game development. The company’s creative identity is closely associated with accessible management simulations that combine operational decision-making with exaggerated characters, fictional institutions, visual humor, and playful systems. Its first project was developed as a spiritual successor to Theme Hospital, the influential 1997 hospital-management game created by Bullfrog. In May 2017, Two Point Studios announced a publishing partnership with Sega for an unannounced simulation title. The agreement formed part of Sega’s effort to identify and support independent development talent in Europe and to build new franchises. Sega executive John Clark said that the studio’s approach aligned with Sega’s interest in creating distinctive, durable game properties. Two Point Hospital was formally revealed in January 2018 and released for Microsoft Windows on 30 August of that year. The game placed players in charge of building and operating deliberately eccentric hospitals, requiring them to manage facilities, staff, finances, patient flow, and unusual fictional illnesses. It received a broadly positive critical response and established the Two Point name as a modern management-simulation brand. The studio described the title as the first entry in a wider group of simulation games intended to share creative ideas, humor, and elements of a common fictional setting. Sega acquired Two Point Studios in May 2019, after which the developer became part of Sega Europe. The acquisition gave the studio the backing of a major international publisher while preserving its identity as a specialist development team. Two Point Campus was announced in June 2021 and expanded the studio’s formula from healthcare management to university administration. Released in August 2022, it asked players to design campuses, create courses, recruit staff, and support students within the series’ comedic world. In August 2024, the studio announced Two Point Museum, extending its management-simulation approach into the cultural and museum sector. The game was released in March 2025. Its development further demonstrated the studio’s strategy of applying a recognizable comedic management framework to different institutional settings rather than relying on a single type of facility. Across its known releases, Two Point Studios has positioned itself around approachable construction and management games, broad platform distribution, and a distinctive British comic sensibility. Its public profile is primarily defined by its games and by its connection to the Sega Europe development network.

History

Two Point Studios was established in Farnham on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr. The founders brought experience from important British game-development companies, particularly Bullfrog Productions and Lionhead Studios. Carr and Webley had worked on or been associated with projects such as Theme Hospital, Black & White, and the Fable series. Other developers with backgrounds at Bullfrog, Lionhead, and Mucky Foot Productions also joined the new studio, helping give it a recognizable heritage in management and simulation games. The studio’s first public commercial relationship was announced in May 2017, when it disclosed a publishing partnership with Sega for a simulation game. The partnership reflected Sega’s strategy of supporting independent European developers and identifying teams capable of creating new franchises. Two Point Studios subsequently revealed Two Point Hospital in January 2018. The game was conceived as a spiritual successor to Theme Hospital, but presented a new setting, characters, and fictional illnesses within a broader Two Point universe. Released for Microsoft Windows on 30 August 2018, it earned broadly positive critical reception and established the studio’s reputation for combining detailed management systems with visual comedy and accessible presentation. Two Point Hospital was intended to begin a wider series of simulation games. The studio indicated that future projects could share narrative ideas, humor, and elements of a common fictional world while exploring different types of institutions. This approach became central to the company’s subsequent development strategy. In May 2019, Sega acquired Two Point Studios and incorporated it into Sega Europe. The transaction connected the independent developer to Sega’s international publishing and corporate structure while allowing the Two Point brand and studio identity to continue. In June 2021, Two Point Studios announced Two Point Campus. Rather than managing hospitals, players would construct and operate a university, balancing campus design, courses, staff, student needs, and financial considerations. The game was released in August 2022 and demonstrated that the studio’s formula could be transferred to another institutional setting without abandoning its comic tone or emphasis on creative construction. The studio announced Two Point Museum in August 2024. The project broadened the formula again by focusing on the creation and operation of museums. It was released in March 2025, making museums the third major institutional setting used by the studio in its publicly documented game portfolio. Together, Two Point Hospital, Two Point Campus, and Two Point Museum show a consistent product strategy: take a familiar organization, turn its practical management challenges into game systems, and add exaggerated fictional content and humor. Two Point Studios remains associated with Sega Europe and is recognized primarily as a specialist developer of characterful management simulations.

  • 2025

    Two Point Museum launches

    [1]

    Two Point Museum was released in March.

  • 2024

    Two Point Museum announced

    [1]

    The studio announced a museum-management game.

  • 2022

    Two Point Campus launches

    [1]

    Two Point Campus was released in August.

  • 2021

    Two Point Campus announced

    [1]

    The studio announced a university-management simulation expanding its established formula.

  • 2019

    Sega acquisition

    [1]

    Sega acquired Two Point Studios and made it part of Sega Europe.

  • 2018

    Two Point Hospital launches

    [1]

    The studio’s debut title was released on 30 August for Microsoft Windows.

  • 2017

    Publishing partnership with Sega

    [1]

    The studio announced a Sega publishing partnership for a forthcoming simulation game.

  • 2016

    Two Point Studios is founded

    [1]

    Ben Hymers, Mark Webley, and Gary Carr founded the British development studio on 26 July.

Products and positioning

A specialist British developer of humorous, accessible management simulations that reinterpret institutional and operational settings through a shared Two Point creative style.

  • Management simulation video game · 2018

    Two Point Hospital

    Two Point Hospital is the studio’s debut game and a spiritual successor to Bullfrog’s Theme Hospital. Players design and operate eccentric hospitals, managing buildings, treatment rooms, staff, finances, patient movement, and deliberately humorous fictional illnesses. The game established the Two Point brand’s characteristic combination of approachable systems, exaggerated institutional settings, and British-style comedy. It was revealed in January 2018 and released for Microsoft Windows on 30 August 2018.

  • Management simulation video game · 2022

    Two Point Campus

    Two Point Campus transfers the studio’s management formula from healthcare to higher education. Players build and customize university campuses, create courses, recruit personnel, and manage student needs and institutional operations. Its setting supports the series’ emphasis on playful subjects, comic characters, and unusual campus activities while retaining the construction and administration mechanics established by Two Point Hospital. The game was announced in June 2021 and released in August 2022.

  • Management simulation video game · 2025

    Two Point Museum

    Two Point Museum extends the Two Point series into museum construction and administration. The game applies the studio’s established approach to another public institution, asking players to develop exhibits and manage a museum within the series’ humorous fictional world. It was announced in August 2024 and released in March 2025.

Brand decisions

  • 2019

    Join Sega Europe through acquisitionM&A

    Background

    Following the publishing relationship, Sega acquired the developer as part of its European development organization.

    Action taken

    Sega acquired Two Point Studios in May 2019.

    Aftermath

    Two Point Studios became part of Sega Europe and continued developing games under the Two Point identity.

  • 2017

    Enter a publishing partnership with SegaStrategy

    Background

    Two Point Studios was developing a new simulation game and sought publishing support while Sega was looking for independent European teams capable of creating new franchises.

    Action taken

    The studio signed a publishing partnership with Sega for its forthcoming simulation project.

    Aftermath

    The partnership led to the publication and market launch of Two Point Hospital in 2018.

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