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Triangle Studios

Dutch video-game development studio founded in 2005.

Last updated August 25, 2026

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Overview

Triangle Studios is a Dutch computer-game development company headquartered in Leeuwarden. Founded in 2005, the studio became known for producing games across several platforms, including personal computers, Nintendo DS and iOS devices. Its early portfolio concentrated strongly on Nintendo DS titles, many of them based on established entertainment, educational or family-oriented properties. These projects included adaptations and licensed games such as Stratego: Next Edition, K3 en het IJsprinsesje, Plop en de Pinguïn, Eén tegen 100, 10 voor Taal, Pluk van de Petteflet and Suske en Wiske: De Texas Rakkers, alongside educational software such as the My Virtual Tutor series. The studio also developed original or less directly licensed projects. Cross of the Dutchman drew on the historical figure Pier Gerlofs Donia and represented an effort to create a distinctive game property rooted in Dutch history. The title received mixed or average critical reviews, with the reference material reporting a Metacritic average of 59 out of 100. Another original property associated with the studio is It came from space and ate our brains. Triangle Studios' wider work included racing, puzzle, language, children's and educational games, reflecting a development model oriented toward varied commissions and target audiences rather than a single genre. Triangle Studios pursued international expansion during its early years. In 2008, it took part in the Tokyo Game Show as part of the Holland Pavilion, using the event to build relationships with Japanese publishers and explore entry into Asian markets. On March 2, 2010, the company opened a branch office in Dallas, Texas. The Dallas presence complemented its Dutch base and supported the studio's international business ambitions. The company also undertook work outside conventional retail game releases. In June 2011, it created the Visit McKinney Texas application at the request of the McKinney Convention & Visitors Bureau. The application provided information and links concerning local restaurants, hotels, attractions and the city's social-media feeds. Triangle Studios received a Young Entrepreneur Award in 2009. Publicly available reference material identifies the company as a mid-sized game developer, but does not establish its current ownership, leadership, financial position, website, or present operating status.

History

Triangle Studios was established in Leeuwarden, Netherlands, in 2005. The company entered the market as a computer-game developer and initially concentrated on Nintendo DS production. Its early catalogue covered a broad range of genres and audiences, including board-game adaptations, quiz and language games, children's entertainment, educational software and racing. Examples include Stratego: Next Edition, Eén tegen 100, 10 voor Taal, Pluk van de Petteflet, Calvin Tucker's Redneck Racing and the My Virtual Tutor titles for successive early-school age levels. Several projects were connected to recognizable Dutch or international properties, including K3, Plop and Suske en Wiske. The studio's work was not limited to licensed or educational projects. Cross of the Dutchman used the story of Pier Gerlofs Donia, a historical figure from Friesland, as the basis for a game. It received mixed critical evaluations, with a reported Metacritic average of 59 out of 100. Triangle Studios is also associated with It came from space and ate our brains, another original intellectual property. Together, these projects indicate an effort to balance commissioned or licensed development with the creation of proprietary concepts. International business development became a visible part of the company's activities. Triangle Studios joined the Holland Pavilion at Tokyo Game Show in 2008, seeking contacts with Japanese publishers and opportunities in Asian markets. In 2009, it received a Young Entrepreneur Award. On March 2, 2010, the company opened a Dallas, Texas, branch office, creating a second geographic base for its development and publishing relationships. Triangle Studios also applied its software-development capabilities to destination marketing. In June 2011, it launched Visit McKinney Texas on behalf of the McKinney Convention & Visitors Bureau. The application supplied practical visitor information and links to restaurants, hotels, attractions and the city's social-media channels. The available reference material documents the studio's historical activities and catalogue, but does not provide reliable current information about its ownership, executive team, financial performance, present headquarters beyond Leeuwarden, or whether it remains active.

  • 2011

    Visit McKinney Texas released

    [1]

    Triangle Studios released a tourism-focused application commissioned by the McKinney Convention & Visitors Bureau.

  • 2010

    Dallas branch opened

    [1]

    The company opened a branch office in Dallas, Texas, on March 2.

  • 2009

    Young Entrepreneur Award

    [1]

    Triangle Studios received a Young Entrepreneur Award.

  • 2008

    Participation in Tokyo Game Show

    [1]

    The studio appeared as part of the Holland Pavilion, pursuing contacts with Japanese publishers and access to Asian markets.

  • 2005

    Triangle Studios founded

    [1]

    Triangle Studios was founded in Leeuwarden, Netherlands, as a computer-game development company.

Products and positioning

A Dutch independent game-development studio with experience in family, educational, licensed and original game projects across PC, Nintendo DS and mobile platforms.

  • Nintendo DS game

    Stratego: Next Edition

    A Nintendo DS game based on the Stratego property and part of Triangle Studios' early work on handheld titles.

  • Educational software

    My Virtual Tutor series

    A set of educational titles covering successive early-school learning stages, including Pre-K to Kindergarten, Kindergarten to First Grade and First Grade to Second Grade.

  • Original computer game

    Cross of the Dutchman

    A game centered on Pier Gerlofs Donia, a historical figure associated with Friesland. The title was one of Triangle Studios' original intellectual properties and received mixed or average critical reviews.

  • Original game

    It came from space and ate our brains

    An original intellectual property associated with Triangle Studios. The available reference identifies it alongside Cross of the Dutchman as one of the studio's original properties.

  • Tourism application · 2011

    Visit McKinney Texas

    A mobile application commissioned by the McKinney Convention & Visitors Bureau. It provided information and links for restaurants, hotels, attractions and the city's social-media feeds.

Marketing campaigns

  • 2008Tokyo Game Show Holland Pavilion

    Japan · Asia

    Triangle Studios participated in the Holland Pavilion at Tokyo Game Show to establish relationships with Japanese publishers and support expansion into Asian game markets.

    Outcome. The available source confirms the international-business objective but does not document specific publishing agreements or commercial results.

Brand decisions

  • 2011

    Launch of Visit McKinney TexasProduct launch

    Background

    The McKinney Convention & Visitors Bureau commissioned a digital product to provide visitors with local tourism information.

    Action taken

    Triangle Studios released the Visit McKinney Texas application in June 2011.

    Aftermath

    The application offered links and information covering restaurants, hotels, attractions and city social-media channels; further adoption data is unavailable.

  • 2010

    Open a Dallas branch officeStrategy

    Background

    Triangle Studios was seeking to operate internationally beyond its Dutch base.

    Action taken

    The company opened a branch office in Dallas, Texas, on March 2, 2010.

    Aftermath

    The source records the branch opening but does not provide later performance or organizational details.

Sources1 sources

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