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Storm in a Teacup

Storm in a Teacup is an Italian video-game developer known for the first-person horror adventure Close to the Sun.

Last updated August 26, 2026

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Overview

Storm in a Teacup is an Italian video-game development studio and brand. Public reference material identifies the company primarily through Close to the Sun, a first-person horror adventure released in 2019. The studio developed the game with Unreal Engine, while British publisher Wired Productions handled publishing. Close to the Sun established Storm in a Teacup's recognizable creative profile: atmospheric horror, elaborate environmental design, historical and literary inspiration, and a narrative built around exploration, documents, puzzles, and pursuit sequences. Close to the Sun is set in an alternate version of 1897, where Nikola Tesla and Thomas Edison are engaged in a global struggle for technological supremacy. Most of the story takes place aboard the Helios, a vast ocean liner operated by Tesla as a secluded center for scientists and inventors. The player controls Rose Archer, a journalist searching for her sister Ada after receiving a mysterious letter. The ship's apparent isolation gradually gives way to quarantine, scientific catastrophe, time-related anomalies, and a conspiracy involving the vessel's experiments. The game's design emphasizes atmosphere and narrative discovery rather than conventional combat. Players investigate rooms and laboratories, collect documents and other objects, solve puzzles, and survive scripted chases involving human antagonists and creatures associated with the game's time-manipulation experiments. The Helios provides the central dramatic setting, combining grand architecture, laboratories, gardens, rail infrastructure, and a Tesla tower with decay, corpses, environmental destruction, and signs of a failed scientific project. Close to the Sun received particular attention for its visual presentation, alternate-history premise, setting, voice acting, and oppressive mood. Reviews also identified weaknesses in pacing, puzzle clarity, limited interaction, technical performance, chase design, and the game's reliance on jump scares. Aggregate critical reception was mixed or average. The title was first released for Microsoft Windows in May 2019 and later reached PlayStation 4, Xbox One, and Nintendo Switch in October of the same year through ports by Warp Digital. An Amazon Luna version followed in December 2022. The available reference material does not establish Storm in a Teacup's founding year, ownership structure, current leadership, headquarters, financial performance, or present operating status. It does, however, position the brand within the Italian and international video-game development sector, with its public identity most clearly associated with narrative-driven horror and atmospheric adventure production.

History

The publicly documented history of Storm in a Teacup is closely tied to Close to the Sun, an Italian-developed first-person horror adventure. The available reference material does not provide a verified founding date, founder, corporate ownership history, headquarters, or detailed account of the studio's projects before or after that release. Accordingly, the documented chronology is best understood as a history of the studio's known public product rather than a complete corporate biography. Close to the Sun was developed with Unreal Engine and published by the British company Wired Productions. The game places the player in an alternate 1897 shaped by a technological rivalry between Nikola Tesla and Thomas Edison. Its principal location is the Helios, a huge Tesla-operated ocean liner designed as a refuge and working environment for leading scientists and inventors. The vessel contains laboratories, living quarters, gardens, an internal rail system, and a Tesla tower, allowing the game to combine the scale of an industrial monument with the claustrophobia of a quarantined ship. The protagonist, journalist Rose Archer, arrives after receiving a letter apparently connected to her sister Ada, a researcher aboard the Helios. Rose finds the ship deserted and locked down. Her investigation reveals that an experiment involving electricity and time has gone catastrophically wrong. The resulting exotic energy and time anomalies threaten the ship's remaining inhabitants and create the game's principal supernatural danger. The plot unfolds through exploration, recorded and written evidence, conversations over a communication device, puzzle solving, and escape sequences. Storm in a Teacup's creative approach in Close to the Sun relies heavily on setting and presentation. The game contrasts the Helios's monumental architecture and technological ambition with corpses, decay, damaged environments, animals, and evidence of scientific failure. Its alternate-history premise draws on real historical figures while using fictional institutions, technologies, and events. The structure also creates a strong sense of forward investigation: players move through the ship, locate research notebooks and other objects, interpret documents, and gradually reconstruct the relationship between Ada, Tesla, the ship's experiments, and the disaster. The Windows edition was released on 2 May 2019. Console versions for PlayStation 4, Xbox One, and Nintendo Switch followed on 29 October 2019, with Warp Digital responsible for the ports. An Amazon Luna edition became available on 5 December 2022. Critical response was mixed overall. Reviewers commonly praised the visual design, atmosphere, voice acting, premise, and environmental world-building. Criticism focused on slow movement, uneven pacing, limited interaction, technical problems, puzzles that could be opaque, chase sequences, jump-scare dependence, and weaknesses in the narrative resolution. The reception indicates that Storm in a Teacup's principal public strength was its ability to create a distinctive horror setting, while its gameplay systems and execution were viewed less consistently. No verified source supplied for this entry establishes subsequent releases, a current executive roster, a parent company, or whether the studio remains active. Those aspects therefore remain unresolved rather than being inferred from the game's publishing or porting relationships.

  • 2022

    Amazon Luna edition released

    [1]

    Close to the Sun became available on Amazon Luna on 5 December 2022.

  • 2019

    Close to the Sun released on Windows

    [1]

    Storm in a Teacup's first-person horror adventure Close to the Sun launched for Microsoft Windows on 2 May 2019.

  • 2019

    Console editions released

    [1]

    PlayStation 4, Xbox One, and Nintendo Switch versions were released on 29 October 2019, with ports handled by Warp Digital.

Products and positioning

An Italian game-development brand focused on atmospheric, narrative-led video games, particularly horror and adventure experiences built around exploration, environmental storytelling, puzzles, and distinctive historical or speculative settings.

  • First-person horror adventure video game · 2019

    Close to the Sun

    Close to the Sun is a narrative-focused first-person horror adventure developed by Storm in a Teacup. Set aboard Tesla's colossal Helios in an alternate 1897, it follows journalist Rose Archer as she searches for her sister Ada after a scientific experiment involving time and electricity destabilizes the ship. Gameplay combines exploration, environmental investigation, object collection, puzzle solving, documents, communications, and chase sequences rather than conventional combat. The title was built with Unreal Engine, published by Wired Productions, and later ported to consoles by Warp Digital. Its atmosphere, visual design, and setting were widely noted, while reviews also criticized pacing, technical issues, limited interaction, and uneven chase and puzzle execution.

Brand decisions

  • 2019

    Release of Close to the SunProduct launch

    Background

    Storm in a Teacup developed a first-person horror adventure centered on an alternate-history rivalry between Nikola Tesla and Thomas Edison.

    Action taken

    The game was released for Microsoft Windows on 2 May 2019, followed by PlayStation 4, Xbox One, and Nintendo Switch editions on 29 October 2019.

    Aftermath

    The game received mixed or average aggregate reviews. Its atmosphere, graphics, setting, and voice acting were praised, while gameplay depth, pacing, technical performance, puzzles, and chase sequences drew criticism.

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