Skip to content

Slipgate Ironworks

Danish video-game development studio based in Aalborg.

Last updated August 24, 2026

AI crawler reads

4requests

1companies
  • Amazon4
Profile
2
Controversies
2
JSON · MD
0
First read
Oct 29, 2026
Latest read
Oct 31, 2026

Since Oct 28, 2026 · from this site's server log

Overview

Slipgate Ironworks is a Danish video-game development studio headquartered in Aalborg. The company was established in 2010 by Frederik Schreiber and initially operated under the name Interceptor Entertainment ApS. Its early work was closely associated with classic first-person-shooter properties and with efforts to develop new games using established intellectual properties. The studio's first publicly prominent project was Duke Nukem 3D: Reloaded, an intended fan-made remake of Duke Nukem 3D. Announced in 2010, the project was placed on hold in 2011. Interceptor later promoted another Duke Nukem-related project, Duke Nukem: Mass Destruction, in 2014. The project became the subject of a legal dispute with Gearbox Software, which controlled the Duke Nukem trademark. The title was subsequently changed to Bombshell, marking a shift away from the Duke Nukem name and toward an original property. In 2014, SDN Invest, a part-owner of Interceptor, acquired 3D Realms. The relationship between the two companies became an important part of the studio's corporate and creative context. Interceptor later announced Rad Rodgers, a platform game built with Unreal Engine 4. The project featured the character Rad Rodgers and Dusty, a console-like companion voiced by Jon St. John. A Kickstarter campaign launched for the game in 2016, exceeding its stated goal and raising $81,861 over 30 days. In 2017, the company announced a restructuring, changed its name to Slipgate Studios, and sold the Rad Rodgers intellectual property to THQ Nordic. The name Slipgate Studios was changed again in March 2019. The studio adopted the name Slipgate Ironworks to distinguish itself from an unrelated company called Slipgate Studios in Las Vegas. The new name also referred to a defunct company formerly associated with game designer John Romero, although the Danish studio is a separate entity. In August 2021, Saber Interactive acquired Slipgate Ironworks as part of a broader transaction involving Embracer Group. Slipgate therefore became part of Saber’s international network of development studios. During Embracer's restructuring program in late 2023 and early 2024, reports cited by the studio's Wikipedia article said that at least half of the staff at Slipgate and 3D Realms were laid off in December 2023, with further layoffs continuing into January 2024. In March 2024, Saber Interactive was sold to Beacon Interactive, a company established by Saber co-founder Matthew Karch. Slipgate was among the Saber studios included in that transaction. The studio's documented public profile centers on game development, technology-driven production, work connected to established action-game properties, and corporate ties to 3D Realms and Saber Interactive. Publicly available reference material identifies several projects and organizational changes, but does not provide a complete current product catalogue, financial profile, executive roster, or official website address.

History

Slipgate Ironworks was founded in Denmark in 2010 by Frederik Schreiber under the name Interceptor Entertainment. The company initially operated from Herning and later became based in Aalborg. Its first significant project was Duke Nukem 3D: Reloaded, a proposed fan remake of Duke Nukem 3D. Although announced in October 2010, development was put on hold in September 2011. Interceptor returned to the Duke Nukem universe in February 2014, when it teased a project called Duke Nukem: Mass Destruction. Gearbox Software, the owner of the Duke Nukem trademark, responded with a lawsuit. By May 2014, the project had been renamed Bombshell, moving it away from the disputed Duke Nukem branding. Around the same period, SDN Invest, a part-owner of Interceptor, acquired 3D Realms, creating a significant corporate connection between the two companies. In September 2016, Interceptor and 3D Realms announced Rad Rodgers. The platform game used Unreal Engine 4 and featured Rad Rodgers alongside Dusty, a console-like character voiced by Jon St. John. A Kickstarter campaign sought $50,000 and raised $81,861 within 30 days. In March 2017, Interceptor announced a restructuring and indicated that it would adopt a new name. It subsequently became Slipgate Studios and sold the Rad Rodgers intellectual property to THQ Nordic. The studio changed its name again in March 2019, becoming Slipgate Ironworks. The change was intended to prevent confusion with an unrelated company in Las Vegas. The adopted name had also been used by a defunct company formerly run by John Romero, but the Danish studio remained a distinct business. Saber Interactive acquired Slipgate Ironworks in August 2021 in a transaction connected with Embracer Group. The studio later became affected by Embracer’s restructuring. At least half of Slipgate and 3D Realms’ staff were reportedly laid off in December 2023, and further reductions were reported in January 2024. In March 2024, Saber was sold to Beacon Interactive, a company formed by Saber co-founder Matthew Karch. Slipgate Ironworks was one of the Saber studios included in that sale. The available reference material confirms the studio’s principal historical names, ownership changes, and publicly announced projects, but provides limited information about its current management, active development slate, revenue, and official online presence.

  • 2024

    Included in Saber Interactive sale

    [1]

    Slipgate Ironworks is included among the Saber studios transferred to Beacon Interactive.

  • 2021

    Acquired by Saber Interactive

    [1]

    Saber Interactive acquires the studio as part of its corporate relationship with Embracer Group.

  • 2019

    The company becomes Slipgate Ironworks

    [1]

    The studio adopts its current name to distinguish itself from an unrelated Las Vegas company.

  • 2017

    The company becomes Slipgate Studios

    [1]

    The studio restructures, changes its name, and transfers the Rad Rodgers intellectual property to THQ Nordic.

  • 2016

    Rad Rodgers is announced

    [1]

    Interceptor announces an Unreal Engine 4 platform game featuring Rad Rodgers and Dusty.

  • 2014

    Duke Nukem project becomes Bombshell

    [1]

    Following a trademark dispute with Gearbox Software, Duke Nukem: Mass Destruction is renamed Bombshell.

  • 2011

    Duke Nukem 3D: Reloaded is put on hold

    [1]

    The planned fan remake of Duke Nukem 3D is suspended.

  • 2010

    Interceptor Entertainment is founded

    [1]

    Frederik Schreiber establishes the Danish studio, initially known as Interceptor Entertainment.

Products and positioning

A Danish game-development studio associated with action-oriented and retro-influenced projects, original game concepts, and work connected to established franchises.

  • Fan remake · 2010

    Duke Nukem 3D: Reloaded

    Duke Nukem 3D: Reloaded was the studio’s first publicly prominent project. It was conceived as a fan-made remake of Duke Nukem 3D and was announced in 2010. Development was placed on hold in 2011, and the available reference material does not identify it as a completed commercial release.

  • Action video game project · 2014

    Bombshell

    Bombshell was the renamed form of the project previously teased as Duke Nukem: Mass Destruction. The change followed legal action by Gearbox Software concerning the Duke Nukem trademark. The cited reference confirms the renaming but does not provide a complete development or release history.

  • Platform video game · 2016

    Rad Rodgers

    Rad Rodgers was announced by Interceptor and 3D Realms in 2016 as a platform game built with Unreal Engine 4. It follows the title character and Dusty, a console-like companion voiced by Jon St. John. The project was supported by a Kickstarter campaign, and the intellectual property was later sold to THQ Nordic after the studio restructured.

  • Video-game port

    Devil's Hunt

    The cited reference lists Devil's Hunt among the studio’s port-related work, but does not provide enough detail to describe the platforms, scope, release timing, or present status of Slipgate Ironworks’ involvement.

Controversies

  • 2014

    Gearbox trademark lawsuit over Duke Nukem project

    Gearbox Software sued Interceptor in connection with the teased Duke Nukem: Mass Destruction project, asserting rights associated with the Duke Nukem trademark. The project was subsequently renamed Bombshell.

Read more

Marketing campaigns

  • 2016Rad Rodgers Kickstarter

    International crowdfunding market

    Interceptor launched a Kickstarter campaign to support Rad Rodgers. The campaign set a $50,000 target and raised $81,861 over 30 days.

    Outcome. The campaign exceeded its stated funding goal; the Rad Rodgers intellectual property was later sold to THQ Nordic.

Brand decisions

  • 2021

    Join Saber InteractiveM&A

    Background

    Saber Interactive expanded its studio portfolio during its ownership relationship with Embracer Group.

    Action taken

    Saber acquired Slipgate Ironworks in August 2021.

    Aftermath

    Slipgate operated within Saber’s international development network until the 2024 sale of Saber to Beacon Interactive.

  • 2019

    Adopt the Slipgate Ironworks nameStrategy

    Background

    The Slipgate Studios name risked confusion with an unrelated company based in Las Vegas.

    Action taken

    The Danish studio changed its name to Slipgate Ironworks.

    Aftermath

    Slipgate Ironworks became the company’s continuing public identity.

  • 2017

    Restructure, rebrand, and sell Rad Rodgers intellectual propertyStrategy

    Background

    The company announced that it was restructuring and expected to operate under a new name.

    Action taken

    Interceptor became Slipgate Studios and sold the Rad Rodgers intellectual property to THQ Nordic.

    Aftermath

    The studio continued under the Slipgate Studios name until adopting Slipgate Ironworks in 2019.

  • 2016

    Launch Rad Rodgers crowdfunding campaignProduct launch

    Background

    Interceptor and 3D Realms presented Rad Rodgers as an Unreal Engine 4 platform game.

    Action taken

    The studio used Kickstarter to seek production funding for the project.

    Aftermath

    The campaign raised $81,861 against a $50,000 target over 30 days.

    Kickstarter funds raised. $50,000 target → $81,861 raised (30-day campaign in 2016)

  • 2014

    Rename Duke Nukem: Mass Destruction as BombshellStrategy

    Background

    The project was announced under a Duke Nukem-related title and then became subject to legal action from Gearbox Software over trademark rights.

    Action taken

    Interceptor changed the project’s name to Bombshell by May 2014.

    Aftermath

    The renamed project no longer used the Duke Nukem title, although the cited reference does not provide a full account of its later development.

Recent events

  • Embracer Group acquires eight game studios[2]

    Reported:

    Embracer Group announced that it had acquired eight game studios, including 3D Realms, Crazy Labs, Digixart, Easy Trigger, Force Field, Ghost Ship Games, Grimfrost, and Slipgate Ironworks, for over $546 million. The purchases are intended to improve Embracer's position in the mobile market, expand its reach to indie developers, and support a push into VR.

  • Ghostrunner launch announced[3]

    Reported:

    All In! Games and 505 Games, with developers One More Level, 3D Realms, and Slipgate Ironworks, announced that Ghostrunner would launch for PlayStation 4, Xbox One, and PC on October 27, 2020.

Sources6 sources

Cite this profile: Cite the canonical profile. /brand-wiki/slipgate-ironworks · Editorial policy · How profiles are compiled