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RAC7

Canadian independent video game developer best known for the Apple Arcade adventure game Sneaky Sasquatch.

Last updated August 31, 2026

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Overview

RAC7 Games is a Canadian independent video game studio and publishing brand. The studio is principally associated with Sneaky Sasquatch, a humorous adventure and life-simulation game developed and published for Apple's subscription gaming ecosystem. The game launched in 2019 as an Apple Arcade launch title and was made available on Apple platforms including iOS, macOS, and tvOS. Its setting draws on the landscapes and recreational culture of Squamish, British Columbia, giving the game a distinctly Canadian outdoor character while presenting its story through accessible cartoon comedy. Sneaky Sasquatch places the player in the role of a sasquatch living near a campground. The early game centers on sneaking around campers, taking food, avoiding park authorities, and helping local animals. As the player progresses, the game expands into a broad collection of activities and systems: golf, car racing, boating, skiing, surfing, fishing, mushroom gathering, scuba diving, arcade games, snowball fights, property ownership, vehicle customization, employment, investment, and relationship-building with non-player characters. The player can adopt a dog, acquire disguises, purchase or improve homes, and take on jobs ranging from delivery driving and taxi work to policing, port operations, ferry service, medicine, and firefighting. The game's structure combines an episodic narrative with open-ended simulation. Its principal story follows the sasquatch and animal friends as they try to protect a campground from development and corporate interference. Later chapters involve corporate infiltration, environmental pollution, a mayoral election, and the rescue of captured animals. This progression allows RAC7 to combine stealth, exploration, minigames, role-playing, light economic management, and slapstick storytelling in a single product. Sneaky Sasquatch received positive critical attention and became one of the more enduringly popular games associated with Apple Arcade. It has often been described as a particularly successful or representative title for the service, alongside games such as What the Golf?, because of its continuing player interest relative to many other subscription-catalogue releases. The game's music includes contributions from A Shell in the Pit and scntfc. Publicly available reference material identifies RAC7 primarily through its game-development work rather than through a large corporate structure, public listing, or diversified product portfolio. Information about its founding date, founders, ownership, executive team, financial performance, and additional released brands is not established in the supplied sources. Accordingly, RAC7 is best characterized as a small or independent Canadian game studio whose public identity is strongly concentrated around Sneaky Sasquatch.

History

RAC7 Games is a Canadian game-development studio whose public profile is closely tied to Sneaky Sasquatch. The supplied reference material does not establish a founding year, named founders, headquarters city, corporate parent, or detailed chronology for the studio itself. As a result, the most reliable account of RAC7's history is centered on its documented product and platform relationship. The studio developed and published Sneaky Sasquatch, an adventure game built around a sasquatch living near a campground. The title was released in 2019 as an Apple Arcade launch game for iOS, macOS, and tvOS. Its visual and environmental identity draws on Squamish, British Columbia, and its design uses a deliberately broad mixture of genres. What begins as a comic stealth game about taking food from campers develops into an expansive simulation in which the player can disguise the protagonist, interact with wildlife and human characters, compete in sports and races, pursue employment, buy property, customize vehicles, operate businesses, and improve relationships. The game's narrative is divided into multiple chapters. In the first, the sasquatch and the campground's animal inhabitants work to prevent a development plan that threatens the park. They locate treasure and use it to help preserve the campground. The second chapter shifts into corporate infiltration: the protagonist adopts a human identity, joins the company R Corp, rises through office jobs, obtains access to executive areas, and helps expose an illegal plan associated with the company's leadership. The third chapter focuses on environmental damage after the campground lake becomes polluted. The protagonist investigates while posing as a police applicant, traces the problem to the town's sewer system, and helps stop the contamination. The fourth chapter introduces a mayoral election involving the corporate antagonist's son, followed by an attempt to rescue the animals after they are captured and taken to the port. Beyond the main story, RAC7's game design supports long-term play through a large number of optional systems. Players can work as delivery drivers, taxi operators, police officers, port workers, ferry staff, doctors, paramedics, or firefighters. They can invest in a campground and a food-delivery business, earn passive income, purchase and upgrade vehicles, expand homes, collect items, adopt a dog, and participate in seasonal Halloween and winter activities. This combination of narrative progression and open-ended side content helped distinguish the game within Apple Arcade's catalogue. Sneaky Sasquatch was positively received by critics and developed sustained popularity on the service. It has been regarded as one of Apple Arcade's notable or "killer app"-type games, particularly because its audience interest remained comparatively consistent over time. The soundtrack includes work by A Shell in the Pit and scntfc. No supplied source documents additional RAC7 releases, a formal corporate reorganization, acquisitions, public-market activity, or named executives. The studio's documented brand history therefore remains principally the history of Sneaky Sasquatch and its continuing expansion.

  • 2019

    Sneaky Sasquatch released on Apple Arcade

    [1]

    RAC7's best-known game launched on Apple Arcade and became available for iOS, macOS, and tvOS.

  • The game expands beyond its original campground premise

    [1]

    Later updates added additional story chapters, professions, locations, activities, businesses, seasonal events, and customization systems.

Products and positioning

Independent, character-led game development combining exploration, humor, stealth, simulation, and a large collection of replayable activities, with a strong association with Apple Arcade.

  • Adventure and life-simulation video game · 2019

    Sneaky Sasquatch

    Sneaky Sasquatch is a comedic adventure game in which the player controls a sasquatch living near a campground. Early gameplay involves stealing food, avoiding rangers, and helping animal friends, but the scope gradually expands into human disguises, employment, sports, racing, fishing, diving, collecting, property ownership, vehicle customization, business investment, and social relationships. Its four-chapter storyline addresses campground preservation, corporate wrongdoing, environmental pollution, and a mayoral election, while optional activities provide a large amount of open-ended content. The game was developed and published by RAC7 for iOS, macOS, and tvOS and launched with Apple Arcade in 2019.

Brand decisions

  • 2019

    Launch Sneaky Sasquatch through Apple ArcadeProduct launch

    Background

    RAC7 developed its flagship game for Apple's new subscription gaming service and positioned it as part of the platform's launch catalogue.

    Action taken

    The studio released Sneaky Sasquatch for iOS, macOS, and tvOS as an Apple Arcade launch title.

    Aftermath

    The game received positive reviews and developed sustained popularity on Apple Arcade.

  • Broaden Sneaky Sasquatch through successive content updatesGeneration change

    Background

    The game's initial campground premise provided a foundation for a larger simulation and narrative world.

    Action taken

    RAC7 added new chapters, jobs, locations, businesses, minigames, seasonal events, and customization features over subsequent updates.

    Aftermath

    The title developed into a long-running, content-rich Apple Arcade game rather than a short single-premise adventure.

Sources2 sources

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