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Plain Vanilla Games

Plain Vanilla Games was an Icelandic mobile-game developer best known for creating the social trivia app QuizUp.

Last updated August 31, 2026

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Overview

Plain Vanilla Games was an Icelandic video-game developer established in Reykjavík in October 2010 by entrepreneur and chief executive Thor Fridriksson. The company operated legally as PV Hugbúnaður hf. and used Plain Vanilla Games as its trading name. It became internationally associated with QuizUp, a mobile trivia game that combined broad question categories, live head-to-head competition, social interaction, and a large international player base. The company’s first released game was The Moogies, a preschool-oriented title published on Apple’s App Store in November 2011. Although the game received positive critical attention, it performed poorly commercially and left the young company in debt. Plain Vanilla then redirected its development effort toward a scalable trivia platform. The concept was influenced by the success of mobile adaptations of familiar analogue activities, including word and drawing games. Fridriksson viewed existing mobile trivia products as limited in topical breadth and social functionality and sought to create a more expansive, competitive service. To finance the new direction, Fridriksson traveled to San Francisco and approached venture investors. After initially encountering difficulty gaining access to suitable investors, he obtained support from David Helgason, the Icelandic co-founder and chief executive of Unity Technologies. Helgason’s endorsement helped Plain Vanilla secure approximately $1.2 million in seed financing. In 2012, the developer also entered a trial partnership with an affiliate of Lions Gate Entertainment to create a trivia game connected with the Twilight film franchise. Released in November 2012, the licensed game attracted roughly two million registered users and gave Plain Vanilla practical information about user acquisition, content demand, and the operation of a large-scale trivia service. The company subsequently attracted backing from Sequoia Capital and added Sequoia partner Roelof Botha to its board. Greycroft Partners, represented on the board by Ellie Wheeler, and Tencent also became associated with the company as investors or strategic partners. Plain Vanilla released QuizUp for iPhone in November 2013. The game’s rapid growth made it one of the most prominent Icelandic technology products of its period and was widely described as the fastest-growing iOS game at its peak. Its core experience centered on short, competitive quiz matches between users, supported by numerous subjects and social features. Despite QuizUp’s visibility, Plain Vanilla did not remain an independent Icelandic studio indefinitely. On 31 August 2016, it closed its Reykjavík headquarters and dismissed its staff. The company said at the time that QuizUp would continue to be maintained for approximately three additional months. On 19 December 2016, Glu Mobile acquired Plain Vanilla Games and QuizUp in a transaction reported at $7.5 million, including forgiven debt. The acquisition marked the end of Plain Vanilla Games as an independent operating developer. The company is therefore best understood as a defunct mobile-game brand whose principal legacy is the international trivia platform QuizUp.

History

Plain Vanilla Games was founded in October 2010 in Reykjavík by Thor Fridriksson, who served as the company’s chief executive. The business was legally organized as PV Hugbúnaður hf. and developed mobile games for distribution through app stores. Its first known product, The Moogies, appeared on Apple’s App Store in November 2011. Designed for preschool-aged children, the game received favorable critical notice but failed commercially, leaving the company in debt and forcing it to reconsider its product strategy. Fridriksson’s next idea was a broad mobile trivia platform. He observed that several successful mobile games had adapted familiar analogue activities, while existing mobile trivia products did not offer enough topical breadth or social depth. He therefore pursued a service that would allow users to compete in short quiz matches across many subjects and interact with other players. Raising capital proved difficult at first. Fridriksson traveled to San Francisco and made repeated attempts to reach venture investors, eventually receiving assistance from David Helgason, an Icelandic technology entrepreneur and Unity Technologies executive. With Helgason’s endorsement, Plain Vanilla secured approximately $1.2 million in seed funding. The company tested its platform through a licensed partnership with an affiliate of Lions Gate Entertainment. The resulting Twilight trivia game was released in November 2012 and reportedly attracted approximately two million registered users. Beyond its commercial reach, the project provided Plain Vanilla with operational experience in content management, user growth, and the design of trivia products associated with a major entertainment property. The company subsequently drew investment from Sequoia Capital. Sequoia partner Roelof Botha joined its board, while Ellie Wheeler of Greycroft Partners was also associated with the board. Tencent became a strategic partner. Plain Vanilla released QuizUp for iPhone in November 2013. The title transformed the company from a small Icelandic developer into a globally visible mobile-game business. QuizUp’s central mechanic was direct competition between players in rapid trivia rounds. The application broadened the format through numerous subject areas and social functions, making it more like a continuing networked service than a one-off quiz game. At its peak, QuizUp was described as the fastest-growing iOS game ever, and it became the company’s dominant product and principal public identity. The company’s independent operation came to an end in 2016. On 31 August, Plain Vanilla closed its Reykjavík headquarters and laid off its employees. It stated that QuizUp would be maintained for approximately three additional months, suggesting a wind-down rather than a continuation of the original Icelandic studio. On 19 December 2016, Glu Mobile acquired Plain Vanilla Games and QuizUp in a deal reported at $7.5 million, with the consideration including forgiven debt. The transaction concluded Plain Vanilla’s existence as an independent developer. Its historical importance lies in demonstrating how a small Icelandic studio used venture financing, licensed content, and a socially designed mobile product to build an internationally recognized trivia platform.

  • 2016

    Iceland headquarters closes

    [1]

    Plain Vanilla shuts its Reykjavík headquarters and dismisses its staff while indicating that QuizUp will receive limited continued maintenance.

  • 2016

    Glu Mobile acquisition

    [1]

    Glu Mobile acquires Plain Vanilla Games and QuizUp in a transaction reported at $7.5 million, including forgiven debt.

  • 2013

    QuizUp launches

    [1]

    QuizUp is released for iPhone and becomes the company’s signature product, experiencing rapid international growth.

  • 2012

    Seed financing and Twilight partnership

    [1]

    Plain Vanilla obtains approximately $1.2 million in seed funding and releases a Twilight-related trivia game through a partnership with an affiliate of Lions Gate Entertainment.

  • 2011

    The Moogies is published

    [1]

    The company releases its first known title, The Moogies, a preschool-oriented mobile game. Despite critical approval, it performs poorly commercially.

  • 2010

    Plain Vanilla Games is founded

    [1]

    Thor Fridriksson establishes Plain Vanilla Games in Reykjavík, Iceland, operating legally as PV Hugbúnaður hf.

Products and positioning

Plain Vanilla Games positioned itself as a mobile-game developer focused on accessible, socially competitive experiences. Its defining product strategy was to turn trivia into a broad, real-time platform rather than a limited single-player quiz, using topical variety, matchmaking, competition, and social participation to encourage repeat play.

  • Preschool mobile game · 2011

    The Moogies

    The Moogies was Plain Vanilla Games’ first known published title. Released through the App Store in November 2011, it targeted preschool-aged children. The game was regarded favorably by critics, but its commercial performance was poor and contributed to financial pressure on the young developer. Its failure prompted Plain Vanilla to seek a second product with greater potential for repeat engagement and network effects.

  • Licensed trivia mobile game · 2012

    Twilight trivia game

    This title was created in partnership with an affiliate of Lions Gate Entertainment and was tied to the Twilight entertainment franchise. Released in November 2012, it served as an important commercial and product test for Plain Vanilla’s trivia ambitions. The game reportedly attracted about two million registered users, giving the company experience with licensed content and a large user population before the launch of QuizUp.

  • Social trivia mobile game · 2013

    QuizUp

    QuizUp was Plain Vanilla Games’ flagship product and an online trivia platform built around rapid, head-to-head competition. Players could challenge one another across a wide range of subjects, combining quiz questions with social interaction and repeat play. Released for iPhone in November 2013, it grew rapidly and was described at its peak as the fastest-growing iOS game ever. QuizUp became the principal identity of the company and was included in Glu Mobile’s 2016 acquisition.

Marketing campaigns

  • 2012Twilight trivia partnership

    International

    Plain Vanilla worked with an affiliate of Lions Gate Entertainment on a trivia game connected to the Twilight franchise. The partnership used established entertainment intellectual property to test the company’s trivia platform and attract an initial large audience.

    Outcome. The game reportedly reached approximately two million registered users and supplied feedback that informed the development of QuizUp.

Brand decisions

  • 2016

    Closure of Reykjavík operationsStrategy

    Background

    Plain Vanilla’s independent operations were winding down after QuizUp had become its central product.

    Action taken

    The company closed its Iceland headquarters on 31 August 2016 and let all staff go, while indicating that QuizUp would be maintained for approximately three more months.

    Aftermath

    The closure ended Plain Vanilla’s Iceland-based studio operations before the company and QuizUp were acquired by Glu Mobile later that year.

  • 2016

    Acquisition by Glu MobileM&A

    Background

    After the closure of its Reykjavík headquarters, Plain Vanilla and its principal product were no longer continuing as an independent studio.

    Action taken

    Glu Mobile acquired Plain Vanilla Games and QuizUp on 19 December 2016.

    Aftermath

    The acquisition ended Plain Vanilla Games’ independent corporate life and transferred the brand and QuizUp to Glu Mobile.

    Reported transaction value. $7.5 million (19 December 2016; amount included forgiven debt)

  • 2013

    QuizUp iPhone launchProduct launch

    Background

    Following the company’s experimentation with licensed trivia, Plain Vanilla developed a broader platform intended to support many subjects and social competition.

    Action taken

    Plain Vanilla released QuizUp for iPhone in November 2013.

    Aftermath

    QuizUp became the company’s flagship product and achieved exceptionally rapid growth on iOS.

  • 2012

    Launch of Twilight trivia gameProduct launch

    Background

    Plain Vanilla needed to validate its trivia concept and build experience with a larger audience after the failure of its first game.

    Action taken

    The company partnered with an affiliate of Lions Gate Entertainment to release a trivia title based on the Twilight franchise.

    Aftermath

    The game reportedly attracted about two million registered users and provided feedback for the subsequent QuizUp product.

  • 2011

    Shift from preschool games to social triviaStrategy

    Background

    The company’s first title, The Moogies, received critical praise but was a commercial failure that left Plain Vanilla in debt.

    Action taken

    Plain Vanilla redirected development toward a broad, competitive trivia platform designed around social interaction and repeat mobile engagement.

    Aftermath

    The strategic shift produced QuizUp, the company’s best-known and most internationally successful product.

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