
Nothing
A London-based consumer-electronics company known for transparent hardware, distinctive industrial design, smartphones, wireless audio products, and Nothing OS.
Last updated October 14, 2026
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Overview
Nothing Technology Limited, marketed primarily as Nothing, is a British consumer-electronics company headquartered in London. It was established in 2020 by Carl Pei, formerly a co-founder of OnePlus, together with Akis Evangelidis, David Sanmartín García, Steven Gao, Levi Li, and other collaborators. The company entered a crowded technology market by emphasizing product design, visual identity, community participation, and a comparatively unconventional approach to hardware presentation rather than competing only on specifications. Nothing’s early strategy centered on making familiar categories feel distinctive. Its first product, the Ear (1) wireless earbuds, launched in 2021 with a partly transparent enclosure and a minimalist industrial-design language developed with input from Teenage Engineering. The product helped establish the company’s visual identity: transparent components, monochrome finishes, geometric forms, and an emphasis on showing rather than hiding the technology inside the product. Nothing subsequently extended this design language to smartphones, where the rear-mounted Glyph Interface used programmable LED lighting for notifications and other status information. The Phone (1), introduced in 2022, was Nothing’s first smartphone and its most important early product. It ran Android through the company’s customized Nothing OS software and used a transparent rear panel with the Glyph Interface. The device was positioned as a design-led challenger to established smartphone brands. The Phone (2) followed in 2023 with a higher-end platform and a more mature version of Nothing OS. More affordable models, including the Phone (2a), Phone (2a) Plus, and the Phone (3a) family, broadened the company’s reach, particularly in India and other price-sensitive markets. The company also created CMF by Nothing, a more affordable sub-brand focused on colorful, modular, and design-oriented consumer electronics. CMF products included earbuds, smartwatches, and smartphones such as the CMF Phone 1 and CMF Phone 2 Pro. In 2025, Nothing announced that CMF would be spun off as a separate company based in India, separating the value-oriented operation from the main Nothing brand while retaining a related design heritage. Alongside smartphones and earbuds, Nothing expanded into open-ear audio and over-ear headphones. Its audio range developed from the Ear (1) and Ear (2) to the renamed Ear, Ear (a), Ear (open), and Ear (3). The company announced Headphone (1), an over-ear model developed with audio involvement from KEF, in 2025. Software has also been part of the proposition. Nothing OS is a customized, closed-source Android interface with Google Mobile Services, while Essential Space, introduced with the Phone (3a) series, was designed as an AI-assisted place for organizing screenshots, notes, voice recordings, and other captured material. Nothing has raised venture funding from investors including GV, EQT Ventures, Highland Europe, and Tiger Global, as well as individual technology and media investors. The company has also formed design and technology partnerships, including its relationship with Teenage Engineering and a Qualcomm platform partnership. Its products are sold through online channels, retail partners, and physical stores, including a London store opened in Soho in 2022. The brand’s growth has been especially visible in India, where it has built a substantial smartphone and accessories presence. Nothing remains an active independent consumer-electronics brand. Its public identity is based on transparent construction, recognizable lighting interfaces, software designed to be visually restrained, and marketing that foregrounds community and cultural collaboration. At the same time, the company has faced the normal operational challenges of a young hardware maker, including component-cost pressure, criticism of product pricing, and scrutiny of the security claims made for Nothing Chats, a short-lived messaging applicat…
History
Nothing emerged from Carl Pei’s decision to leave OnePlus in October 2020 and build a new technology company around product design, community, and a more emotionally distinctive relationship with hardware. Pei raised an initial round of approximately $7 million from technology and media figures including Tony Fadell, Kevin Lin, Steve Huffman, and Casey Neistat. Nothing was formally announced in January 2021 and soon acquired the brand assets of Essential Products, the former smartphone venture associated with Android creator Andy Rubin. The company also formed a design partnership with Teenage Engineering, a Swedish electronics and design company whose influence helped shape Nothing’s early visual and industrial approach. Nothing’s first product was Ear (1), announced in July 2021 and released commercially in August. The earbuds used transparent housings and a transparent charging case, combining visible internal elements with active noise cancellation, touch controls, app integration, and a competitive initial price. A black edition followed later in 2021, and Nothing said the product had been assessed for carbon neutrality. Ear (1) established the brand’s most recognizable conventions: lower-case or simplified product naming, high-contrast packaging, transparent materials, and an emphasis on design as a primary reason to choose a technology product. In 2022, Nothing raised additional funding and announced a partnership with Qualcomm. It then moved into smartphones with Phone (1), announced in March and unveiled in London in July. Phone (1) ran Android through Nothing OS and introduced the Glyph Interface, a network of rear LED strips that could signal calls, notifications, charging, and other events. The interface became a central part of the brand’s identity because it made the phone visually recognizable while also presenting an alternative to constant screen checking. Phone (1) was followed by a London Soho retail store, reinforcing Nothing’s attempt to combine online community culture with physical brand experiences. The company continued its audio expansion with Ear (stick) in 2022 and Ear (2) in 2023. Ear (stick) was positioned below Ear (1) and omitted several premium features, while Ear (2) added updated wireless-audio capabilities and refinements. In 2023, Nothing announced CMF by Nothing, a more accessible line built around strong colors, interchangeable-looking accessories, and simplified price positioning. CMF allowed the wider organization to address customers who might not buy the main Nothing line while retaining a design-led identity. Nothing’s most serious early controversy involved Nothing Chats, an iMessage-compatible Android messaging application developed with Sunbird. The app was announced in November 2023 and promoted around encryption and limited iMessage compatibility. Researchers and technology publications quickly raised concerns about the service’s architecture, handling of Apple credentials, and treatment of message data. After reports of serious security weaknesses, Nothing withdrew the application from Google Play within roughly a day of its public release. The episode demonstrated the reputational risks of extending a hardware brand into software infrastructure without the same level of trust and technical maturity expected from a communications service. In 2024, Nothing broadened its phone portfolio with Phone (2a), Phone (2a) Plus, and CMF Phone 1. The CMF Phone 1 was especially important in India, where the company had developed manufacturing and distribution capabilities and where affordable Android devices represent a large market. Nothing also released the Ear and Ear (a), revising its earbud naming system, and Ear (open), an open-ear audio product. These launches showed the company moving from a single flagship concept toward a multi-tier portfolio spanning premium, mid-range, and value-oriented products. In March 2025, Nothing launched Phone (3a) and Phone (3a) Pro with Snapdragon 7s Gen 3 platforms and introduced Essential Space. The feature was designed as an AI-assisted personal memory and organization layer, allowing users to collect screenshots, voice recordings, photos, and other material through a dedicated hardware control. CMF Phone 2 Pro followed in the same year. In July, Nothing launched Phone (3) and Headphone (1). Phone (3) advanced the company’s rear-interface concept with the Glyph Matrix, while Headphone (1) brought transparent styling and tactile controls to the over-ear category. The company announced in September 2025 that CMF would be spun off into a standalone India-based business. This decision indicated that CMF had developed sufficient commercial and organizational importance to operate with greater independence from the main Nothing brand. Nothing also faced criticism in August 2025 when some Phone (3) store demo units displayed stock photographs as purported camera samples. Akis Evangelidis characterized the use of the images as an accidental failure to replace early placeholder content and said there was no intent to mislead. By 2026, Nothing’s catalogue included Phone (4a) and Headphone (a), alongside continuing Ear and Phone products. The company’s official software and product pages describe ongoing integration among Nothing phones, Nothing OS, audio devices, AI features, and ChatGPT-related functions. In May 2026, Nothing identified Charli XCX as a global brand ambassador and shareholder, extending its cultural-marketing strategy beyond conventional technology advertising. Nothing remains a privately held, active British consumer-electronics company whose competitive proposition rests on design differentiation, a recognizable community-driven brand, and an expanding ecosystem rather than on manufacturing scale alone.
- 2026
Phone (4a) and Headphone (a) join the catalogue
[4]Nothing’s 2026 portfolio includes a new mid-range smartphone and a lower-priced over-ear headphone.
- 2025
Phone (3a) series introduces Essential Space
[1]The Phone (3a) and Phone (3a) Pro launch with an AI-assisted personal organization feature.
- 2025
Phone (3) and Headphone (1) launch
[3]Nothing expands its flagship range with a new smartphone interface and its first over-ear headphones.
- 2025
CMF is announced as a standalone company
[10]Nothing announces the separation of CMF into an independent India-based business.
- 2024
CMF Phone 1 launches
[12]CMF expands into smartphones with a lower-priced device emphasizing modular-looking accessories and colorful design.
- 2023
CMF by Nothing is announced
[2]Nothing creates an affordable, colorful product line focused on accessible design-led technology.
- 2023
Nothing Chats is withdrawn
[8]The company removes its iMessage-compatible messaging application after security and privacy concerns emerge.
- 2022
Phone (1) introduces the Glyph Interface
[1]Nothing enters smartphones with Phone (1), Nothing OS, and a rear LED notification system.
- 2022
Nothing opens its Soho retail store
[1]The company opens a physical retail location in London’s Soho district.
- 2021
Ear (1) becomes Nothing’s first commercial product
[1]The transparent Ear (1) wireless earbuds launch and establish the company’s industrial-design language.
Products and positioning
A design-led, community-oriented challenger brand in consumer electronics, positioned between mass-market Android manufacturers and premium technology brands. Nothing emphasizes distinctive industrial design, transparent materials, expressive lighting interfaces, approachable software, and products that make routine technology feel more personal and culturally relevant.
Smartphone · 2022
Phone (1)
Nothing’s first smartphone, Phone (1), launched in 2022 as the company’s transition from personal audio into mobile computing. It runs Android through Nothing OS and is distinguished by a transparent-inspired rear design and the original Glyph Interface, a set of LED light strips that communicate selected notifications, calls, charging states, and other events. The device was positioned as a design-focused alternative to conventional Android phones and helped establish Nothing as a recognizable challenger brand.
Smartphone · 2023
Phone (2)
Phone (2) is the second major Nothing smartphone generation. It uses a more powerful Qualcomm platform than Phone (1), runs Nothing OS on Android, and develops the Glyph Interface through additional lighting patterns and software interactions. The product was positioned closer to the premium Android segment while preserving Nothing’s emphasis on distinctive visual design, restrained software, and community-oriented product development.
Smartphone · 2024
Phone (2a)
Phone (2a) is a more accessible smartphone designed to extend Nothing’s design language into the mid-range market. It uses a MediaTek Dimensity 7200 Pro platform, a high-refresh-rate OLED display, a large battery, and Nothing OS. The model retains a recognizable Nothing rear treatment while reducing the cost and component complexity associated with the company’s flagship phones. Phone (2a) Plus later added performance, display, and camera upgrades.
Smartphone · 2025
Phone (3a) and Phone (3a) Pro
The Phone (3a) series is a mid-range smartphone family launched in March 2025. Both models use Snapdragon 7s Gen 3 hardware, 6.77-inch 120 Hz AMOLED displays, 5,000 mAh batteries, and Nothing OS. The Pro version differentiates itself through a periscope telephoto camera and greater optical zoom capability, while the standard model targets a lower price. The series also introduced Essential Space, an AI-assisted tool for capturing, organizing, and retrieving personal content.
Smartphone · 2025
Phone (3)
Phone (3) is Nothing’s 2025 flagship smartphone. It combines a large AMOLED display, a Snapdragon 8s Gen 4 processor, a triple rear-camera system with a periscope telephoto lens, and Nothing OS. Its most visible design change is the Glyph Matrix, a circular dot-matrix rear interface that replaces the earlier strip-based Glyph arrangement. Phone (3) extends Nothing’s strategy of making notification and status information visible through hardware rather than relying exclusively on the main screen.
Smartphone · 2026
Phone (4a)
Phone (4a) is a 2026 Nothing smartphone with a new Glyph Bar, a three-camera system including a periscope camera, AI-assisted imaging features, and Nothing OS based on Android 16. Nothing’s official product information highlights a high-resolution AMOLED display, a Snapdragon 7s Gen 4 platform, a large battery, ChatGPT integration, and Essential AI tools. The phone continues the company’s transparent-inspired design language while moving toward more rounded forms and broader color options.
True-wireless earbuds · 2021
Ear (1)
Ear (1) was Nothing’s first product and the foundation of its audio business. The true-wireless earbuds use a transparent design, active noise cancellation, multiple microphones, touch controls, in-ear detection, and a wireless-charging case. The product helped Nothing distinguish itself from larger audio manufacturers by treating industrial design and packaging as central features rather than secondary styling choices. A black version followed after the original white-and-transparent model.
True-wireless earbuds · 2022
Ear (stick)
Ear (stick) is a lower-tier earbud product introduced in 2022. Its cylindrical charging case and semi-open fit differentiate it from Ear (1), while the product omits active noise cancellation, transparency mode, and wireless charging. The model was designed to offer the Nothing aesthetic and app ecosystem at a lower price, expanding the brand’s reach beyond customers seeking the full feature set of the flagship Ear line.
True-wireless earbuds · 2023
Ear (2)
Ear (2) is the second generation of Nothing’s primary wireless-earbud family. It retains the transparent visual identity while adding updated audio hardware, personalized listening features, and support for the LHDC 5.0 high-definition codec. The product was intended as a direct successor to Ear (1), combining the brand’s recognizable design with improvements to sound quality, connectivity, and software customization through the Nothing X application.
True-wireless earbuds · 2024
Ear
Ear is the 2024 continuation of Nothing’s main wireless-earbud line after the company simplified its naming convention. It supports high-quality wireless codecs, advanced equalization, personalized sound profiles, active noise cancellation, and a Nothing X app experience intended to let users tune the earbuds to their hearing preferences. The naming shift from Ear (1) and Ear (2) to Ear was distinctive but also generated confusion among consumers accustomed to numbered product generations.
True-wireless earbuds · 2024
Ear (a)
Ear (a) is a more affordable 2024 earbud model with a slimmer charging case, a bright yellow color option, active noise cancellation, and a longer advertised battery life than the standard Ear. It omits wireless charging and is positioned as an accessible entry point into Nothing’s audio ecosystem. The product received a Red Dot design award for the earbuds and case, reinforcing Nothing’s emphasis on visual differentiation at lower price points.
Open-ear earbuds · 2024
Ear (open)
Ear (open) is Nothing’s open-ear audio product, introduced in 2024. Its design keeps the ear canal open while placing the speaker near the ear, allowing users to remain aware of their surroundings. The product supports dual-device connectivity, Google Fast Pair, Microsoft Swift Pair, and an advertised battery life of up to 30 hours. Its distinctive physical design also received a Red Dot award, extending Nothing’s design-led approach into a different category of personal audio.
True-wireless earbuds · 2025
Ear (3)
Ear (3) is a 2025 wireless-earbud generation built around a charging case with an integrated dual-microphone feature called Super Mic. A side-mounted Talk button activates the case microphones for voice capture in noisy environments and can also invoke a selected voice assistant. The earbuds support ANC, LDAC, AAC, and SBC, and maintain Nothing’s transparent design language. Reviews and user reactions were mixed, with debate focused on the usefulness and performance of the case-based microphone system.
Over-ear headphones · 2025
Headphone (1)
Headphone (1) is Nothing’s first over-ear headphone, launched alongside Phone (3) in 2025. It combines a transparent-inspired exterior with rounded-rectangle earcups, physical buttons, a roller for volume, and switches for playback and calls. The audio system was developed with KEF. Nothing positioned the model as a visually distinctive alternative to established premium headphones, emphasizing long battery life, active noise cancellation, tactile control, and repair-oriented replacement of selected components such as ear cushions.
Over-ear headphones · 2026
Headphone (a)
Headphone (a) is a lower-priced over-ear headphone introduced in 2026. It combines transparent housing, mechanical controls, active noise cancellation, LDAC, USB-C and 3.5 mm wired connectivity, and a long advertised battery life. The model uses a 40 mm titanium-coated diaphragm and is offered in expressive colors including yellow and pink as well as more conventional black and white. It extends the design language of the (a) range into over-ear audio.
Mobile operating software · 2022
Nothing OS
Nothing OS is Nothing’s customized Android software environment. It uses a restrained visual style built around monochrome graphics, distinctive typography, widgets, and controls intended to make the interface feel coherent with Nothing hardware. The software supports the company’s Glyph features, Nothing X audio controls, Essential Space, Essential Notifications, and integrations with Google services. Nothing OS is closed-source in its final consumer distribution while remaining based on Android and Google Mobile Services on supported devices.
AI software feature · 2025
Essential Space
Essential Space is an AI-assisted content-management feature introduced with the Phone (3a) series in 2025. It is designed as a personal digital memory layer that can capture and organize screenshots, photographs, voice notes, ideas, and tasks. A dedicated hardware key gives users a quick method to save material without navigating through multiple applications. The feature reflects Nothing’s effort to move from hardware differentiation toward a more integrated software ecosystem.
Messaging application · 2023
Nothing Chats
Nothing Chats was a short-lived messaging application developed with Sunbird and promoted as offering limited iMessage compatibility on Android. It was released in November 2023 and removed from Google Play shortly afterward following reports that its technical architecture created serious privacy and security risks. The application is no longer an active Nothing product and remains the company’s clearest example of the reputational and technical risks associated with rapidly expanding beyond hardware.
Controversies
2025
Phone (3) stock-photo demo controversy
Some Phone (3) live demo units displayed professional stock photographs in a camera demonstration, creating the impression that the images had been captured by the Phone (3). Photographers and technology publications identified the images through licensing information and metadata. Nothing co-founder Akis Evangelidis said the photographs were placeholders that had mistakenly remained on certain demo units and described the incident as an unfortunate oversight. The episode prompted criticism over potentially misleading retail presentation even though the company characterized it as an operational error.
2023
Nothing Chats security controversy
Nothing Chats was marketed as an Android messaging application with limited iMessage compatibility and encryption-related assurances. Security researchers and technology publications reported serious weaknesses involving the Sunbird infrastructure, data handling, and the protection of user credentials and messages. Nothing withdrew the application from the Google Play Store shortly after release. The incident damaged confidence in the company’s software claims and demonstrated the risks of launching a communications product without robust independent security validation.
Marketing campaigns
- 2026Charli XCX global ambassador campaign
Global
Nothing appointed Charli XCX as a global brand ambassador and shareholder, linking the company’s technology products with music, fashion, and youth culture.
Outcome. The partnership extended Nothing’s cultural-marketing strategy and connected its products with a globally recognized music figure.
- 2025Essential Space launch campaign
Global
Nothing presented Essential Space with the Phone (3a) series as an AI-powered second memory for saving, transcribing, organizing, and retrieving personal content through a dedicated hardware key.
Outcome. The campaign broadened Nothing’s positioning from industrial design toward AI-assisted personal organization and ecosystem software.
- 2023CMF by Nothing introduction
India · Europe · Global
CMF was introduced as a more affordable and colorful design-led line. Its visual language used bright finishes, modular-looking accessories, and simplified product positioning to reach customers below the main Nothing price tier.
Outcome. CMF developed into a substantial product business and was later announced as a standalone India-based company.
- 2022Phone (1) Glyph Interface launch
United Kingdom · Europe · India · Global
The Phone (1) launch centered on the rear Glyph Interface, positioning programmable LEDs as both a visual signature and a practical way to communicate selected notifications without opening the phone’s display.
Outcome. The Glyph Interface became one of Nothing’s most identifiable brand assets and a recurring point of differentiation in product coverage.
- 2022Phone (1) invite-only pre-order campaign
Europe · India · United Kingdom
Nothing used an invite-led pre-order approach for Phone (1), generating a reported waiting list of up to 100,000 registrations before the phone’s public launch.
Outcome. The campaign created scarcity and community attention around Nothing’s first smartphone, although it also made the launch dependent on controlled availability.
- 2021Ear (1) transparent-design launch
Global
Nothing launched Ear (1) through a design-centered campaign that emphasized transparent construction, visible internal components, and the idea that personal audio could be expressive rather than generic. The campaign established the visual grammar later applied to the company’s smartphones and accessories.
Outcome. The campaign helped introduce Nothing as a recognizable challenger brand and created a foundation for later phone launches.
Brand decisions
2026
Expand the over-ear range with Headphone (a)Product launchBackground
After launching the higher-positioned Headphone (1), Nothing sought a more accessible over-ear product that could bring its design language and software ecosystem to a wider audience.
Action taken
Nothing launched Headphone (a) with transparent elements, tactile controls, ANC, LDAC, wired connectivity, and long advertised battery life.
Aftermath
The product broadened the company’s audio portfolio and extended the expressive (a) naming family into a new category.
2025
Spin off CMF into a standalone companyStrategyBackground
CMF had grown into a broad product line with a strong India focus and increasingly distinct commercial positioning.
Action taken
Nothing announced that CMF would be separated into a standalone company based in India.
Aftermath
The decision gave CMF greater organizational independence while allowing Nothing to concentrate its main brand on higher-design and more premium consumer technology.
2025
Replace the Glyph Interface with the Glyph Matrix on Phone (3)Generation changeBackground
Nothing sought to evolve its signature rear-light system while giving the flagship Phone (3) a clearer visual distinction from earlier generations.
Action taken
Phone (3) introduced a circular dot-matrix Glyph Matrix in place of the earlier strip-based Glyph Interface.
Aftermath
The change preserved the concept of glanceable rear notifications while signaling a new design chapter for the company’s flagship phones.
2023
Launch CMF by NothingProduct launchBackground
Nothing wanted to address more price-sensitive consumers while maintaining a design-centered identity and expanding beyond its flagship-oriented main line.
Action taken
The company introduced CMF by Nothing as an affordable product sub-brand covering consumer electronics and accessories.
Aftermath
CMF became a significant growth platform and was subsequently announced for spin-off as a standalone India-based company.
2023
Withdraw Nothing ChatsOtherBackground
Nothing Chats faced immediate security criticism after researchers examined the Sunbird-powered architecture and questioned the application’s encryption and credential-handling claims.
Action taken
Nothing removed the application from Google Play and paused the service shortly after its public release.
Aftermath
The withdrawal ended Nothing’s first major attempt to operate a consumer messaging service and became a lasting software-security controversy for the brand.
2022
Enter smartphones with Phone (1)Product launchBackground
After establishing the brand through wireless earbuds, Nothing needed a higher-profile product category capable of supporting a broader ecosystem.
Action taken
Nothing launched Phone (1) with Nothing OS, a transparent-inspired rear design, and the Glyph Interface.
Aftermath
The phone made Nothing a direct participant in the Android smartphone market and gave the company its most visible brand asset.
2022
Raise Ear (1) pricePrice changeBackground
Nothing cited increased component costs after Ear (1) had launched at an introductory price.
Action taken
Carl Pei announced that the Ear (1) price would rise from $99 to $149 beginning October 26, 2022.
Aftermath
The decision illustrated the pressure that component inflation placed on a young hardware company and moved Ear (1) closer to premium competitors in price.
Ear (1) list price. $99 → $149 (Effective October 26, 2022)
2021
Acquire Essential Products brand assetsStrategyBackground
Nothing sought to establish itself as a new smartphone and consumer-technology challenger while drawing on the intellectual and brand assets of a previous Android hardware venture.
Action taken
The company acquired the brand assets of Essential Products after its formation.
Aftermath
The acquisition increased Nothing’s association with Android hardware and helped support its longer-term move into smartphones, although Nothing developed its own product identity and did not simply continue Essential’s product line.
2021
Partner with Teenage Engineering on designStrategyBackground
Nothing needed a recognizable industrial-design system for its first products and wanted to distinguish itself from established consumer-electronics brands.
Action taken
The company partnered with Stockholm-based electronics and design company Teenage Engineering.
Aftermath
The collaboration influenced Nothing’s early transparent hardware, graphic language, packaging, and product presentation.
Recent events
- 2026
Nothing launches Phone (4a)[4]
Product launch · Product generation
Nothing’s official product catalogue lists Phone (4a), a smartphone with a new Glyph Bar, AI-assisted imaging features, Essential AI tools, a periscope camera, and Nothing OS based on Android 16.
- 2026
Nothing launches Headphone (a)[5]
Product launch · Product generation
Headphone (a) expanded Nothing’s over-ear range with a lower-priced design-led model featuring transparent elements, tactile controls, active noise cancellation, LDAC, wired connectivity, and long advertised battery life.
- 2026
Charli XCX becomes Nothing global brand ambassador and shareholder[13]
Campaign
Nothing announced British singer-songwriter Charli XCX as a global brand ambassador and shareholder, extending the company’s strategy of linking consumer technology with music and youth culture.
- 2025
Nothing reports more than $1 billion in lifetime sales[1]
Other
The privately held company was reported to have exceeded $1 billion in cumulative sales and more than $500 million in annual revenue for 2024, alongside more than seven million devices sold.
- 2025
Nothing launches Phone (3a) and Phone (3a) Pro[1]
Product launch · Product generation
The Phone (3a) series expanded Nothing’s mid-range smartphone lineup and introduced Essential Space, an AI-assisted feature for organizing and retrieving personal digital content.
- 2025
Nothing launches CMF Phone 2 Pro[1]
Product launch · Product generation
CMF Phone 2 Pro continued the affordable CMF smartphone range and incorporated Essential Space among its software features.
- 2025
Nothing launches Phone (3) and Headphone (1)[3]
Product launch · Product generation
Nothing introduced Phone (3), its next flagship smartphone, together with Headphone (1), the company’s first over-ear headphone. Phone (3) replaced the earlier Glyph arrangement with a circular Glyph Matrix concept, while Headphone (1) used a distinctive transparent design and physical controls.
- 2025
Nothing announces the CMF spin-off[10]
M&A
Nothing announced that CMF would become a standalone company based in India, giving the affordable brand greater organizational independence.
- 2025
Nothing introduces Phone (3a) and Phone (3a) Pro[1]
Product launch · Product generation
The two mid-range smartphones introduced the Essential Space software feature and expanded the Phone family.
- 2025
Nothing announces CMF spin-off[1]
M&A
Nothing announced plans to separate CMF into a standalone company based in India.
Showing the 10 most recent.
Sources34 sources
- 1Nothing (company)en.wikipedia.org
- 2CMF by Nothingen.wikipedia.org
- 3Nothing Phone (3) official product pageus.nothing.tech
- 4Nothing Phone (4a) official product pageintl.nothing.tech
- 5Nothing Headphone (a) official product pageus.nothing.tech
- 6Nothing Ear (3) official product pageus.nothing.tech
- 7Nothing OS official pageus.nothing.tech
- 8Nothing Chats pulled after security investigationsandroidauthority.com
- 9Nothing Phone (3) stock-photo controversyandroidauthority.com
- 10Nothing announces CMF spin-offtechcrunch.com
- 11Nothing Companies House filing historyfind-and-update.company-information.service.gov.uk
- 12CMF Phone 1 launchesin.nothing.tech
- 13Charli XCX global ambassador campaignus.nothing.tech
- 14消费科技品牌Nothing融资5000万美元 并宣布与高通达成合作finance.sina.com.cn
- 15一加联合创始人 Carl Pei 将推出真无线耳机:开启主动降噪续航可达 24 小时,透明充电盒设计itbear.com.cn
- 16一加联合创始人新公司收购安卓之父手机品牌Essentialfinance.sina.com.cn
- 17BTS Superstar V Named Global Brand Ambassador for Nothing as He Models New Headphones - hollywoodreporter.comnews.google.com
- 18BTS’ V Becomes Nothing’s New Global Brand Ambassador - Hypebeastnews.google.com
- 19BTS’ V Named Nothing Headphone Global Brand Ambassador, Stars in Campaign - Complexnews.google.com
- 20Carl Pei's Nothing has acquired the branding of defunct phone brand Essential - Engadgetengadget.com
- 21Essential smartphone brand acquired by Carl Peiâs Nothing startupgsmarena.com
- 22Nothing acquires Essentialpocketnow.com
- 23Nothing acquires Essential smartphone brandgizchina.com
- 24Nothing announces ear (1) black edition, now carbon neutral and accepting cryptoimore.com
- 25Nothing announces partnership with Teenage Engineeringgsmarena.com
- 26Nothing appoints Adam Bates as new Design Director to help its planned products for 2022 - BusinessTodaybusinesstoday.in
- 27Nothing Appoints Former Samsung Exec as Vice Presidentpropakistani.pk
- 28Nothing appoints former Samsung veteran Manu Sharma as Vice President and General Manager for India operations - BusinessTodaybusinesstoday.in
- 29Nothing launches Black Edition of ear (1) in India; announces crypto payments for purchase and carbon neutralityfonearena.com
- 30Nothing OS 5.0 Announced With Android 17, Smarter AI Features, New Design: Check when your Nothing smartphone will get the update- Moneycontrol.commoneycontrol.com
- 31Nothing OS 5.0 update rolls out starting with Nothing Phone (3)fonearena.com
- 32Nothing partners with StockX to sell first 100 units of ear (1) true wireless earbudsfonearena.com
- 33Nothing teams up with StockX, to release the first 100 ear (1) units with exclusive engraving on July 19indiatoday.in
- 34This is how Carl Pei's Nothing plans to differentiate its productsandroidcentral.com
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