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NAPS team

NAPS team is an independent Italian video-game development studio based in Messina, Sicily.

Last updated August 26, 2026

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Overview

NAPS team is an independent Italian video-game development studio founded in Messina, Sicily, in 1993 by Fabio Capone and Domenico Barba. The studio is associated with the early generation of Italian game-development companies that emerged during the 1990s, when home computers and consoles were becoming increasingly important outlets for independent software houses. It began by developing for the 16-bit Amiga computer, a platform with a strong enthusiast and game-development community in Europe. The studio’s early work included Shadow Fighter, released for the Amiga in 1994 and published by Gremlin Interactive. The game became one of NAPS team’s best-known early productions and was later recognized by Amiga Power, which ranked it twentieth in its list of the best games of all time in 1996. NAPS team subsequently expanded into console development. Its Gekido series brought the studio to the original PlayStation and later to the Game Boy Advance, with Gekido: Urban Fighters released in 2000 and Gekido Advance: Kintaro’s Revenge released in 2002. Across the 2000s and early 2010s, NAPS team worked on a broad range of smaller games and licensed or platform-oriented projects. Its catalog includes action, shooting, aviation, racing, sports, and other genres, including Rageball, Football Madness, Silent Iron, Omega Assault, Flying Squadron, Jet Ace, Racing Fever, SWAT Siege, WWI: Aces of the Sky, WWII: Battle Over The Pacific, Dead Eye Jim, They Came From the Skies, Apache Longbow Assault, Operation Air Assault 2, Twin Strike: Operation Thunder, and Bootcamp Academy. This output reflects the studio’s role as a flexible independent developer rather than a company built around one continuously dominant franchise. NAPS team also developed projects for newer digital-distribution platforms. Maria the Witch began appearing on iOS and was later released for PC, Android, Xbox One, Nintendo Switch, and PlayStation 4. Other projects from this period included Legendary Knight and The Knight and the Dragon. In 2016, the studio began work on Iron Wings, an aerial-combat game set during the Second World War. It used Kickstarter as part of its funding effort, completed the project in 2017, and released it for Xbox One. The studio’s later work includes Baldo: The Guardian Owls, an action role-playing game announced in 2019 and released in 2021 for Nintendo Switch, PlayStation 4, Xbox One, and PC. The title combines an adventure structure associated with The Legend of Zelda series with a visual approach influenced by the animated films of Studio Ghibli. NAPS team is described in reference material as the oldest-running Italian game-development studio, reflecting its long continuity from the Amiga era through console, mobile, and contemporary digital platforms. Publicly documented information focuses primarily on its games and development history; detailed corporate information such as ownership, financial performance, employee numbers, and a current executive structure is not established here.

History

NAPS team was founded in Messina, Sicily, in 1993 by Fabio Capone and Domenico Barba. It emerged during a period when numerous small European software houses were developing games for home computers and dedicated game platforms. The studio's first market was the 16-bit Amiga, a system known for its strong gaming audience and technically ambitious independent software scene. Its early catalog was led by Shadow Fighter, an Amiga title released in 1994 and published by Gremlin Interactive. The game gave NAPS team early visibility and later received notable retrospective recognition: Amiga Power placed it twentieth in a 1996 ranking of the best games of all time. NAPS team later moved into console development with Gekido: Urban Fighters for the PlayStation in 2000. The Gekido property continued with Gekido Advance: Kintaro's Revenge for the Game Boy Advance in 2002. During the 2000s, the studio produced a wide variety of games, including Rageball, Shoot, Football Madness, Silent Iron, Omega Assault, Flying Squadron, Hot Shot, Wanted, Jet Ace, Racing Fever, SWAT Siege, WWI: Aces of the Sky, WWII: Battle Over The Pacific, Sniper Assault, Dead Eye Jim, They Came From the Skies, Apache Longbow Assault, Operation Air Assault 2, and Twin Strike: Operation Thunder. The range of genres and platforms indicates a development model centered on project diversity, with action, sports, racing, shooting, and military aviation appearing repeatedly in the catalog. NAPS team continued working across changing distribution formats in the 2010s. Its projects included Bootcamp Academy, Legendary Knight, and Maria the Witch. Maria the Witch was released over time on iOS, PC, Android, Xbox One, Nintendo Switch, and PlayStation 4, illustrating the studio's movement from traditional home-computer and console development toward multi-platform digital releases. In 2016, NAPS team started developing Iron Wings, a Second World War aerial-combat game. The studio used Kickstarter in connection with the project, giving the game a direct crowdfunding component. Iron Wings was completed in 2017 and released for Xbox One. The studio also revisited earlier work when Gekido: Kintaro's Revenge was re-released for Nintendo Switch, PlayStation 4, and Xbox One in 2018. In 2019, NAPS team announced Baldo: The Guardian Owls. The game was presented as an action role-playing adventure with inspiration from The Legend of Zelda series and a graphic style influenced by the animated films associated with Studio Ghibli. Baldo was released in 2021 for Nintendo Switch, PlayStation 4, Xbox One, and PC. Taken together, the documented history portrays NAPS team as a continuously operating independent studio that has worked through several major phases of the game industry: the Amiga era, fifth- and sixth-generation console development, handheld games, mobile distribution, crowdfunding, and modern multi-platform releases. It is identified in reference material as the oldest-running Italian game-development studio. Information about its corporate ownership, financial results, staff structure, and current leadership beyond its founders is not sufficiently documented in the supplied sources.

  • 2021

    Baldo released

    [1]

    Baldo: The Guardian Owls launches for Nintendo Switch, PlayStation 4, Xbox One, and PC.

  • 2019

    Baldo announced

    [1]

    NAPS team announces Baldo: The Guardian Owls, an action role-playing adventure with fantasy and animated-film influences.

  • 2018

    Gekido re-released on modern consoles

    [1]

    Gekido: Kintaro's Revenge is re-released for Nintendo Switch, PlayStation 4, and Xbox One.

  • 2017

    Iron Wings completed

    [1]

    The Second World War aerial-combat game Iron Wings is completed and released for Xbox One.

  • 2016

    Iron Wings development begins

    [1]

    The studio begins work on Iron Wings and uses Kickstarter to raise funds for the project.

  • 2002

    Gekido Advance released

    [1]

    Gekido Advance: Kintaro's Revenge is released for the Game Boy Advance.

  • 2000

    Gekido: Urban Fighters released

    [1]

    NAPS team releases Gekido: Urban Fighters for the original PlayStation, again associated with Gremlin Interactive as publisher.

  • 1996

    Shadow Fighter receives retrospective ranking

    [1]

    Amiga Power ranks Shadow Fighter twentieth in a list of the best games of all time.

  • 1994

    Shadow Fighter released

    [1]

    NAPS team's Amiga action game Shadow Fighter is released by Gremlin Interactive.

  • 1993

    Studio founded in Messina

    [1]

    Fabio Capone and Domenico Barba establish NAPS team as a game-development house in Messina, Sicily.

Products and positioning

A long-running independent Italian game studio known for developing games across home computers, consoles, handheld systems, mobile devices, and digital distribution platforms.

  • Amiga action game · 1994

    Shadow Fighter

    Shadow Fighter is NAPS team's 1994 Amiga title and one of its most historically recognized early games. It was published by Gremlin Interactive and later received a strong retrospective placement from Amiga Power, which ranked it twentieth in a 1996 list of the best games of all time.

  • PlayStation action game · 2000

    Gekido: Urban Fighters

    Gekido: Urban Fighters is a NAPS team console game released for the original PlayStation in 2000. It established the Gekido property on a major home-console platform and was published in association with Gremlin Interactive.

  • Game Boy Advance action game · 2002

    Gekido Advance: Kintaro's Revenge

    Gekido Advance: Kintaro's Revenge brought the Gekido series to Nintendo's Game Boy Advance in 2002. The title later received a new release for Nintendo Switch, PlayStation 4, and Xbox One under the title Gekido: Kintaro's Revenge.

  • World War II aerial-combat game · 2017

    Iron Wings

    Iron Wings is an aerial-warfare game set during the Second World War. NAPS team began work on it in 2016 and used Kickstarter as part of its funding effort. The game was completed and released for Xbox One in 2017.

  • Multi-platform action game · 2014

    Maria the Witch

    Maria the Witch is a multi-platform NAPS team game that first appeared on iOS and subsequently reached PC, Android, Xbox One, Nintendo Switch, and PlayStation 4. Its staggered releases demonstrate the studio's approach to distributing games across mobile, computer, and console platforms.

  • Action role-playing adventure · 2021

    Baldo: The Guardian Owls

    Baldo: The Guardian Owls is an action role-playing adventure announced in 2019 and released in 2021. It draws structural inspiration from The Legend of Zelda series and uses a visual style influenced by the animated films produced by Studio Ghibli. It launched for Nintendo Switch, PlayStation 4, Xbox One, and PC.

Marketing campaigns

  • 2016Iron Wings Kickstarter campaign

    International online crowdfunding

    NAPS team used Kickstarter to raise funds while developing Iron Wings, its Second World War aerial-combat game.

    Outcome. The game was completed and released for Xbox One in 2017. The supplied reference does not provide the campaign target, amount raised, or backer count.

Brand decisions

  • 2019

    Announce Baldo: The Guardian OwlsProduct launch

    Background

    NAPS team developed a new fantasy action role-playing adventure influenced by The Legend of Zelda and Studio Ghibli's animated-film aesthetic.

    Action taken

    The studio announced Baldo: The Guardian Owls.

    Aftermath

    The game was released for Nintendo Switch, PlayStation 4, Xbox One, and PC in 2021.

  • 2018

    Re-release Gekido: Kintaro's Revenge on modern consolesGeneration change

    Background

    The Gekido property had originated on earlier-generation systems, including the Game Boy Advance.

    Action taken

    NAPS team released Gekido: Kintaro's Revenge for Nintendo Switch, PlayStation 4, and Xbox One.

    Aftermath

    The re-release extended the availability of the series on contemporary console platforms.

  • 2016

    Use crowdfunding for Iron WingsStrategy

    Background

    NAPS team was developing Iron Wings, an aerial-combat game set during the Second World War.

    Action taken

    The studio used Kickstarter to raise funds for the project.

    Aftermath

    Iron Wings was completed and released for Xbox One in 2017. No financial campaign figures are provided in the source material.

Recent events

  • 2021

    Baldo: The Guardian Owls is released across major platforms[1]

    Product launch

    Baldo is released for Nintendo Switch, PlayStation 4, Xbox One, and PC.

  • 2019

    Baldo: The Guardian Owls is announced[1]

    Product launch

    NAPS team announces Baldo: The Guardian Owls, an action role-playing adventure influenced by The Legend of Zelda and the visual style of Studio Ghibli's animated films.

  • 2018

    Gekido: Kintaro's Revenge reaches modern consoles[1]

    Product launch · Product generation

    Gekido: Kintaro's Revenge is re-released for Nintendo Switch, PlayStation 4, and Xbox One.

  • 2017

    Iron Wings is completed and released for Xbox One[1]

    Product launch · Product generation

    NAPS team completes Iron Wings, an aerial-warfare game set during the Second World War, for Xbox One.

  • 2016

    NAPS team begins work on Iron Wings[1]

    Campaign · Other

    The studio starts developing Iron Wings, a Second World War aerial-combat game, and uses Kickstarter to support its funding.

  • 1996

    Shadow Fighter receives strong historical recognition from Amiga Power[1]

    Other

    NAPS team's Amiga game Shadow Fighter is ranked twentieth in Amiga Power's list of the best games of all time.

  • 1993

    NAPS team is established in Messina[1]

    Other

    Fabio Capone and Domenico Barba establish NAPS team as an Italian game-development house.

Sources1 sources

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