Marvel
A Disney-owned global entertainment and intellectual-property brand built around Marvel superhero comics, characters, stories, and interconnected screen universes.
Last updated November 3, 2026
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Overview
Marvel is a global entertainment and intellectual-property brand whose origins lie in the comic-book publishing company established by Martin Goodman in 1939. The business began as Timely Comics, publisher of Marvel Comics #1, and later operated under names including Atlas Comics before becoming associated with Marvel Comics. Its early catalog introduced characters such as the Human Torch, Namor the Sub-Mariner, and later Captain America. During the 1960s, editor and writer Stan Lee, working with artists and writers including Jack Kirby, Steve Ditko, Don Heck, Larry Lieber, and others, helped define the modern Marvel identity through characters and teams such as the Fantastic Four, Spider-Man, the X-Men, the Avengers, the Hulk, Thor, Iron Man, and Daredevil. Marvel’s central commercial asset is not a single product but a large portfolio of characters, fictional settings, storylines, trademarks, and visual identities. The brand operates across periodical comics, graphic novels, digital publishing, books, animation, feature films, television and streaming series, video games, podcasts, licensed toys and collectibles, apparel, consumer products, live events, and location-based entertainment. Its stories frequently emphasize flawed or conflicted heroes, ensemble casts, serialized continuity, humor, speculative science, mythology, social questions, and the tension between private identity and public responsibility. A major turning point came in the 1980s and 1990s, when Marvel expanded its licensing and entertainment activities while also facing financial pressure. Marvel Entertainment Group entered bankruptcy proceedings in 1996 and was subsequently reorganized through a combination involving Toy Biz. The restructured company consolidated Marvel’s publishing, licensing, and entertainment assets and later became Marvel Entertainment, Inc. The company used licensing agreements with outside studios for several film properties while gradually developing the capacity to produce films directly. Marvel Studios’ Iron Man, released in 2008, established the commercial and creative model that became the Marvel Cinematic Universe. Rather than treating each film as an isolated adaptation, Marvel Studios connected characters and stories across multiple releases, culminating in ensemble events such as The Avengers and Avengers: Endgame. Disney’s acquisition of Marvel Entertainment, announced in 2009 and completed later that year, placed Marvel within one of the world’s largest entertainment groups and expanded its access to global distribution, consumer-products infrastructure, streaming platforms, theme parks, and cross-brand marketing. Marvel is now best understood as a family of related operations rather than one fully unified corporate division. Marvel Studios leads the principal film and television universe under Kevin Feige, while Marvel Comics continues publishing and licensing comic-book material. Marvel Games operates through partnerships with external developers and publishers, and Disney manages many consumer-products, distribution, retail, parks, and platform relationships. The brand’s corporate structure has changed over time; in 2023, Disney folded the former Marvel Entertainment structure into broader Disney businesses, reducing the importance of Marvel Entertainment as a standalone operating unit. The brand’s strongest franchises include Spider-Man, the Avengers, X-Men, Fantastic Four, Black Panther, Captain America, Iron Man, Thor, the Hulk, Guardians of the Galaxy, Deadpool, and various supernatural and cosmic properties. Marvel’s international reach is supported by localized publishing, dubbed and subtitled screen releases, licensed merchandise, mobile and console games, digital subscriptions, fan conventions, and Disney’s global commercial network. Marvel remains active in comics, film, streaming, games, consumer products, and live experiences, while continuing to use the Marvel Universe as a flexible platform for new characters, alternate realities, generational reinterpretations, and cross-media storytelling.
History
Marvel's history begins in 1939, when publisher Martin Goodman launched Timely Comics and issued Marvel Comics #1. That first publication introduced the original Human Torch and Namor the Sub-Mariner, establishing the character-driven superhero storytelling that would later become the foundation of the Marvel brand. During the 1940s, Timely became a significant publisher of superhero and adventure comics. Captain America, created by Joe Simon and Jack Kirby, became one of the company's defining wartime characters. The postwar comic market changed substantially during the 1950s. Superhero demand declined, competition increased, and Goodman's publishing operation experienced financial difficulties. The company used the Atlas Comics name during much of the decade before adopting Marvel branding more consistently. The Marvel identity became particularly influential in the 1960s, when editor and writer Stan Lee collaborated with artists and writers including Jack Kirby and Steve Ditko. Fantastic Four #1 in 1961 introduced a more relational and conflict-driven approach to superhero comics, followed by the development or reinvention of Spider-Man, the Hulk, Thor, Iron Man, the Avengers, the X-Men, and other major properties. The Silver Age Marvel model combined continuing serialized narratives with strong creator personalities, internal continuity, distinctive visual design, and heroes who experienced personal problems alongside superhuman threats. This approach helped Marvel differentiate itself from competing publishers and created a deep catalog that could be repeatedly adapted into new formats. The company expanded into additional genres, imprints, licensed products, animation, television, and international publishing while continuing to rely on comics as the source material and creative laboratory for its broader brand. During the 1980s and early 1990s, Marvel pursued a more diversified entertainment and licensing strategy. It acquired or partnered with businesses connected to toys, publishing, distribution, and media, and it licensed film rights to outside studios. The expansion created new opportunities but also increased financial risk. Marvel Entertainment Group entered bankruptcy proceedings in 1996 after a period of financial distress. The company was reorganized through a transaction involving Toy Biz, and the resulting business consolidated Marvel's intellectual property, publishing operations, licensing activities, and entertainment interests. The reorganized Marvel pursued a more disciplined licensing and corporate strategy. Although outside studios controlled film rights for several important characters, Marvel developed plans to finance and produce its own films. Marvel Studios' Iron Man, released in 2008, was the decisive proof of concept. Its post-credit sequence and interconnected character planning established the basis for the Marvel Cinematic Universe. The subsequent releases of The Incredible Hulk, Iron Man 2, Thor, Captain America: The First Avenger, and The Avengers created a shared continuity that became one of the most important franchise systems in modern popular entertainment. In August 2009, The Walt Disney Company agreed to acquire Marvel Entertainment for a transaction initially valued at approximately $4 billion. The deal combined Marvel's character library and global brand with Disney's distribution, marketing, consumer-products, theme-park, television, and international capabilities. The acquisition was completed later in 2009. Marvel retained a distinctive creative identity while gaining the ability to use Disney's broader infrastructure to develop films, series, merchandise, games, publishing programs, and location-based experiences. The 2010s brought rapid expansion. Marvel Studios developed the Infinity Saga through a sequence of connected films, while Marvel Comics continued to publish new series, alternate universes, event storylines, and reinterpretations of classic characters. Guardians of the Galaxy, Black Panther, Captain Marvel, Doctor Strange, and other properties broadened the brand's genre and audience range. Black Panther became a major cultural event, while Avengers: Infinity War and Avengers: Endgame demonstrated the commercial power of long-term narrative continuity. Disney's launch of Disney+ further extended Marvel storytelling into serialized streaming television. Marvel's business structure continued to evolve in the 2020s. Marvel Studios became increasingly central to Disney's filmed-entertainment strategy under Kevin Feige, while Marvel Comics and licensing operations continued through related Disney organizations. In 2023, Disney announced a restructuring intended to place greater accountability with creative and business leaders and to integrate Marvel-related activities into wider Disney units. The former Marvel Entertainment structure consequently became less visible as a standalone corporate entity. Marvel remains active as a living storytelling system rather than merely a historical comic-book publisher. Its current ecosystem includes print and digital comics, streaming and theatrical productions, animation, console and mobile games, books, podcasts, toys, apparel, collectibles, fan events, theme-park experiences, and subscription services. The brand's long-term strength comes from the ability to reuse and reinterpret a deep library of characters while maintaining recognizable themes, iconography, and connections across generations of media.
- 2026
Marvel announces the transition from Marvel Unlimited to a new Marvel Comics app
[7]Marvel announced a staged sunset of Marvel Unlimited and a transition to a new Marvel Comics app operated by WEBTOON, with library-import functionality for existing members.
- 2023
Disney folds Marvel Entertainment activities into broader divisions
[6]Disney's strategic restructuring placed Marvel Studios and other Marvel activities within broader Disney entertainment, consumer-products, games, and publishing structures.
- 2019
Marvel Comics celebrates its 80th anniversary
[1]Marvel commemorated the 80th anniversary of Marvel Comics #1 with Marvel Comics #1000 and a broad historical publishing and fan campaign.
- 2019
Avengers: Endgame concludes the Infinity Saga
[12]Avengers: Endgame concluded the first 22-film arc of the MCU and became a global theatrical and fan event.
- 2018
Black Panther becomes a major global cultural event
[11]Black Panther expanded Marvel's representation, cultural reach, and audience conversation while becoming one of the studio's most significant releases.
- 2012
The Avengers establishes the shared-universe blockbuster model
[10]The Avengers brought several individually established Marvel Studios heroes into a single ensemble film and became a defining milestone for connected franchise storytelling.
- 2009
Disney agrees to acquire Marvel Entertainment
[4]Disney announced an agreement to acquire Marvel Entertainment in a cash-and-stock transaction initially valued at approximately $4 billion.
- 2008
Iron Man launches Marvel Studios' self-produced film strategy
[9]Iron Man became the first major film in Marvel Studios' self-produced shared-universe strategy and introduced the model that developed into the MCU.
- 1996
Marvel Entertainment Group enters bankruptcy proceedings
[8]Financial difficulties led Marvel Entertainment Group into bankruptcy proceedings and preceded a major restructuring involving Toy Biz.
- 1962
Spider-Man debuts in Amazing Fantasy #15
[3]Spider-Man became one of Marvel's most recognizable characters and a central pillar of the company's publishing and licensing businesses.
Products and positioning
A global superhero entertainment and intellectual-property brand combining serialized comic-book storytelling with film, television, games, publishing, licensing, merchandise, digital services, and fan experiences. Marvel positions its properties around interconnected fictional universes, recognizable characters, ensemble storytelling, humor, spectacle, emotional conflict, social themes, and cross-platform continuity.
Comic-book publishing · 1939
Marvel Comics
Marvel Comics is the publishing foundation of the brand. It produces monthly and limited-series comics, event crossovers, graphic novels, collected editions, digital comics, children's books, and licensed publishing. Its catalog includes superhero, science-fiction, fantasy, horror, adventure, and alternate-universe stories. The publishing line continually refreshes established characters through new creative teams, relaunches, imprints, timelines, and formats.
Film and television franchise · 2008
Marvel Cinematic Universe
The Marvel Cinematic Universe is Marvel Studios' interconnected screen franchise. It links theatrical films, streaming series, specials, and related short-form content through recurring characters, fictional institutions, locations, and narrative events. The MCU's defining commercial feature is continuity across releases, allowing individual character stories to build toward ensemble films and broader saga structures.
Film and television production · 2008
Marvel Studios films and series
Marvel Studios develops and produces live-action and animated screen projects based on Marvel characters and story worlds. Its releases range from standalone origin stories and ensemble blockbusters to Disney+ series, specials, and animated explorations of alternate timelines. The studio's strategy combines recognizable intellectual property with long-term character arcs and cross-platform continuity.
Digital comics subscription · 2007
Marvel Unlimited
Marvel Unlimited is Marvel's digital comics subscription service, offering access to a large catalog of classic and newer issues through web and mobile platforms. The service includes curated reading lists, character collections, offline reading, and new additions released after a delay from print publication. Marvel announced in 2026 that the service would be retired in stages and replaced by a new Marvel Comics app operated by WEBTOON.
Video games and interactive entertainment · 1990
Marvel Games
Marvel Games develops and licenses interactive entertainment across consoles, computers, mobile devices, and online platforms. Rather than relying on one internal game studio, Marvel has worked with external developers and publishers to create titles based on Spider-Man, the Avengers, Guardians of the Galaxy, the X-Men, Midnight Sons, and other properties. Games allow Marvel to adapt its characters into action, role-playing, competitive, and narrative formats.
Licensed merchandise and collectibles · 1980
Marvel Consumer Products
Marvel Consumer Products encompasses licensed toys, action figures, apparel, accessories, home goods, school products, collectibles, publishing merchandise, and digital collectibles. Partnerships with toy manufacturers, apparel companies, retailers, and entertainment platforms extend Marvel characters beyond comics and screen productions. Disney's global consumer-products organization manages many of these commercial relationships.
Theme parks and fan experiences · 2010
Marvel Live Experiences
Marvel appears in theme-park attractions, touring shows, exhibitions, concerts, conventions, fan events, and other location-based experiences. These offerings translate characters and fictional settings into physical environments and participatory entertainment. Disney parks and external partners use Marvel properties for attractions, seasonal events, merchandise programs, and immersive experiences.
Controversies
2021
Creator termination-rights and copyright litigation
Estates and representatives of several Marvel creators pursued claims seeking to terminate or renegotiate Marvel's copyright interests in characters and works created decades earlier. Marvel and Disney contested the claims, and the disputes were resolved through settlement and dismissal rather than a final appellate decision establishing a broad new rule.
2021
Disney files lawsuits over Marvel character rights
In 2021, The Walt Disney Company filed lawsuits in Los Angeles and New York seeking to stop heirs of Marvel artists and writers from reclaiming rights to characters including Iron Man, Thor, and Spider-Man. Disney-owned Marvel also sought to invalidate copyright termination notices. The filings were reported as an effort to protect the Marvel superhero franchises.
2021
Eternals plot about the Hiroshima bombing sparks controversy
A plot in Marvel's film Eternals related to the Hiroshima atomic bombing sparked controversy. According to the source, the article reports differing views about whether the scene reflects on humanity or overlooks aspects of World War II and Japan's role. The coverage presents these contrasting perspectives without stating a resolution.
2021
Marvel responds to antisemitic imagery in Immortal Hulk comic
Marvel acknowledged that an antisemitic image in Immortal Hulk #43 was missed during its review and said it was removing the image from print and digital editions. Critics said the imagery invoked an antisemitic stereotype.
Marketing campaigns
- 2024Infinity Saga Concert Experience
United States
Marvel Studios extended the MCU into live music through a concert experience featuring Gustavo Dudamel and the Los Angeles Philharmonic at the Hollywood Bowl, using film music and imagery to revisit the Infinity Saga.
Outcome. The event demonstrated Marvel's continued expansion into premium live and cultural experiences beyond film, comics, and streaming.
- 2019Marvel Comics 80th anniversary campaign
Global
Marvel marked eight decades of publishing history with historical editorial features, curated reading guides, anniversary branding, and Marvel Comics #1000, which assembled numerous creative teams to celebrate the catalog.
Outcome. The campaign reinforced Marvel's identity as a long-running publishing universe while connecting Golden Age history with contemporary characters and creators.
- 2019Avengers: Endgame fan thank-you tour
United States
Marvel Studios used fan events, city visits, promotional appearances, trailers, and coordinated theatrical marketing to present Avengers: Endgame as the culmination of a decade-long cinematic story.
Outcome. The campaign helped make the film a global event and supported one of the largest theatrical launches in film history.
- 2018Black Panther global cultural positioning campaign
United States · Canada · United Kingdom · France · South Africa · Australia · Other international markets
Marvel Studios positioned Black Panther as both a major superhero film and a culturally distinctive event. The campaign emphasized Wakanda's African-inspired visual world, representation, fashion, music, and community engagement while maintaining broad international appeal.
Outcome. The release became a major global cultural event and strengthened Marvel's association with representation, Afrofuturist design, and expanded superhero audiences.
Brand decisions
2026
Marvel transitions from Marvel Unlimited to a new digital comics appGeneration changeBackground
Marvel announced that its existing digital subscription app would be replaced by a new app developed with licensee WEBTOON.
Action taken
Marvel stopped accepting new Marvel Unlimited sign-ups in October 2026 and scheduled staged service retirement, with members offered library and reading-history import to the new Marvel Comics app.
Aftermath
The decision represents a platform transition rather than an end to Marvel's digital comics business, moving the service toward a new technology and operating partner.
2023
Disney integrates Marvel operations into broader business divisionsStrategyBackground
Disney sought to simplify its corporate structure, increase accountability for creative units, and improve coordination across entertainment, streaming, consumer products, games, and publishing.
Action taken
Disney folded the former Marvel Entertainment structure into larger Disney divisions while retaining Marvel Studios as a major creative label within Disney Entertainment.
Aftermath
Marvel continued operating as a major brand but became less visible as a standalone corporate entity, with different activities managed by specialized Disney organizations.
2019
Marvel extends the MCU into Disney+ original seriesProduct launchBackground
Disney's direct-to-consumer strategy created a new distribution channel for serialized Marvel storytelling and allowed supporting characters and storylines to receive more screen time.
Action taken
Marvel Studios announced original Disney+ series designed to connect with the MCU's theatrical films, including WandaVision and other character-led productions.
Aftermath
Marvel became a central launch and retention brand for Disney+, with streaming series incorporated into the broader MCU release strategy.
2015
Marvel Studios is placed under a more direct Disney studio structureStrategyBackground
Marvel Studios' film operations had developed into Disney's most valuable creative franchises, creating pressure for a structure that gave the studio greater direct creative accountability.
Action taken
Disney reorganized reporting relationships around Marvel Studios and Kevin Feige, separating the film studio from the former Marvel Entertainment leadership structure.
Aftermath
Marvel Studios gained greater autonomy over film development and became more directly integrated with Disney's studio strategy.
2009
Disney agrees to acquire Marvel EntertainmentM&ABackground
Marvel controlled a broad library of globally recognizable characters but operated at a smaller scale than Disney in distribution, marketing, consumer products, and location-based entertainment.
Action taken
Disney agreed to acquire Marvel Entertainment in a cash-and-stock transaction initially valued at approximately $4 billion.
Aftermath
Marvel became a Disney-owned entertainment brand, gaining access to Disney's global infrastructure while retaining separate creative and publishing identities.
announced transaction value. approximately $4 billion (August 31, 2009 announcement)
2008
Marvel Studios begins self-produced feature-film strategyProduct launchBackground
Marvel had historically licensed film rights to outside studios, but it sought greater control over production, financing, and the use of its character library.
Action taken
Marvel Studios released Iron Man as the first major film in its self-produced interconnected strategy.
Aftermath
The film established the foundation for the Marvel Cinematic Universe and changed the commercial model for superhero franchises.
Recent events
- 2026
Marvel Unlimited scheduled to sunset as Marvel Comics powered by WEBTOON launches[7]
Product generation · Product launch
Marvel announced that Marvel Unlimited will stop accepting new sign-ups and will be retired in stages as members are offered the ability to import libraries and reading history into a new Marvel Comics app operated by WEBTOON.
- 2023
Disney restructures Marvel Entertainment into broader business units[6]
strategy · Leadership change
Disney's restructuring reduced the role of Marvel Entertainment as a standalone operating structure and placed Marvel-related activities into larger Disney entertainment, consumer-products, games, and publishing organizations.
- 2023
Marvel creator termination-rights litigation is dismissed after settlement[8]
Lawsuit
Several estates and representatives of Marvel creators pursued copyright termination claims involving characters and works associated with Marvel. The disputes were resolved and dismissed, avoiding a definitive appellate ruling on the central claims.
- 2022
Marvel announces Multiverse Saga projects at D23 Expo[21]
Product launch · Product generation
Marvel Studios presented upcoming film and television projects associated with the MCU's Phase 4, Phase 5, and Phase 6 planning.
- 2019
Marvel Comics #1000 celebrates Marvel's 80-year legacy[1]
Product launch · Campaign
Marvel published Marvel Comics #1000 as an anniversary project looking back to Marvel Comics #1, first published in 1939 when the company was known as Timely Comics.
- 2019
Avengers: Endgame becomes the fastest film to reach $2 billion globally[22]
Product launch · Other
Disney reported that Avengers: Endgame crossed $2 billion in worldwide box-office receipts in 11 days, underlining the scale of Marvel Studios' connected-film strategy.
- 2019
Marvel Studios expands its Disney+ strategy[5]
strategy · Product launch
At Disney Investor Day, Marvel Studios described original Disney+ series as an extension of the Marvel Cinematic Universe and a way to connect long-form television storytelling with theatrical releases.
Sources56 sources
- 1Marvel Comics #1000 Celebrates Marvel's 80-Year Legacymarvel.com
- 2Look Inside the First Marvel Comic Evermarvel.com
- 3Stan's Silver Age Hitsmarvel.com
- 4Disney To Acquire Marvel Entertainmentthewaltdisneycompany.com
- 5Disney Investor Day 2019 Transcriptthewaltdisneycompany.com
- 6The Walt Disney Company Announces Strategic Restructuringthewaltdisneycompany.com
- 7Marvel Unlimited transition announcementhelp.marvel.com
- 8Peerenboom v. Marvel Entertainment, LLCnycourts.gov
- 9Iron Man launches Marvel Studios' self-produced film strategythewaltdisneycompany.com
- 10The Avengers establishes the shared-universe blockbuster modelmarvel.com
- 11Black Panther becomes a major global cultural eventmarvel.com
- 12Avengers: Endgame concludes the Infinity Sagamarvel.com
- 13Marvel Comics 80th anniversary campaignmarvel.com
- 14Infinity Saga Concert Experiencemarvel.com
- 15Marvel Studios is placed under a more direct Disney studio structurethewaltdisneycompany.com
- 16Disney files lawsuits over Marvel character rightstheepochtimes.com
- 17Disney files lawsuits over Marvel character rightscomicbookmovie.com
- 18Disney files lawsuits over Marvel character rightsslashfilm.com
- 19Eternals plot about the Hiroshima bombing sparks controversyent.sina.com.cn
- 20Marvel responds to antisemitic imagery in Immortal Hulk comicdailymail.com
- 21Marvel announces Multiverse Saga projects at D23 Expomarvel.com
- 22Avengers: Endgame becomes the fastest film to reach $2 billion globallythewaltdisneycompany.org
- 23奧特曼加入復仇者聯盟?漫威官方證實「2020推出新作」 | 娛樂 | 三立新聞網 SETN.COMsetn.com
- 24保健品牌與漫威角色聯手 推出暖摩枕漫威限定款 | 專欄 | 三立新聞網 SETN.COMsetn.com
- 25英特尔联动漫威 推出复联版酷睿处理器nb.zol.com.cn
- 26Disney sues former Marvel artists over Iron Man and Spider-Man rightslatimes.com
- 27Disney Sues Heirs Of Marvel Comic Creators To Keep Rights Of Avengers' Characters From Copyright Terminationkoimoi.com
- 28Disney Sues in L.A. to Protect Marvel Superhero Franchises | The Patriot KEIB AM 1150patriotla.iheart.com
- 29Disney sues to keep its Avengers copyrights assembledtheverge.com
- 30Doctor Doom Takes Over New York Comic Con with New "Avengers: Doomsday" Merchandise Collectionlaughingplace.com
- 31Kinder Schoko-Bons Crispy rolls out first licensed campaign with Marveladgully.com
- 32MARVEL CELEBRATES DEADPOOL’S 30TH ANNIVERSARY WITH ACTION-PACKED COVERS BY ROB LIEFELD! ⋆ First Comics Newsfirstcomicsnews.com
- 33MARVEL DIGITAL COMICS SALE OFFERS UP TO 67% OFF THE AVENGERS AND THE FANTASTIC FOUR’S MOST ICONIC STORIES ⋆ First Comics Newsfirstcomicsnews.com
- 34Marvel is suing former comic-book artists to keep full control over characters including Iron Man, Thor, and Spider-Manbusinessinsider.com
- 35Marvel Launches 'Marvel Made' Platform With Exclusive High-End Collectibles - IGNign.com
- 36MARVEL LAUNCHES ALL-NEW MARVEL UNLIMITED APP ⋆ First Comics Newsfirstcomicsnews.com
- 37Marvel launches Avengers Endgame Oscars campaign, won’t be focussing on Robert Downey Jrhindustantimes.com
- 38Marvel launches Disney+ making-of shows starting with 'WandaVision'nme.com
- 39MARVEL LAUNCHES MARVEL INSIDER SWEEPSTAKES TO BE DRAWN INTO THE BIGGEST X-MEN COMIC EVENT OF THE YEAR! ⋆ First Comics Newsfirstcomicsnews.com
- 40Marvel Sued Over X-Men: The Animated Series Theme Song - IGNign.com
- 41Marvel Sues Artists, Their Heirs to Block Them From Rights to Spider-Man, Other Heroesnbcconnecticut.com
- 42Marvel sues to block heirs from reclaiming Spider-Man, Doctor Strange copyrightsthestar.com.my
- 43Marvel Sues to Keep Avengers, Iron Man and Spider-Man Rights in the MCUmovieweb.com
- 44Marvel sues to retain control of Avengers characterstheguardian.com
- 45Marvel Unveils New Wolverine Logo - 99.7 DJXwdjx.com
- 46MARVEL’S BLACK WIDOW: BAD BLOOD LAUNCHES ON SERIAL BOX APRIL 28 ⋆ First Comics Newsfirstcomicsnews.com
- 47MARVEL’S JESSICA JONES: PLAYING WITH FIRE LAUNCHES ON SERIAL BOX MAY 28 IN IMMERSIVE E-BOOK AND AUDIOBOOK FORMATS ⋆ First Comics Newsfirstcomicsnews.com
- 48NFINITY COMIC EDITION OF ‘SHANG-CHI: BROTHERS & SISTERS’ LAUNCHES ON MARVEL UNLIMITED ON FRIDAY, NOVEMBER 12 ⋆ First Comics Newsfirstcomicsnews.com
- 49SM Entertainment Announces Exciting Partnership With Marvel Starting With SuperMkpopstarz.com
- 50Spider-Man: Beyond Amazing Trailer Announces Yearlong 60th Anniversary Celebrationmovieweb.com
- 51SuperM宣布合作漫威!角色概念照曝光…還有聯名商品 | 日韓 | 三立新聞網 SETN.COMsetn.com
- 52TVS Motor Company launches TVS NTORQ 125 SuperSquad Edition inspired by Marvel's Avengersequitybulls.com
- 53TVS Motor Company launches TVS NTORQ 125 SuperSquad Edition inspired by Marvel's Avengers in Nepalequitybulls.com
- 54US box office: Marvel’s ‘Black Widow’ debuts with $80M in theaters, $60M on Disney+gmanetwork.com
- 55With ownership rights of its heroes at stake, Marvel sues families of Stan Lee, Steve Ditko, otherssyfy.com
- 56WWE Announces Avengers Doomsday Collaboration For Upcoming Worlds Collide Special - Wrestling Inc.wrestlinginc.com
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