Cing
Japanese independent video game developer known for story-driven adventure games and its collaborations with Nintendo.
Last updated August 25, 2026
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Overview
Cing Inc., styled CiNG, was an independent Japanese video game development studio based in Fukuoka. Founded on April 22, 1999, the company was established to create distinctive and unconventional game experiences. It remained a relatively small development house, employing 29 people according to the available reference material, but achieved international recognition through a series of narrative-focused adventure games for the Nintendo DS and Wii. Cing's first major project was Glass Rose, an adventure game developed for Capcom and released for the PlayStation 2 in 2003. The title used the likeness of Masahiro Matsuoka, a member of the Japanese pop group Tokio, for its main character. Although it received a European release, it was not localized for North America and did not perform strongly at retail. The project nevertheless established Cing as a developer capable of producing character-led mystery and adventure software. The studio's relationship with Nintendo became central to its identity. In 2005, Cing released Another Code: Two Memories for the Nintendo DS. Known as Trace Memory in North America, the game was designed around the handheld's distinctive features, including its touch screen and dual-screen configuration. It achieved moderate success and led to a Wii follow-up, Another Code: R—A Journey into Lost Memories. Cing subsequently developed Hotel Dusk: Room 215, another Nintendo DS adventure that used the system in an unusual sideways orientation. Its presentation, dialogue-driven structure, and stylized visual approach helped make it one of the studio's best-known works. A sequel, Last Window: The Secret of Cape West, was released in Japan in January 2010 and later in Europe. Cing also expanded beyond conventional adventure games with Little King's Story, a Wii title announced in 2007 and released internationally during 2009. The game combined real-time strategy, simulation, role-playing, and adventure elements in a storybook-like world. It became one of the studio's most critically acclaimed projects and demonstrated that Cing could work in a broader genre while retaining its emphasis on distinctive characters and narrative presentation. Despite this creative output and its close working relationship with Nintendo, Cing encountered financial difficulties. The company filed for bankruptcy in Japan on March 1, 2010, reportedly carrying liabilities of 256 million yen. The filing came shortly after the Japanese release of Last Window and before that game's European release. Cing is therefore remembered less as a long-lived commercial publisher than as a small, influential developer whose Nintendo DS and Wii projects helped define a particular period of experimental, story-oriented console gaming.
History
Cing was founded in Fukuoka on April 22, 1999, as a small independent studio intended to develop unusual and original video game experiences. The company was led by Takuya Miyagawa, who served as president and chief executive and acted as producer on all of Cing's titles. Its relatively compact size allowed it to concentrate on specialized projects rather than operate as a large, diversified publisher. The studio's first major credited production was Glass Rose, an adventure game for Capcom's PlayStation 2. Released in 2003, the title featured a protagonist based on the likeness of Masahiro Matsuoka of the Japanese pop group Tokio. Glass Rose received a European release but was not localized for North America, and its retail performance was unsuccessful. Cing nevertheless continued to develop story-centered games. A major change in the company's trajectory came with its cooperation with Nintendo. Another Code: Two Memories, released for Nintendo DS in 2005 and known as Trace Memory in North America, used the handheld's touch screen and dual-screen design as part of its adventure mechanics. The game achieved moderate success and eventually received a Wii sequel. Cing followed it with Hotel Dusk: Room 215, another Nintendo DS adventure. The title was designed to be played with the handheld held sideways, an interface choice that distinguished it from many other DS games. Its mystery narrative and visual style became closely associated with Cing's reputation. Cing next developed Little King's Story for Wii. Announced on March 13, 2007, the game broadened the studio's portfolio by combining adventure, strategy, simulation, and role-playing elements. Its international rollout took place in 2009: Australia and Europe in April, North America on July 21, and Japan on September 3. The title was critically acclaimed and became an important part of Cing's legacy. In November 2009, the studio announced Last Window: The Secret of Cape West, a sequel to Hotel Dusk. The Nintendo DS game launched in Japan on January 14, 2010, and was later released in Europe on September 17 of the same year. Cing filed for bankruptcy in Japan on March 1, 2010, shortly after the Japanese release and before the European launch. The available reference material reported liabilities of 256 million yen. The bankruptcy ended Cing's operations, but its compact body of Nintendo DS and Wii titles remains notable for its emphasis on experimental interfaces, stylized presentation, and narrative-driven design.
- 2010
Cing files for bankruptcy
[1]The company filed for bankruptcy in Japan on March 1, 2010.
- 2009
Little King's Story receives international releases
[1]The Wii game launched in Australia and Europe in April, North America on July 21, and Japan on September 3.
- 2009
Last Window is announced
[1]Cing announced Last Window: The Secret of Cape West, a Nintendo DS sequel to Hotel Dusk: Room 215.
- 2007
Little King's Story is announced
[1]Cing announced its next-generation Wii title, Little King's Story, on March 13, 2007.
- 2005
Another Code: Two Memories launches
[1]Cing released its first project produced in cooperation with Nintendo. The Nintendo DS adventure used the system's touch and dual-screen capabilities.
- 2003
Glass Rose is released
[1]Cing provided the core production for Glass Rose, an adventure game released by Capcom for the PlayStation 2.
- 1999
Cing is founded
[1]Cing was established in Fukuoka on April 22, 1999, as an independent video game development company.
Products and positioning
A small independent studio focused on distinctive, narrative-led game experiences, especially adventure and mystery titles that made creative use of Nintendo hardware.
PlayStation 2 adventure game · 2003
Glass Rose
Glass Rose was Cing's first major project and was produced for Capcom's PlayStation 2. It is an adventure title centered on mystery and investigation. The protagonist used the likeness of Masahiro Matsuoka of Tokio. The game received a European release but was not localized for North America and did not achieve strong retail performance.
Nintendo DS adventure game · 2005
Another Code: Two Memories
Another Code: Two Memories was Cing's first project made in cooperation with Nintendo. Released for Nintendo DS in 2005 and marketed as Trace Memory in North America, it used the handheld's touch screen and dual-screen configuration as integral parts of its adventure gameplay. Its moderate success established a continuing relationship between Cing and Nintendo.
Nintendo DS mystery adventure game
Hotel Dusk: Room 215
Hotel Dusk: Room 215 is a narrative mystery adventure developed for Nintendo DS. Its interface encouraged players to hold the handheld sideways, making distinctive use of the device's form factor. The game became one of Cing's most recognized titles and later received a Nintendo DS sequel.
Wii strategy and adventure game · 2009
Little King's Story
Little King's Story was Cing's Wii project and combined real-time strategy, simulation, role-playing, and adventure elements. Set in a stylized storybook-like world, it represented a move beyond the studio's established mystery-adventure format. The game was released internationally during 2009 and was critically acclaimed.
Nintendo DS mystery adventure game · 2010
Last Window: The Secret of Cape West
Last Window: The Secret of Cape West was a Nintendo DS sequel to Hotel Dusk: Room 215. It was released in Japan on January 14, 2010, and later in Europe on September 17, 2010. The title was among Cing's final released projects before the company's bankruptcy.
Brand decisions
2007
Cing expands into Wii strategy-adventure developmentProduct launchBackground
Following several handheld adventure projects, Cing announced a larger Wii production.
Action taken
The studio developed Little King's Story, combining strategy, simulation, role-playing, and adventure mechanics.
Aftermath
The game received international releases in 2009 and was critically acclaimed.
2005
Cing begins its Nintendo collaborationStrategyBackground
After its earlier PlayStation 2 work, Cing moved into a close working relationship with Nintendo through a Nintendo DS adventure project.
Action taken
The studio developed Another Code: Two Memories, designing the game around the Nintendo DS's distinctive hardware features.
Aftermath
The project achieved moderate success and was followed by additional Cing-Nintendo projects, including Hotel Dusk and Little King's Story.
Recent events
- 2010
Cing files for bankruptcy in Japan[1]
Bankruptcy
Cing filed for bankruptcy on March 1, 2010. The available reference material reported liabilities of 256 million yen, marking the end of the independent developer's operations.
- 2009
Cing announces Last Window: The Secret of Cape West[1]
Product launch · Product generation
Cing announced Last Window as a Nintendo DS sequel to Hotel Dusk: Room 215. It was released in Japan in January 2010 and later in Europe.
- 2009
Little King's Story reaches international markets[1]
Product launch
Cing's Wii title Little King's Story was released in Australia and Europe in April, North America in July, and Japan in September 2009.
Sources1 sources
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