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C&E

C&E is a Taiwanese video game development company known primarily for unlicensed Nintendo Entertainment System and Sega Mega Drive software released during the 1990s.

Last updated August 26, 2026

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Overview

C&E, formally identified as The Computer & Entertainment Inc. and also associated with the Chinese name 全崴資訊股份有限公司, is a Taiwanese video game development company based in Taipei. The company emerged in the early 1990s and became associated with the production of unlicensed software for the Nintendo Entertainment System and Sega Mega Drive. Its catalog belongs to the informal and often legally ambiguous segment of the 8-bit and 16-bit game market, in which developers and publishers produced cartridges for established consoles without the authorization normally required by the platform holder. C&E's known work was concentrated on console software rather than on a broad portfolio of modern entertainment products. The company developed several titles for the NES and Mega Drive, while Simulation Zoo represented a notable exception to its usual distribution context. That title was published by Soft Bank for the PlayStation and Sega Saturn, placing it in a more conventional commercial publishing environment and on platforms associated with optical-disc software rather than the cartridge-based releases for which C&E is principally remembered. The company's history is also connected with the Taiwanese pirate-game development scene. In 1992, some C&E members left to establish Hummer Team, a separate NES development studio that became known for unlicensed software. Hummer Team later ceased operations in 2010. This personnel movement is an important part of the regional development network surrounding C&E, although it does not make Hummer Team a subsidiary or successor of C&E. Two games associated with C&E, Beggar Prince and Super Fighter, subsequently became the property of Super Fighter Team. Super Fighter Team adapted the games for later platforms, translating them into English and applying bug fixes and other improvements. These releases helped preserve and reintroduce C&E-associated software to audiences beyond its original market and historical context. C&E is reported to remain in business, but it no longer produces video game software. As a result, the brand is best understood today as a historically significant Taiwanese game-development name rather than as an active publisher with a current commercial product line. Publicly available information about its ownership, management, financial position, exact founding date, and present-day operations is limited.

History

C&E was established in Taiwan during the early 1990s and operated from Taipei as a video game development company. Its historical identity is tied to the production of software for popular home consoles, especially the Nintendo Entertainment System and Sega Mega Drive. Much of this work was unlicensed, meaning that the games were produced and distributed outside the formal authorization systems controlled by the console manufacturers. This placed C&E within the wider Taiwanese market for unofficial console cartridges that developed during the late 1980s and 1990s. The company's catalog included titles for both 8-bit and 16-bit hardware. Its games are generally discussed in relation to the regional and international circulation of unlicensed console software rather than the mainstream game-publishing industry. C&E's work illustrates the technical and commercial role played by Taiwanese developers in adapting, reproducing, and creating software for established console platforms. A significant personnel development occurred in 1992, when some C&E members departed and founded Hummer Team. Hummer Team became a separate NES pirate-game development studio. Although the two companies were connected through former personnel, available reference material does not establish that Hummer Team was owned by C&E or that it functioned as a formal division. Hummer Team ultimately became defunct in 2010. Simulation Zoo was an exception to C&E's better-known unlicensed-console output. It was published by Soft Bank for PlayStation and Sega Saturn, indicating that at least one C&E-associated project reached a more conventional publishing channel and appeared on optical-disc platforms. The title is therefore an important part of the company's history even though it does not fit the usual description of C&E's NES and Mega Drive releases. Later stewardship of C&E-associated intellectual property also influenced the company's legacy. Super Fighter Team obtained the rights to Beggar Prince and Super Fighter. It subsequently adapted both games for newer platforms, translating them into English and making bug fixes and other improvements. These reissues gave the titles a life beyond their original circulation and made them accessible to a broader audience of retro-game players. C&E is described as still being in business, but it no longer produces video game software. There is insufficient reliable public information to document a precise closure of its development operations, a later corporate reorganization, current executives, ownership, or continuing product activity. Consequently, C&E's documented significance rests primarily on its early-1990s development work, its relationship to the Taiwanese unlicensed-game scene, the departure of personnel who formed Hummer Team, and the later preservation of selected titles by Super Fighter Team.

  • 2010

    Hummer Team becomes defunct

    [1]

    The separate studio founded by former C&E members ceased operations in 2010.

  • 1992

    Former C&E members establish Hummer Team

    [1]

    Some members left C&E and founded Hummer Team, a separate NES unlicensed-game development studio.

  • C&E established in Taiwan

    [1]

    C&E was established in the early 1990s as a Taipei-based Taiwanese video game development company. Public reference material does not provide a precise founding year.

  • Simulation Zoo published for PlayStation and Sega Saturn

    [1]

    Simulation Zoo was published by Soft Bank for PlayStation and Sega Saturn, distinguishing it from C&E's better-known unlicensed NES and Mega Drive work. The reference does not provide a release year.

  • Selected game rights pass to Super Fighter Team

    [1]

    Super Fighter Team obtained the rights to Beggar Prince and Super Fighter and later adapted the games for newer platforms with English translations, corrections, and improvements.

Products and positioning

A Taiwanese legacy video game developer associated with unlicensed NES and Sega Mega Drive software, with a smaller connection to officially published PlayStation and Sega Saturn software.

  • Role-playing video game

    Beggar Prince

    Beggar Prince is a game associated with C&E whose rights later came to be held by Super Fighter Team. Super Fighter Team adapted the title for later platforms, translating it into English and introducing bug fixes and other improvements. The available reference identifies the title and its later rights history but does not provide a complete original release chronology.

  • Console video game

    Super Fighter

    Super Fighter is a C&E-associated game whose rights were later held by Super Fighter Team. The later rights holder adapted the game for new platforms, including English localization and technical improvements. Publicly available reference material does not establish a precise original launch year or provide a full account of its original distribution.

  • Simulation video game

    Simulation Zoo

    Simulation Zoo is a C&E-developed title that differs from the company's better-known unlicensed NES and Sega Mega Drive output. Soft Bank published it for PlayStation and Sega Saturn. The available reference does not state its release year or provide detailed information about its gameplay systems.

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