Skip to content

Brash Entertainment

Defunct American video-game publisher focused on licensed adaptations of film and entertainment properties.

Last updated August 25, 2026

AI crawler reads

No AI crawler has read this profile since Oct 28, 2026.

Overview

Brash Entertainment LLC was an American video-game publisher established in 2007 in Los Angeles. Its business model centered on acquiring or exploiting licenses connected to Hollywood films, television properties, comics, and other entertainment franchises, then commissioning external development studios to create console, handheld, and computer games. The company entered the market during a period when publishers were seeking to turn major film releases into interactive products across several platforms. Brash was co-founded by Thomas Tull, Bert Ellis, Nicholas Longano, and Mitch Davis. Davis served as chairman and chief executive officer, while Longano was president and chief operating officer. The company presented itself as a specialist in licensed entertainment games rather than as a developer with a large internal studio network. Its early slate included Alvin and the Chipmunks, Jumper: Griffin's Story, and Space Chimps, all of which were tied to contemporary animated or live-action film properties. The initial releases exposed the risks of Brash's strategy. Alvin and the Chipmunks was reported as the strongest commercial performer of the first three games, selling approximately 360,000 copies on the Xbox 360 according to the cited reference material. Nevertheless, the early projects reportedly lost money overall. The games also attracted a reputation for weak quality, which made some development partners cautious about working with the publisher. The company's reliance on licensed properties meant that release timing, development budgets, and the commercial performance of the associated films were closely connected. Brash subsequently announced projects based on the Saw film franchise and was associated with additional proposed properties, including games connected with DC Comics characters. Factor 5 and Bottlerocket Entertainment were reported to be developing projects based on Superman and The Flash, respectively, although these projects did not become part of a sustained Brash publishing business. Other announced or planned licensed projects included The Tale of Despereaux, Six Flags: Fun Park, Prison Break: The Conspiracy, and Clash of the Titans. By November 2008, Brash was experiencing serious financial problems. Variety reported that the publisher was short of money and was discussing the return of movie rights to their holders. The company also stopped paying some developers and reduced its planned release schedule for the following year to two titles, Saw and Six Flags: Fun Park. Brash ceased operations on November 14, 2008. Several games that were already well advanced were subsequently released by other publishers, including Atari, Ubisoft, Konami, Deep Silver, and Bandai Namco Games. Brash's brief existence illustrates the commercial hazards of a publisher built heavily around licensed games, especially when development quality, sales performance, and licensing commitments fail to align.

History

Brash Entertainment was formed in 2007 as a Los Angeles-based publisher dedicated to licensed video games. The company was founded by Thomas Tull, Bert Ellis, Nicholas Longano, and Mitch Davis, with Davis becoming chairman and chief executive officer and Longano serving as president and chief operating officer. Rather than building its identity around original intellectual property, Brash sought to use recognizable entertainment licenses as the basis for a broad publishing program. Its first reported releases were Alvin and the Chipmunks, Jumper: Griffin's Story, and Space Chimps. These projects were associated with film properties and were released across combinations of home consoles, handheld systems, and personal computers. Alvin and the Chipmunks was described as the best-selling of the initial three titles, with approximately 360,000 copies sold on Xbox 360. Even so, the early games reportedly lost money collectively. Their perceived low quality also damaged Brash's reputation among independent development partners, an important problem for a company dependent on outside studios. Brash continued to pursue a large pipeline of licensed projects. It announced a game tied to the Saw film franchise and was reported to have connections to proposed DC Comics projects involving Superman and The Flash. Developers Factor 5 and Bottlerocket Entertainment were associated with those proposed superhero games. Brash's broader slate also included projects linked to The Tale of Despereaux, Six Flags, Prison Break, and Clash of the Titans. The publishing model placed substantial financial pressure on the company. Licensed games require payments and contractual commitments before sales are known, while release schedules are often tied to films or other promotional windows. Brash's early commercial underperformance left it with limited room to absorb development overruns or weak reviews. In November 2008, Variety reported that the company was short of money and was discussing the return of movie rights to their owners. Reports also indicated that some developers were no longer being paid. The company revised its projected release schedule for the following year to only two titles, Saw and Six Flags: Fun Park. Brash ultimately ceased all operations on November 14, 2008. Its closure did not end every project associated with the company. Titles that were sufficiently advanced were transferred or released by other publishers: The Tale of Despereaux was published by Atari and Universal Pictures Digital Platforms Group, Six Flags: Fun Park was published by Ubisoft, Saw was published by Konami, Prison Break: The Conspiracy was published by Deep Silver, and Clash of the Titans was published by Bandai Namco Games. Brash's short history is therefore primarily a case study in the volatility of a publisher focused on licensed games, with high dependence on external studios, entertainment-rights holders, and the performance of the underlying media properties.

  • 2010

    Further transferred projects reach release

    [1]

    Prison Break: The Conspiracy and Clash of the Titans were released by Deep Silver and Bandai Namco Games, respectively.

  • 2009

    Six Flags: Fun Park is released by Ubisoft

    [1]

    A Brash-associated project reached the market after closure under Ubisoft's publishing arrangement.

  • 2009

    Saw is released by Konami

    [1]

    The Saw game originally associated with Brash was released by Konami for consoles and Windows.

  • 2008

    Initial licensed-game slate expands

    [1]

    Brash released or announced projects connected with Jumper, Space Chimps, Saw, Six Flags, and other entertainment properties.

  • 2008

    Financial distress becomes public

    [1]

    Reports described cash shortages, unpaid developers, possible returns of movie rights, and a reduction of the future release schedule.

  • 2008

    Operations end

    [1]

    Brash ceased business on November 14, 2008.

  • 2007

    Brash Entertainment is founded

    [1]

    Thomas Tull, Bert Ellis, Nicholas Longano, and Mitch Davis co-founded the Los Angeles publisher to produce and publish licensed entertainment games.

  • 2007

    Alvin and the Chipmunks is released

    [1]

    The title became one of Brash's first commercial releases and was later described as the strongest seller among its initial three games.

Products and positioning

A specialist publisher of licensed entertainment and film tie-in video games, using external development studios to bring Hollywood properties to consoles, handheld systems, and personal computers.

  • Film tie-in video game · 2007

    Alvin and the Chipmunks

    A licensed game based on the Alvin and the Chipmunks film property. It was released for PlayStation 2, Wii, Nintendo DS, and PC, and was reported as the strongest-selling of Brash's first three games, although the initial slate was described as unprofitable overall.

  • Film tie-in video game · 2008

    Jumper: Griffin's Story

    A game connected with the Jumper film property, released for PlayStation 2, Wii, and Xbox 360. It formed part of Brash's first wave of licensed releases.

  • Animated-film tie-in video game · 2008

    Space Chimps

    A licensed game based on the animated film Space Chimps. It was issued for PlayStation 2, Wii, Nintendo DS, Xbox 360, and PC as part of Brash's early publishing slate.

  • Theme-park licensed video game · 2009

    Six Flags: Fun Park

    A game based on the Six Flags theme-park brand. Although associated with Brash's reduced planned slate, the Wii version was ultimately published by Ubisoft after Brash closed; a Nintendo DS version was also released.

  • Horror-film tie-in video game · 2009

    Saw

    A game based on the Saw film franchise. Brash announced the project, but Konami published the eventual release for Xbox 360, PlayStation 3, and Windows after Brash's shutdown.

  • Animated-film tie-in video game · 2008

    The Tale of Despereaux

    A game connected with The Tale of Despereaux. It was released for PlayStation 2, Wii, Nintendo DS, and PC after Brash ceased operations, with publishing handled by Atari and Universal Pictures Digital Platforms Group.

  • Television tie-in video game · 2010

    Prison Break: The Conspiracy

    A game based on the Prison Break television franchise. The project was developed by ZootFly and released by Deep Silver after the collapse of Brash.

  • Film tie-in video game · 2010

    Clash of the Titans

    A game associated with the Clash of the Titans film property. It was developed by Game Republic and published by Bandai Namco Games after Brash's closure.

Brand decisions

  • 2008

    Reduce the future release scheduleStrategy

    Background

    Financial pressure followed weak performance from the company's early licensed games and reportedly left Brash short of operating cash.

    Action taken

    The company reduced its planned release schedule for the following year to Saw and Six Flags: Fun Park.

    Aftermath

    Brash stopped operations in November 2008, and several projects were subsequently completed or published by other companies.

  • 2008

    Consider returning licensed movie rightsStrategy

    Background

    A November report described Brash as short of money and unable to sustain all of its licensing and development commitments.

    Action taken

    Brash entered discussions about returning movie rights to their holders.

    Aftermath

    The company ceased operations on November 14, 2008, while some projects moved to replacement publishers.

Sources1 sources

Cite this profile: Cite the canonical profile. /brand-wiki/brash-entertainment · Editorial policy · How profiles are compiled