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Doraemon

A Japanese animated television series and licensed entertainment brand centered on a time-traveling robotic cat from the 22nd century.

Last updated October 7, 2026

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Overview

Doraemon (2005 TV series) is the third Japanese television adaptation of Fujiko F. Fujio's Doraemon manga and the successor to the 1979 and 1973 animated series. Produced by Shin-Ei Animation, TV Asahi, and ADK Emotions, it premiered on TV Asahi and affiliated stations on April 15, 2005, shortly after the 1979 series ended. In Asian markets it is commonly called the Mizuta Edition, reflecting Wasabi Mizuta's long-running performance as Doraemon. The series follows Doraemon, a cat-like robot sent from the 22nd century to Tokyo to help Nobita Nobi, a clumsy and underachieving elementary-school boy whose future descendants face serious problems because of his choices. Doraemon uses devices stored in his four-dimensional pocket to address Nobita's immediate difficulties, but the stories generally show that shortcuts, wish fulfillment, and technological power can create new complications. Nobita's close circle includes the kind Shizuka Minamoto, wealthy and boastful Suneo Honekawa, and the aggressive but sometimes loyal Takeshi Gōda, known as Gian. The 2005 production refreshed the franchise's visual style, soundtrack, cast, and presentation while retaining its central characters and episodic moral-comedy format. Many stories adapt manga chapters, sometimes expanding them with new endings or lessons. Content and depictions were moderated in some cases, including changes to medicine-like gadgets and reduced depictions of Nobita's father's smoking. The program began in a Friday evening slot and later moved to Saturday afternoons. It has also been produced in high definition and received a visual overhaul beginning in 2017, with more vivid colors and character designs closer to the original manga. International distribution has involved multiple localized English versions. Viz Media's American dub, Doraemon: Gadget Cat from the Future, aired on Disney XD in the United States from 2014 to 2015 and substantially localized names, cultural references, music, and some imagery. A separate British and Hong Kong production aired on Boomerang in 2015 and 2016, while an Indian English dub began airing on Disney Channel in 2020. The series is also distributed in numerous non-English territories, contributing to Doraemon's position as one of Japan's best-known character and animation properties. The series has accumulated hundreds of television episodes, holiday and birthday specials, and feature-film connections within the wider franchise. Its commercial identity extends beyond broadcasting into films, publishing, toys, apparel, games, food products, exhibitions, live events, and other licensed merchandise. These consumer products belong to the broader Doraemon character and franchise ecosystem rather than making the 2005 television series a food company. As of 2026, TV Asahi retains distribution and licensing responsibility for the television and film properties, while new international partnerships continue to support dubbing and distribution.

History

Doraemon originated in the late 1960s as a children's manga created by Hiroshi Fujimoto under the Fujiko Fujio name. The series began publication in 1969 across several Japanese children's magazines. Its premise placed an ordinary schoolboy, Nobita Nobi, at the center of a relationship with Doraemon, a robotic cat from the future. Doraemon's gadgets offered seemingly instant solutions, but the stories generally turned those solutions into comic complications or lessons about responsibility. The manga's short, self-contained stories made it suitable for readers with different levels of ability and for publication in multiple age-targeted magazines. Collected editions began to establish the work as a major publishing property. The first collected volume appeared in 1974, and the series continued to build readership through reprints, additional story collections and longer adventure narratives. The distinction between the everyday short stories and the more elaborate feature-length adventures became a defining part of the franchise. A major turning point came in 1979, when a new television anime adaptation began broadcasting. The program transformed Doraemon from a successful manga into a nationally prominent media property. The following year, the first annual animated feature was released. The television series and films reinforced one another: the weekly program maintained familiarity, while the films provided larger-scale adventures and became recurring family events. Publishing, animation, music, toys and other licensed products expanded around this media foundation. The property became deeply embedded in Japanese popular culture. Doraemon characters appeared in educational publishing, newspaper features, public information campaigns and commercial advertising. The character was particularly effective for messages about technology, learning, transportation, communication and the future because the fictional world already connected everyday life with imaginative inventions. The character's appeal also crossed generations: adults who had encountered the manga or television series as children could share it with their own families. International distribution broadened the franchise's presence beyond Japan. Adaptations and licensed editions reached markets across Asia and other regions, although localization practices and the availability of particular television, film and publishing versions have differed by territory. Doraemon's easily recognizable design and reliance on universal themes such as friendship, school life and family relationships supported this expansion. The television production underwent a significant renewal in 2005, including a change of voice cast and a broader production reset. Feature-film production resumed with a new cycle in 2006. In 2014, Stand by Me Doraemon used 3D computer animation to retell the characters' meeting and the emotional relationship between Doraemon and Nobita, demonstrating that the property could be presented through a contemporary visual format while retaining its core premise. Doraemon's later history has included collaborations with technology companies, transport operators, food producers, fashion labels, publishers, public-service organizations and other advertisers. Campaigns have used the character as a symbol of hope, innovation, childhood learning and a more imaginative future. The property remains active through recurring animation, films, publications, licensed goods and promotional partnerships. Because rights are distributed across creators' estates, publishers, broadcasters, animation companies, film partners and territory-specific licensees, the brand should be understood as a multi-rights character franchise rather than a conventional single-company consumer brand.

  • 2014

    Stand by Me Doraemon released

    [5]

    The first major 3D computer-animated Doraemon film presented the relationship between Doraemon and Nobita in a feature-length format.

  • 2005

    Television production was renewed

    [1]

    The television anime underwent a major renewal that included a new voice cast and production changes.

  • 2002

    Recognized as an Asian cultural hero

    [1]

    Doraemon was selected as one of Time magazine's Asian heroes.

  • 1980

    Annual feature-film cycle began

    [1]

    The first Doraemon animated feature was released, beginning a continuing tradition of theatrical family films.

  • 1979

    Long-running television anime launched

    [1]

    A new television adaptation began broadcasting and became the central engine of Doraemon's mass-market popularity.

  • 1974

    First collected manga volume

    [1]

    The first collected volume was published, helping establish Doraemon as a major book property and supporting repeated reprints.

  • 1969

    Manga serialization began

    [1]

    Doraemon began appearing in Japanese children's magazines under the Fujiko Fujio name; the work was principally created by Hiroshi Fujimoto.

Products and positioning

A family-oriented Japanese cultural icon positioned around imagination, friendship, humor, problem solving and an optimistic vision of the future. The property operates simultaneously as children's entertainment, a multigenerational nostalgia brand and a flexible licensing platform.

  • Manga and publishing · 1969

    Doraemon manga

    The original manga consists largely of short stories in which Nobita uses Doraemon's futuristic gadgets to address school, family or friendship problems. The stories combine comic reversals with reflections on responsibility, consequences and empathy. Collected volumes, long-form adventures and educational or derivative publications have made the manga the foundation of the wider property.

  • Television animation · 1979

    Doraemon television anime

    The television anime adapts the manga's episodic stories for a broad family audience. Its long-running format has made Doraemon a recurring presence in Japanese homes and an important vehicle for introducing the characters to new generations. Broadcast and localization arrangements vary by market.

  • Theatrical animation · 1980

    Doraemon animated feature films

    The feature films expand the familiar cast into large-scale science-fiction and fantasy adventures. Many are based on long-form stories and are released as recurring family entertainment, with associated books, toys, promotions and other licensed products.

  • 3D computer-animated film · 2014

    Stand by Me Doraemon

    This 2014 feature used 3D computer animation to dramatize Doraemon's arrival in Nobita's life and the emotional bond between the two characters. Its presentation broadened the franchise's appeal beyond young children and supported a substantial cross-company promotional program.

  • Character merchandise

    Doraemon licensed merchandise

    The licensing program covers toys, stationery, apparel, accessories, home goods, food, confectionery, personal-care products and collectibles. Products commonly use Doraemon's blue design, Nobita and the wider cast, or recognizable gadgets such as the Anywhere Door and Take-copter.

Marketing campaigns

  • 2025Doraemon and Louvre Museum UT collection

    Japan · International Uniqlo markets

    Uniqlo promoted a Doraemon and Louvre Museum UT collection featuring the character and friends in an art and fashion setting.

  • 2024Nisshin OilliO advertising partnership

    Japan

    Nisshin OilliO Group appointed Doraemon as an advertising character during the centenary year of its salad-oil business. Nationwide commercials and digital communications used the character to discuss the health, taste and future of cooking oils.

    Outcome. The partnership positioned Doraemon as a friendly guide for a corporate milestone and consumer education about household cooking products.

  • 2022Fujiko F. Fujio Characters Asahi Shimbun future-themed advertising

    Japan

    Doraemon and other Fujiko F. Fujio characters appeared in a full-page Asahi Shimbun advertisement explaining the uses and appeal of konjac to children and families.

    Outcome. The advertiser reported favorable reader reactions, including comments that Doraemon made the subject more approachable and understandable.

  • 2020Doraemon Stay Home Project

    Japan

    Fujiko-Pro and the Fujiko F. Fujio Museum published messages encouraging people to remain at home during the COVID-19 restrictions. Newspaper advertising and downloadable materials presented Doraemon and Nobita as reassuring companions.

    Outcome. The messages generated positive public reaction, particularly among readers who valued their reassuring tone for children and families.

  • 2014Susume Metro!

    Japan

    Tokyo Metro used Doraemon to explain initiatives intended to improve the city and public transportation, linking the character's wish-fulfillment concept with urban progress.

  • 2014Stand by Me Doraemon partner advertising

    Japan

    A group of partner companies coordinated advertising around the film's release under a shared future-focused theme. Doraemon's fictional gadgets were used to present each partner's products or corporate activities.

    Outcome. The multi-company program extended the film's visibility beyond conventional entertainment advertising.

  • 2011Toyota ReBORN

    Japan

    Toyota used adult versions of the Doraemon characters in its ReBORN corporate advertising, with Jean Reno portraying Doraemon in live-action commercials. The campaign connected the character's future-oriented identity with driving and mobility.

    Outcome. The campaign attracted substantial public attention and became an early high-profile example of live-action Doraemon advertising.

Brand decisions

  • 2014

    Release of Stand by Me DoraemonProduct launch

    Background

    The franchise sought a contemporary cinematic presentation capable of reaching adults as well as children during commemorative activity surrounding Fujiko F. Fujio.

    Action taken

    A major 3D computer-animated feature was released, focusing on Doraemon's arrival in Nobita's life and their relationship.

    Aftermath

    The film supported extensive outdoor, partner and cross-media promotion and demonstrated the adaptability of the characters to a modern visual format.

  • 2005

    Television production renewal and cast transitionStrategy

    Background

    After decades of broadcasting, the television production required a substantial renewal while preserving the core characters and family-oriented format.

    Action taken

    The anime underwent a major production reset, including a change in voice cast, before returning as the continuing television version.

    Aftermath

    The transition marked a new production era and was followed by the continuation of annual feature films from 2006.

  • 1979

    Launch of the second major television animeProduct launch

    Background

    Doraemon had already established a readership through manga and collected books, but a durable television adaptation offered a way to reach a much larger national audience.

    Action taken

    A new television anime began broadcasting and developed into the long-running screen version most strongly associated with the property.

    Aftermath

    The program drove a major expansion in recognition, licensing, merchandise and related media, and became the foundation for the annual film cycle.

Recent events

  • Anker launches Doraemon phone accessories[10]

    Reported:

    Anker launched officially licensed Doraemon phone accessories, including three chargers and two charging cables. The article says some products support iPhone 12 models and some also support Samsung, Huawei, and Xiaomi devices.

Sources10 sources

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