Characteristics
Spyro is depicted as a spirited, courageous, and witty young dragon with a heroic sense of duty and penchant for humor and sarcasm. His confidence sometimes borders on recklessness, but he consistently prioritizes his responsibilities, is resilient in the face of setbacks, and is eager to learn and grow, all while maintaining a playful and sociable demeanor. In The Legend of Spyro, which takes place in a different continuity, Spyro was raised by dragonflies alongside Sparx after his egg was lost during an attempt to destroy his brood. He comes from a rare line of purple dragons, who are able to physically harness the power of the four classical elements. Here, Spyro is described as willing to help his friends and strangers with whatever problems they may have, without desire for reward. Spyro is adventurous, curious about his past, and eager to shape his future, in which he is expected to become something of a chieftain. Spyro also has an evil alter ego known as "Dark Spyro", who is stoic, ruthless, and animalistic, and manifests when Spyro is consumed by the "Dark Aether", a force born from negative energies. In the Skylanders franchise, Spyro is described as strong-willed and young at heart, but has a headstrong and arrogant attitude. Much as in The Legend of Spyro, he comes from a rare line of purple dragons in a faraway land few have ever traveled, and his adventures and heroics were chronicled by the "Portal Masters of Old". He was eventually invited to join the Skylanders by Master Eon and now lives in Skylands, remaining as one of its most valued protectors.[12] Spyro can also become Dark Spyro in Skylanders; this incarnation is in better control of himself and uses the darkness to fight evil, but is always at risk of being consumed by it.[13]
In most Spyro games, Spyro's main attacks consist of charging with his horns or breathing fire to defeat enemies and destroy treasure chests. Spyro can use his wings to glide, though he needs to utilize certain powerups to be able to fly freely. Spyro can also use powerups that allow him to charge at high speeds and enhance his fire breath, as well as breathe ice, jump to higher places, and become invincible. In Ripto's Rage!, Spyro learns new abilities from Moneybags in exchange for treasure. These include the ability to swim underwater, where Spyro can charge at enemies, but can only blow bubbles instead of fire. He also learns to climb up certain walls using his claws, and a maneuver called the "headbash", wherein Spyro dives straight downward with his horns. Spyro retains these abilities in later games. In Spyro: Enter the Dragonfly, in addition to his fire breath, Spyro can collect magic runes that allow him to breathe lightning, ice, and bubbles that he can use to catch lost baby dragonflies. In A Hero's Tail, Spyro rescues fairies that grant him the power to breathe lightning, water, and ice. In The Legend of Spyro, Spyro can breathe and manipulate fire, ice, electricity, and earth. Once he learns to use all four elements, he can use a fifth energy-based element known as "Aether", which only purple dragons can use. In The Legend of Spyro: The Eternal Night, Spyro acquires the "Dragon Time" ability, which allows him to slow down time. In the same game, he is also playable as Dark Spyro when consumed by Dark Aether. Spyro can fly infinitely in The Legend of Spyro: Dawn of the Dragon, having become a teenager. In Skylanders, Spyro has the ability to control all of the elements of the world of Skylands but prefers to use fire. He can harness nearby darkness, allowing him to become Dark Spyro.