History
On November 12, 2013, Snapshot Games was founded as a privately held corporation in the state of California of the United States.[8] However, it is based in Bulgaria where its CEO, Julian Gollop, lives and where video game development costs are about one-third of what they would be for a similar studio in the United States.[2][7]
In April 2014, Snapshot Games launched a Kickstarter to crowdfund the development of its first video game, Chaos Reborn.[9] The effort was successful, generating over $210,000.[9] The game was made available through the Early Access program of Steam on December 9, 2014 before it was released officially on October 26, 2015.[10] The game received a score of 86/100 on review aggregation website Metacritic.[11] PC Gamer awarded it a score of 87%, saying "A true wizard’s wheeze, and a fine return for one of gaming’s oldest tactical classics."[12] The game also was nominated for a Golden Joystick Award in the 2015 Best Indie Game category but lost to Kerbal Space Program.[13][14]
Julian Gollop teased the development of a new video game, Phoenix Point, on Twitter on March 18, 2016.[15][16] For the next year, Snapshot Games worked on designing and producing the game.[17] After investing $450,000 into this first year of development, the company launched a Fig crowdfunding campaign in April 2017 to obtain the $500,000 they budgeted to complete the game.[18][19] The future of Snapshot relied on the success of the campaign.[17] "There is no Plan B," Gollop said to the press at the time.[17] The campaign was successful, raising more than $765,000 from over 10,300 different contributors.[19]
In November 2020, Embracer Group announced that it acquired the company through Saber Interactive.[22] In March 2024, Embracer sold Saber and many of its studios to Beacon Interactive. However, Snapshot was not included in the deal and remains under Embracer.[23]
In February 2025, the studio announced its next project, Chip ‘n Clawz vs. The Brainioids. Published by Arc Games, also a subsidiary of Embracer, it was the first to not be self-published by Snapshot Games.[24] The game was released to positive reviews in August 2025. [25][26]
In March of the same year, publisher Arc Games announced a video game adaptation of the board game Frosthaven, developed by Snapshot.[27] The game entered early access four months later, in July.[28]