Gameplay
Like its predecessors, Godzilla Unleashed plays as a 3D fighting game with the option to play with up to 4 monsters simultaneously, with or without teams. While the PS2 version involves only button presses, the Wii version uses a combination of button presses and moving the Wii Remote and Nunchuk. Basic punch and kick attacks are through the A and B buttons[4] while more powerful and aggressive strikes require swinging of the remote up, down or sideways while pressing A and/or B.[5] Movement is done by the analog stick on the Nunchuk, and flicking it upwards allows players to jump. Flicking both the remote and Nunchuk allows monsters to grab nearby opponents or environmental objects, and throw them.[6] Weapon and beam attacks also return, but are much weaker and do not lock on. However, they can be sustained for much longer periods. Rage Mode from the previous games[7] is absent, but monsters can achieve "Critical Mass" by destroying the energy crystals found in arenas, which causes them to increase in size temporarily, glow red (similar looking to Burning Godzilla from Godzilla vs. Destoroyah), and deal more damage.[8]
Monsters can also use "Power Surges", temporary abilities used only once per battle, per monster. Surges increase certain traits; for example, the Fire Surge increases damage dealt, and the Speed Surge increases speed. They can also decrease abilities like Shield Surge, which increases defense while slowing movement. Others can improve and damage others, like Radiation Surge, which enhances health regeneration while impairing that of nearby monsters. Before the Surge is over, monsters can release a powerful shockwave attack. In the single-player Story Mode, multiple Power Surges can be collected through defeating an enemy monster afflicted with the Surge.[9] In multiplayer mode, the Surges are obtained by destroying Surge Crystals that pop up in the environment.
Along with destructible environments, Earth's Military or the Vortaak's Forces are present, depending on the arena/city. Both will attack certain monsters each time. Monsters are attacked under differing circumstances. For example, Global Defense Force monsters will be attacked by humans if they go out of their way to destroy human buildings and military units, being on the same side. The same goes for Alien monsters and the Vortaak. Destruction of crystals and use of Power Surges and Critical Mass can also affect military attitude towards certain monsters.[10] In Story Mode, the Atragon appears multiple times throughout but due to the personal attitude of its Admiral, it will attack regardless of actions or faction.